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synced 2025-06-21 06:38:02 +02:00
fixed bug in manage_quest_steps
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parent
6ecf800a60
commit
35506731bd
@ -112,7 +112,7 @@ yl_speak_up.quest_step_show_table = function(formspec, table_specs, liste)
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table.insert(formspec, table_specs)
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local tmp = {}
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for k, v in pairs(liste) do
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table.insert(tmp, "#FFFFFF")
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table.insert(tmp, "#AAFFAA")
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table.insert(tmp, minetest.formspec_escape(v))
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end
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table.insert(formspec, table.concat(tmp, ","))
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@ -176,6 +176,7 @@ yl_speak_up.get_fs_manage_quest_steps = function(player, param)
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table.insert(required_for, s)
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end
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end
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-- left side (previous quest step)
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table.insert(formspec, "label[0.2,2.0;"..em("Required previous").."]"..
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"label[0.2,2.4;quest step(s):]"..
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@ -224,7 +225,7 @@ yl_speak_up.get_fs_manage_quest_steps = function(player, param)
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"box[0,0;5.6,8.5;#666666]"..
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"label[0.1,0.5;get these quest step(s) "..em("next")..":]")
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yl_speak_up.quest_step_show_table(formspec, "0.1,0.7;5.4,7.7;next_steps_show;",
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needed_for or {})
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required_for or {})
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table.insert(formspec, "tooltip[next_steps_show;"..
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"Once the current quest step has been achieved by the\n"..
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"player, the player can strive to achieve these next\n"..
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