Uberi 
							
						 
					 
					
						
						
						
						
							
						
						
							674d6473e4 
							
						 
					 
					
						
						
							
							Improve node inspector to show player axis, replace //scale with //stretch, which supports per-axis stretching (full backwards compatibility retained), and secure schematic file loading functions.  
						
						
						
					 
					
						2013-12-20 18:41:13 -05:00 
						 
				 
			
				
					
						
							
							
								Uberi 
							
						 
					 
					
						
						
						
						
							
						
						
							ac7430e02f 
							
						 
					 
					
						
						
							
							Version information is now available via the API.  
						
						
						
					 
					
						2013-12-10 01:47:32 -05:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
						
						
							
						
						
							b0bf52e9b6 
							
						 
					 
					
						
						
							
							Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for markers to ensure area is emerged.  
						
						
						
					 
					
						2013-07-31 22:15:08 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
						
						
							
						
						
							49b683f27f 
							
						 
					 
					
						
						
							
							Support negative values to make upside-down domes and pyramids (slight changes to worldedit.pyramid interface for coming changes). Add experimental //clearobjects, make node inspector work per-player.  
						
						
						
					 
					
						2013-07-29 12:43:24 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
						
						
							
						
						
							8ebf9d3c2a 
							
						 
					 
					
						
						
							
							Super duper VoxelManipulator speedups to nearly every API function, and plus support for unloaded areas. Still in progress. Also, fix //allocate for very large schematics.  
						
						
						
					 
					
						2013-07-21 16:54:25 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
						
						
							
						
						
							58970e7fab 
							
						 
					 
					
						
						
							
							Clarify the documentation regarding the the positioning of WorldEdit primitives relative to position 1.  
						
						
						
					 
					
						2013-06-22 23:05:34 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
						
						
							
						
						
							d4187866db 
							
						 
					 
					
						
						
							
							Add //scale <factor> command (suggested by Jordach), fix transposition description in docs.  
						
						
						
					 
					
						2013-06-18 15:05:49 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
						
						
							
						
						
							71b6004b92 
							
						 
					 
					
						
						
							
							New commands //hollowdome and //dome, as well as new API functions worldedit.dome and worldedit.hollow_dome. Oh, and spheres generate faster too.  
						
						
						
					 
					
						2013-04-27 18:28:20 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
						
						
							
						
						
							65c218c3e2 
							
						 
					 
					
						
						
							
							Dynamic module loading - you can now delete any file in the worldedit mod except init.lua, and the relevant functionality will simply not be included.  
						
						
						
					 
					
						2013-03-20 17:31:00 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
						
						
							
						
						
							9209d81d20 
							
						 
					 
					
						
						
							
							//metasave and //metaload are now superceded by //save and //load's new functionality. worldedit.deserialize now supports every version of the WorldEdit format that has ever existed, and the new worldedit.valueversion uses file characteristics to determine which type of file format a given file uses. The new WorldEdit file format is the same as the one used by MineTest for serializing data, and is capable of storing arbitrary data, as well as leaving fields for future improvements. In other words, this is the last forward-compatibility breaking change that will be made to the file format.  
						
						
						
					 
					
						2013-03-20 17:12:48 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
						
						
							
						
						
							7cf84045d4 
							
						 
					 
					
						
						
							
							Replace //homogenize with //replaceinverse (//homogenize x is equivalent to //replaceinverse air x), add documentation for it.  
						
						
						
					 
					
						2013-01-12 18:29:57 -05:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
						
						
							
						
						
							e2f1c4ef17 
							
						 
					 
					
						
						
							
							Add //homogenize, //lua, and //luatransform commands, as well as their documentation.  
						
						
						
					 
					
						2013-01-12 18:20:41 -05:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
						
						
							
						
						
							c27ab877f1 
							
						 
					 
					
						
						
							
							New command: //orient, that rotates oriented nodes such as furnaces around the Y-axis by a specified angle.  
						
						
						
					 
					
						2013-01-12 16:46:40 -05:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
						
						
							
						
						
							7cb2df24b8 
							
						 
					 
					
						
						
							
							Change all references of //dig to //fixlight, document the changes, fix a small typo.  
						
						
						
					 
					
						2013-01-12 16:02:23 -05:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
						
						
							
						
						
							e5331d39ae 
							
						 
					 
					
						
						
							
							Many thanks to Smitje for providing a working example of roations.  
						
						... 
						
						
						
						Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command. 
						
					 
					
						2012-12-12 17:17:56 -05:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
						
						
							
						
						
							aa4a70d237 
							
						 
					 
					
						
						
							
							Rename //find to //highlight and worldedit.find to worldedit.highlight, add //allocate and worldedit.allocate as well as related documentation. Improve documentation by fixing a few mistakes and adding return signatures.  
						
						
						
					 
					
						2012-10-21 17:49:43 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
						
						
							
						
						
							1c31bd7f0d 
							
						 
					 
					
						
						
							
							Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented.  
						
						
						
					 
					
						2012-10-13 21:45:50 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
						
						
							
						
						
							12dfbd198d 
							
						 
					 
					
						
						
							
							Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files.  
						
						
						
					 
					
						2012-10-01 16:20:20 -04:00