-- -- fuel -- function automobiles_lib.contains(table, val) for k,v in pairs(table) do if k == val then return v end end return false end function automobiles_lib.loadFuel(self, player_name, free, max_fuel) free = free or false local player = minetest.get_player_by_name(player_name) local inv = player:get_inventory() local itmstck=player:get_wielded_item() local item_name = "" if itmstck then item_name = itmstck:get_name() end local fuel = automobiles_lib.contains(automobiles_lib.fuel, item_name) if fuel or free == true then local stack = ItemStack(item_name .. " 1") if self._energy < max_fuel then if free == false then inv:remove_item("main", stack) end if fuel then self._energy = self._energy + fuel end if self._energy > max_fuel then self._energy = max_fuel end automobiles_lib.last_fuel_display = 0 if self._energy == max_fuel then minetest.chat_send_player(player_name, "Full tank!") end end return true end return false end