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synced 2025-06-23 07:38:03 +02:00
fixed bug in effects when the variable is nil
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@ -454,19 +454,39 @@ yl_speak_up.execute_effect = function(player, n_id, o_id, r)
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-- quest_step and maximum are effectively the same
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-- quest_step and maximum are effectively the same
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-- TODO: later on, quest steps may be strings
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-- TODO: later on, quest steps may be strings
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local var_val = yl_speak_up.get_quest_variable_value(pname, r.r_variable)
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local var_val = yl_speak_up.get_quest_variable_value(pname, r.r_variable)
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new_value = math.max(var_val, r.r_var_cmp_value)
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if(var_value) then
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new_value = math.max(var_val, r.r_var_cmp_value)
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else
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new_value = r.r_var_cmp_value
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end
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elseif(r.r_operator and r.r_operator == "maximum") then
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elseif(r.r_operator and r.r_operator == "maximum") then
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local var_val = yl_speak_up.get_quest_variable_value(pname, r.r_variable)
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local var_val = yl_speak_up.get_quest_variable_value(pname, r.r_variable)
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new_value = math.max(var_val, r.r_var_cmp_value)
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if(var_value) then
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new_value = math.max(var_val, r.r_var_cmp_value)
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else
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new_value = r.r_var_cmp_value
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end
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elseif(r.r_operator and r.r_operator == "minimum") then
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elseif(r.r_operator and r.r_operator == "minimum") then
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local var_val = yl_speak_up.get_quest_variable_value(pname, r.r_variable)
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local var_val = yl_speak_up.get_quest_variable_value(pname, r.r_variable)
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new_value = math.min(var_val, r.r_var_cmp_value)
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if(var_value) then
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new_value = math.min(var_val, r.r_var_cmp_value)
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else
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new_value = r.r_var_cmp_value
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end
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elseif(r.r_operator and r.r_operator == "increment") then
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elseif(r.r_operator and r.r_operator == "increment") then
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local var_val = yl_speak_up.get_quest_variable_value(pname, r.r_variable)
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local var_val = yl_speak_up.get_quest_variable_value(pname, r.r_variable)
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new_value = var_val + r.r_var_cmp_value
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if(var_value) then
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new_value = var_val + r.r_var_cmp_value
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else
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new_value = r.r_var_cmp_value
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end
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elseif(r.r_operator and r.r_operator == "decrement") then
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elseif(r.r_operator and r.r_operator == "decrement") then
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local var_val = yl_speak_up.get_quest_variable_value(pname, r.r_variable)
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local var_val = yl_speak_up.get_quest_variable_value(pname, r.r_variable)
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new_value = var_val - r.r_var_cmp_value
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if(var_value) then
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new_value = var_val + r.r_var_cmp_value
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else
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new_value = -1 * r.r_var_cmp_value
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end
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else
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else
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yl_speak_up.debug_msg(player, n_id, o_id, tostring(r.r_id).." "..
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yl_speak_up.debug_msg(player, n_id, o_id, tostring(r.r_id).." "..
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"state: Unsupported type: "..tostring(r.r_value)..".")
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"state: Unsupported type: "..tostring(r.r_value)..".")
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