# textdomain: worldedit_commands ## # Übersetzungshinweise: # node = Block # command = Befehl # region = Gebiet # position 1/2 = Position 1/2 # schematic = ??? # Der Anwender wird gesiezt. # Diese Datei auf Rechtschreibfehler prüfen (unter Linux): # sed -re 's|^.*[^@]=(.*)$|\1|g' worldedit_commands/locale/worldedit_commands.de.tr | sed 's|WorldEdit|Beispiel|g' | LANG=de_DE.UTF-8 hunspell -L ## Outset the selected region.= Invalid direction: @1=Ungültige Richtung: @1 Invalid number of arguments=Ungültige Anzahl der Argumente Region outset by @1 nodes= Inset the selected region.= Region inset by @1 nodes= Shifts the selection area without moving its contents= Invalid if looking straight up or down= Region shifted by @1 nodes= Expands the selection in the selected absolute or relative axis= Region expanded by @1 nodes= Contracts the selection in the selected absolute or relative axis= Region contracted by @1 nodes= Select a cube with side length around position 1 and run on region= invalid usage: //@1 cannot be used with cubeapply= Missing privileges: @1=Fehlende Privilegien: @1 Can use WorldEdit commands=Kann WorldEdit-Befehle benutzen no region selected=Keine Gebiet ausgewählt no position 1 selected=Keine Position 1 ausgewählt invalid usage=Ungültige Verwendung Could not open file "@1"=Konnte die Datei „@1“ nicht öffnen Invalid file format!=Ungültiges Dateiformat! Schematic was created with a newer version of WorldEdit.= Get information about the WorldEdit mod=Informationen über den WorldEdit-Mod erhalten. WorldEdit @1 is available on this server. Type //help to get a list of commands, or get more information at @2=WorldEdit @1 ist auf diesem Server verfügbar. Nutzen Sie //help, um eine Liste der Befehle zu erhalten, oder finden Sie weitere Informationen unter @2 Get help for WorldEdit commands=Hilfe für WorldEdit-Befehle erhalten You are not allowed to use any WorldEdit commands.=Ihnen ist nicht erlaubt WorldEdit-Befehle zu nutzen. Available commands: @1@nUse '//help ' to get more information, or '//help all' to list everything.=Verfügbare Befehle: @1@n„//help “ benutzen, um mehr Informationen zu erhalten, oder „//help all“, um alles aufzulisten. Available commands:@n=Verfügbare Befehle:@n Command not available: =Befehl nicht verfügbar: Enable or disable node inspection= inspector: inspection enabled for @1, currently facing the @2 axis= inspector: inspection disabled= inspector: @1 at @2 (param1@=@3, param2@=@4, received light@=@5) punched facing the @6 axis= Reset the region so that it is empty=Gebiet zurücksetzen, sodass es leer ist region reset=Gebiet zurückgesetzt Show markers at the region positions=Markierungen bei den Gebietsposition anzeigen region marked=Gebiet markiert Hide markers if currently shown=Markierungen verstecken falls derzeit sichtbar region unmarked=Gebiet nicht mehr markiert Set WorldEdit region position @1 to the player's location=Position @1 des WorldEdit-Gebiets auf die Position des Spieler setzen position @1 set to @2=Position @1 auf @2 gesetzt Set WorldEdit region, WorldEdit position 1, or WorldEdit position 2 by punching nodes, or display the current WorldEdit region= unknown subcommand: @1=Unbekannter Unterbefehl: @1 select positions by punching two nodes=Wählen Sie die Position durch Hauen zweier Blöcke select position @1 by punching a node=Wählen Sie Position @1 durch Hauen eines Blocks position @1: @2=Position @1: @2 position @1 not set=Position @1 ist nicht gesetzt Set a WorldEdit region position to the position at (, , )= Display the volume of the current WorldEdit region=Volumen des aktuellen WorldEdit-Gebiets anzeigen current region has a volume of @1 nodes (@2*@3*@4)=Das aktuelle Gebiet hat ein Volumen von @1 Blöcken (@2*@3*@4) Remove all MapBlocks (16x16x16) containing the selected area from the map= Area deleted.= There was an error during deletion of the area.= Set the current WorldEdit region to = invalid node name: @1=Ungültiger Block-Name: @1 @1 nodes set=@1 Blöcke gesetzt Set param2 of all nodes in the current WorldEdit region to = Param2 is out of range (must be between 0 and 255 inclusive!)= @1 nodes altered=@1 Blöcke verändert Fill the current WorldEdit region with a random mix of , ...= invalid search node name: @1=Ungültiger Block-Name für die Suche: @1 invalid replace node name: @1=Ungültiger Block-Name für das Ersetzen: @1 Replace all instances of with in the current WorldEdit region= @1 nodes replaced=@1 Blöcke ersetzt Replace all nodes other than with in the current WorldEdit region= Add a hollow cube with its ground level centered at WorldEdit position 1 with dimensions x x , composed of .= @1 nodes added=@1 Blöcke hinzugefügt Add a cube with its ground level centered at WorldEdit position 1 with dimensions x x , composed of .