yf_commons/priv_example.lua

59 lines
1.8 KiB
Lua

local priv_name = "example"
local priv_definition = {
description = "Can do example task",
-- Privilege description
give_to_singleplayer = false,
-- Whether to grant the privilege to singleplayer.
give_to_admin = true,
-- Whether to grant the privilege to the server admin.
-- Uses value of 'give_to_singleplayer' by default.
on_grant = function(name, granter_name)
-- logging
if not granter_name then
granter_name = "MOD"
end
if not name then
name = "ERROR"
end
if not priv_name then
priv_name = "ERROR"
end
core.log(
"action",
"[MOD] yl_template: User " .. granter_name .. " granted user " .. name .. " priv " .. priv_name
)
end,
-- Called when given to player 'name' by 'granter_name'.
-- 'granter_name' will be nil if the priv was granted by a mod.
on_revoke = function(name, revoker_name)
-- logging
if not revoker_name then
revoker_name = "MOD"
end
if not name then
name = "ERROR"
end
if not priv_name then
priv_name = "ERROR"
end
core.log(
"action",
"[MOD] yl_template: User " .. revoker_name .. " revoked user " .. name .. " priv " .. priv_name
)
end
-- Called when taken from player 'name' by 'revoker_name'.
-- 'revoker_name' will be nil if the priv was revoked by a mod.
-- Note that the above two callbacks will be called twice if a player is
-- responsible, once with the player name, and then with a nil player
-- name.
-- Return true in the above callbacks to stop register_on_priv_grant or
-- revoke being called.
}
minetest.register_privilege(priv_name, priv_definition)