mirror of
				https://github.com/Uberi/Minetest-WorldEdit
				synced 2025-10-30 19:53:05 +01:00 
			
		
		
		
	Non-stylistic changes:
  * Add LuaDoc/LDoc support.
  * Fix `clear_objects` area size calculation.
  * Fix `clear_objects` removing player objects.
  * Fix shadowing of marker entity name with player name.
  * Make visualization functions use `swap_node`.
  * Make hidden nodes unwalkable.
  * Prevent `hide` from hiding air.
  * Make deprecated functions log to deprecated stream when called.
  * Fixed `replaceinverse` not using normalized node names.
  * Added .gitignore.
  * Bump version to 1.1.
Stylistic changes:
  * Change `x = function` to `function x`.
  * Change comment format.
  * Make  missing VoxelManip error less obnoxious.
  * Move `sort_pos` into `common.lua`, which is a required module.
  * Remove local copies of `minetest`.
  * Remove `worldedit = worldedit or {}` from modules.
  * Replace replaceinverse with an inverse argument to `replace`.
  * Added `error()`s on on invalid axes.
  * Change `wip` to `TODO`.
  * Rename `clearobjects` to `clear_objects`.
  * Remove `hollow_{sphere,dome,cylinder}` and replace them with a hollow parameter to each function.
  * Add helpers to reduce code duplication.
  * Renamed `Chat Commands.md` to `ChatCommands.md`.
		
	
			
		
			
				
	
	
		
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			13 lines
		
	
	
		
			230 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| project = "WorldEdit"
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| title = "WorldEdit API Documentation"
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| description = "Minetest mod to mass-modify nodes"
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| format = "markdown"
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| file = {"worldedit"}
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| topics = {
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| 	"README.md",
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| 	"Tutorial.md",
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| 	"ChatCommands.md",
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| 	"LICENSE.txt"
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| }
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| 
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