mirror of
https://gitea.your-land.de/Sokomine/yl_speak_up.git
synced 2025-06-16 21:58:05 +02:00
68 lines
2.6 KiB
Lua
68 lines
2.6 KiB
Lua
yl_speak_up.input_fs_action_npc_wants = function(player, formname, fields)
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-- back from error_msg? then show the formspec again
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if(fields.back_from_error_msg) then
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yl_speak_up.show_fs(player, "action_npc_wants", nil)
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return
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end
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local pname = player:get_player_name()
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if(not(pname) or not(yl_speak_up.speak_to[pname])) then
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return
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end
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local trade_inv = minetest.get_inventory({type="detached", name="yl_speak_up_player_"..pname})
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local a_id = yl_speak_up.speak_to[pname].a_id
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-- is the npc_wants inv empty and the player pressed the back to talk button? then the action failed.
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if(trade_inv:is_empty("npc_wants") and fields.back_to_talk) then
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-- the action was aborted
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yl_speak_up.execute_next_action(player, a_id, nil, formname)
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return
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end
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-- the player tried to give something; check if it is the right thing
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if(not(trade_inv:is_empty("npc_wants"))) then
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local stack = trade_inv:get_stack("npc_wants", 1)
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-- check if it really is the item the NPC wanted; let the NPC take it
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local is_correct_item = yl_speak_up.action_quest_item_take_back(player)
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-- the action may have been a success or failure
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yl_speak_up.execute_next_action(player, a_id, is_correct_item, formname)
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return
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end
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-- else show a message to the player
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yl_speak_up.show_fs(player, "msg", {
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input_to = "yl_speak_up:action_npc_wants",
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formspec = "size[7,1.5]"..
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"label[0.2,-0.2;"..
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"Please insert the item for the npc and click on \"Done\"!\n"..
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"If you don't have what he wants, click on \"Back to talk\".]"..
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"button[2,1.0;1.5,0.9;back_from_error_msg;Back]"})
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end
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yl_speak_up.get_fs_action_npc_wants = function(player, param)
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local pname = player:get_player_name()
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local dialog = yl_speak_up.speak_to[pname].dialog
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return table.concat({"size[8.5,8]",
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"list[current_player;main;0.2,3.85;8,1;]",
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"list[current_player;main;0.2,5.08;8,3;8]",
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"button[0.2,0.0;2.0,0.9;back_to_talk;Back to talk]",
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"button[4.75,1.6;1.5,0.9;finished_action;Done]",
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"tooltip[back_to_talk;Click here if you don't know what item the\n",
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"NPC wants or don't have the desired item.]",
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"tooltip[finished_action;Click here once you have placed the item in\n",
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"the waiting slot.]",
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"label[1.5,0.7;",
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minetest.formspec_escape(dialog.n_npc or "- ? -"),
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" expects something from you:]",
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"list[detached:yl_speak_up_player_",
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pname,
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";npc_wants;3.25,1.5;1,1;]",
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"label[1.5,2.7;Insert the right item and click on \"Done\" to proceed.]"
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}, "")
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end
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yl_speak_up.register_fs("action_npc_wants",
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yl_speak_up.input_fs_action_npc_wants,
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yl_speak_up.get_fs_action_npc_wants,
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-- force formspec version 1 for this:
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1
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)
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