local function has_cloud_control(player) return player:get_meta():contains("clouds_enabled") end local function get_clouds_enabled(player) return player:get_meta():get_int("clouds_enabled") == 1 end local function set_clouds_enabled(player, enabled) return player:get_meta():set_int("clouds_enabled", enabled and 1 or 0) end core.register_chatcommand("toggle_clouds", { params = "", description = "Toggle clouds on or off for yourself", func = function(name) local player = core.get_player_by_name(name) local clouds_enabled = get_clouds_enabled(player) local new_state = not clouds_enabled set_clouds_enabled(player, new_state) player:set_sky{clouds = new_state} return true, "Clouds have been " .. (new_state and "enabled" or "disabled") .. "." end, }) core.register_on_joinplayer(function(player) if has_cloud_control(player) then player:set_sky{ clouds = get_clouds_enabled(player) } end end)