= Add hollow sphere centered at WorldEdit position 1 with radius , composed of = Add sphere centered at WorldEdit position 1 with radius , composed of = Add hollow dome centered at WorldEdit position 1 with radius , composed of = Add dome centered at WorldEdit position 1 with radius , composed of = Add hollow cylinder at WorldEdit position 1 along the given axis with length , base radius (and top radius [radius2]), composed of = Add cylinder at WorldEdit position 1 along the given axis with length , base radius (and top radius [radius2]), composed of = Add hollow pyramid centered at WorldEdit position 1 along the given axis with height , composed of = Add pyramid centered at WorldEdit position 1 along the given axis with height , composed of = Add spiral centered at WorldEdit position 1 with side length , height , space between walls , composed of = Copy the current WorldEdit region along the given axis by nodes= @1 nodes copied=@1 Blöcke kopiert Move the current WorldEdit region along the given axis by nodes= @1 nodes moved=@1 Blöcke verschoben Stack the current WorldEdit region along the given axis times= @1 nodes stacked=@1 Blöcke gestapelt Stack the current WorldEdit region times by offset , , = invalid count: @1=Ungültige Anzahl: @1 invalid increments: @1= Scale the current WorldEdit positions and region by a factor of , , along the X, Y, and Z axes, repectively, with position 1 as the origin= invalid scaling factors: @1=Ungültige Skalierungsfaktoren: @1 @1 nodes stretched=@1 Blöcke gestreckt Transpose the current WorldEdit region along the given axes= invalid usage: axes must be different=Ungültige Verwendung: Achsen müssen verschieden sein @1 nodes transposed= Flip the current WorldEdit region along the given axis= @1 nodes flipped= Rotate the current WorldEdit region around the given axis by angle (90 degree increment)= invalid usage: angle must be multiple of 90= @1 nodes rotated=@1 Blöcke gedreht Rotate oriented nodes in the current WorldEdit region around the Y axis by angle (90 degree increment)= @1 nodes oriented= Fix the lighting in the current WorldEdit region= @1 nodes updated=@1 Blöcke verändert Remove any fluid node within the current WorldEdit region=Alle flüssigen Blöcke in dem WorldEdit-Gebiet entfernen Remove any plant, tree or foliage-like nodes in the selected region= @1 nodes removed=@1 Blöcke entfernt Hide all nodes in the current WorldEdit region non-destructively= @1 nodes hidden= Suppress all in the current WorldEdit region non-destructively= @1 nodes suppressed= Highlight in the current WorldEdit region by hiding everything else non-destructively= @1 nodes highlighted= Restores nodes hidden with WorldEdit in the current WorldEdit region= @1 nodes restored= Warning: The schematic contains excessive free space and WILL be misaligned when allocated or loaded. To avoid this, shrink your area to cover exactly the nodes to be saved.= Save the current WorldEdit region to "(world folder)/schems/.we"= Disallowed file name: @1=Nicht erlaubter Dateiname: @1 Could not save file to "@1"=Konnte die Datei nicht unter "@1" speichern @1 nodes saved=@1 Blöcke gespeichert Set the region defined by nodes from "(world folder)/schems/.we" as the current WorldEdit region= Schematic empty, nothing allocated= @1 nodes allocated= Load nodes from "(world folder)/schems/[.we[m]]" with position 1 of the current WorldEdit region as the origin= Loading failed!=Laden fehlgeschlagen! @1 nodes loaded=@1 Blöcke geladen Executes as a Lua chunk in the global namespace= Executes as a Lua chunk in the global namespace with the variable pos available, for each node in the current WorldEdit region= Save the current WorldEdit region using the Minetest Schematic format to "(world folder)/schems/.mts"= Failed to create Minetest schematic= Saved Minetest schematic to @1= Load nodes from "(world folder)/schems/.mts" with position 1 of the current WorldEdit region as the origin= failed to place Minetest schematic= placed Minetest schematic @1 at @2= Begins node probability entry for Minetest schematics, gets the nodes that have probabilities set, or ends node probability entry= select Minetest schematic probability values by punching nodes= finished Minetest schematic probability selection= currently set node probabilities:= invalid node probability given, not saved= Clears all objects within the WorldEdit region=Löscht alle Objekte innerhalb des WorldEdit-Gebiets @1 objects cleared=@1 Objekte gelöscht WARNING: this operation could affect up to @1 nodes; type //y to continue or //n to cancel=WARNUNG: Dieser Vorgang könnte bis zu @1 Blöcke betreffen; //y zum Fortfahren oder //n zum Abbrechen Confirm a pending operation=Einen ausstehenden Vorgang bestätigen no operation pending=Kein Vorgang ausstehend Abort a pending operation=Einen ausstehenden Vorgang abbrechen WorldEdit Wand tool@nLeft-click to set 1st position, right-click to set 2nd=WorldEdit Zauberstab@nSetzen der 1. Position mit Linksklick, der 2. mit Rechtsklick