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allow to exit initial config menu/aborting
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@ -30,7 +30,13 @@ yl_speak_up.input_fs_initial_config = function(player, formname, fields)
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and not(fields.show_nametag)
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and not(fields.list_may_edit)
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and not(fields.add_may_edit)
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) or (fields and fields.exit)) then
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) or (fields and fields.Exit)) then
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local dialog = yl_speak_up.speak_to[pname].dialog
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-- unconfigured NPC
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if(fields and fields.Exit and not(dialog) or not(dialog.n_dialogs)) then
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minetest.chat_send_player(pname, "Aborting initial configuration.")
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return
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end
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-- is the player editing the npc? then leaving this config
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-- dialog has to lead back to the talk dialog
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if(yl_speak_up.edit_mode[pname] == n_id and n_id) then
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