automobiles_pck/automobiles_buggy/buggy_crafts.lua

77 lines
2.1 KiB
Lua

--
-- items
--
-- body
minetest.register_craftitem("automobiles_buggy:buggy_body",{
description = "Buggy body",
inventory_image = "automobiles_buggy_body.png",
})
-- wheel
minetest.register_craftitem("automobiles_buggy:wheel",{
description = "Buggy wheel",
inventory_image = "automobiles_buggy_wheel_icon.png",
})
-- buggy
minetest.register_craftitem("automobiles_buggy:buggy", {
description = "Buggy",
inventory_image = "automobiles_buggy.png",
liquids_pointable = false,
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return
end
local pointed_pos = pointed_thing.above
--pointed_pos.y=pointed_pos.y+0.2
local car = minetest.add_entity(pointed_pos, "automobiles_buggy:buggy")
if car and placer then
local ent = car:get_luaentity()
local owner = placer:get_player_name()
if ent then
ent.owner = owner
car:set_yaw(placer:get_look_horizontal())
itemstack:take_item()
ent.object:set_acceleration({x=0,y=-automobiles_lib.gravity,z=0})
automobiles_lib.setText(ent, "buggy")
automobiles_lib.create_inventory(ent, buggy.trunk_slots, owner)
end
end
return itemstack
end,
})
--
-- crafting
--
if minetest.get_modpath("default") then
minetest.register_craft({
output = "automobiles_buggy:buggy",
recipe = {
{"automobiles_buggy:wheel", "automobiles_lib:engine", "automobiles_buggy:wheel"},
{"automobiles_buggy:wheel","automobiles_buggy:buggy_body", "automobiles_buggy:wheel"},
}
})
minetest.register_craft({
output = "automobiles_buggy:buggy_body",
recipe = {
{"default:glass" ,"","default:steel_ingot"},
{"default:steel_ingot","","default:steel_ingot"},
{"default:steel_ingot","default:steel_ingot", "default:steel_ingot"},
}
})
minetest.register_craft({
output = "automobiles_buggy:wheel",
recipe = {
{"default:steel_ingot", "default:tin_ingot", "default:steel_ingot"},
{"default:tin_ingot","default:steelblock", "default:tin_ingot"},
{"default:steel_ingot", "default:tin_ingot", "default:steel_ingot"},
}
})
end