From a80ab3b6573a2688577ad6d2c685319f79ac92f2 Mon Sep 17 00:00:00 2001 From: Starbeamrainbowlabs Date: Fri, 16 Jul 2021 23:02:56 +0100 Subject: [PATCH] reference: update airapply & ellipsoidapply --- Chat-Command-Reference.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Chat-Command-Reference.md b/Chat-Command-Reference.md index 12e4554..142343e 100644 --- a/Chat-Command-Reference.md +++ b/Chat-Command-Reference.md @@ -620,6 +620,8 @@ Note that this isn't necessarily limited to executing WorldEdit / WorldEditAddit ## `//ellipsoidapply ` Executes the given command, and then clips the result to the largest ellipsoid that will fit inside the defined region. The specified command must obviously take 2 positions - so for example `//set`, `//replacemix`, and `//maze3d` will work, but `//sphere`, `//torus`, and `//floodfill` won't. +For advanced users, `//multi` is also supported - but make sure your modifications stay within the defined region - otherwise they will not be affected by the ellipsoidal clipping operation. + ```weacmd //ellipsoidapply set dirt //ellipsoidapply maze3d dirt 4 2 2 @@ -632,6 +634,8 @@ Executes the given command, and then clips the result to the largest ellipsoid t ## `//airapply ` Like [`//ellipsoidapply`](#ellipsoidapply), but instead only keeps changes that replace airlike nodes, and discards any other changes made. +As with `//ellipsoidapply` for advanced users `//multi` is also supported - but make sure your modifications stay within the defined region - otherwise they be kept regardless, as `//airapply` only applies the masking to the nodes in the defined region. + ```weacmd //airapply set sandstone //airapply maze3d dirt 4 2 2