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removed surplus textures
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@ -97,7 +97,8 @@ end
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yl_speak_up.cape2texture = function(t)
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yl_speak_up.cape2texture = function(t)
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return "yl_speak_up_mask_cape.png^[combine:32x64:56,20=" .. tostring(t)
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-- same texture mask as the shield
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return "yl_speak_up_mask_shield.png^[combine:32x64:56,20=" .. tostring(t)
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end
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end
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yl_speak_up.shield2texture = function(t)
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yl_speak_up.shield2texture = function(t)
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