-- -- entity -- local old_entities = {"automobiles_coupe:time_machine_kit", "automobiles_coupe:wheel","automobiles_coupe:normal_kit"} for _,entity_name in ipairs(old_entities) do minetest.register_entity(":"..entity_name, { on_activate = function(self, staticdata) self.object:remove() end, }) end minetest.register_entity('automobiles_coupe:front_suspension',{ initial_properties = { physical = true, collide_with_objects=true, collisionbox = {-0.5, 0, -0.5, 0.5, 1, 0.5}, pointable=false, visual = "mesh", mesh = "automobiles_pivot_mesh.b3d", textures = {"automobiles_black.png",}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, --[[on_step = function(self, dtime, moveresult) minetest.chat_send_all(dump(moveresult)) end,]]-- }) minetest.register_entity('automobiles_coupe:rear_suspension',{ initial_properties = { physical = true, collide_with_objects=true, pointable=false, visual = "mesh", mesh = "automobiles_pivot_mesh.b3d", textures = {"automobiles_black.png",}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_coupe:f_lights',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, glow = 0, visual = "mesh", mesh = "automobiles_coupe_f_lights.b3d", textures = {"automobiles_grey.png",}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_coupe:r_lights',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, glow = 0, visual = "mesh", mesh = "automobiles_coupe_rear_pos_lights.b3d", textures = {"automobiles_rear_lights_off.png",}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_coupe:reverse_lights',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, glow = 0, visual = "mesh", mesh = "automobiles_coupe_reverse_lights.b3d", textures = {"automobiles_grey.png",}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_coupe:turn_left_light',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, glow = 0, visual = "mesh", mesh = "automobiles_coupe_turn_l_light.b3d", textures = {"automobiles_turn.png",}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_coupe:turn_right_light',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, glow = 0, visual = "mesh", mesh = "automobiles_coupe_turn_r_light.b3d", textures = {"automobiles_turn.png",}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_coupe:steering',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, visual = "mesh", mesh = "automobiles_coupe_drive_wheel.b3d", textures = {"automobiles_black.png", "automobiles_black.png", "automobiles_black.png"}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity("automobiles_coupe:coupe", { initial_properties = { physical = true, collide_with_objects = true, collisionbox = {-0.1, -0.2, -0.1, 0.1, 1, 0.1}, selectionbox = {-1.5, 0.0, -1.5, 1.5, 2, 1.5}, stepheight = 0.65 + automobiles_lib.extra_stepheight, visual = "mesh", mesh = "automobiles_coupe_body.b3d", --use_texture_alpha = true, --backface_culling = false, textures = { "automobiles_black.png", --bancos "automobiles_painting.png", --carroceria "automobiles_black.png", --paralamas "automobiles_black.png", --saia "automobiles_black.png", --banco "automobiles_coupe_glasses.png", --vidros "automobiles_black.png", --aletas vidro traseiro "automobiles_grey.png", --interior "automobiles_black.png", --panel "automobiles_coupe_fuel.png", }, }, textures = {}, driver_name = nil, sound_handle = nil, owner = "", static_save = true, infotext = "A very nice coupe!", hp = 50, buoyancy = 2, physics = automobiles_lib.physics, lastvelocity = vector.new(), time_total = 0, _passenger = nil, _color = "#6d6d6d", _steering_angle = 0, _engine_running = false, _last_checkpoint = "", _total_laps = -1, _race_id = "", _energy = 1, _last_time_collision_snd = 0, _last_time_drift_snd = 0, _last_time_command = 0, _roll = math.rad(0), _pitch = 0, _longit_speed = 0, _show_rag = true, _show_lights = false, _light_old_pos = nil, _last_ground_check = 0, _last_light_move = 0, _last_engine_sound_update = 0, _turn_light_timer = 0, _inv = nil, _inv_id = "", _change_color = automobiles_lib.paint, _intensity = 4, _trunk_slots = 8, _engine_sound = "coupe_engine", _max_fuel = 10, _vehicle_name = "Coupe", _drive_wheel_pos = {x=-4.26,y=6.01,z=14.18}, _drive_wheel_angle = 15, _steering_ent = 'automobiles_coupe:steering', _seat_pos = {{x=-4.25,y=0.48,z=9.5},{x=4.25,y=0.48,z=9.5}}, _front_suspension_ent = 'automobiles_coupe:front_suspension', _front_suspension_pos = {x=0,y=1.5,z=24.5}, _front_wheel_ent = 'automobiles_lib:wheel', _front_wheel_xpos = 9.5, _front_wheel_frames = {x = 1, y = 49}, _rear_suspension_ent = 'automobiles_coupe:rear_suspension', _rear_suspension_pos = {x=0,y=1.5,z=0}, _rear_wheel_ent = 'automobiles_lib:wheel', _rear_wheel_xpos = 9.5, _rear_wheel_frames = {x = 1, y = 49}, _fuel_gauge_pos = {x=0,y=6.2,z=15.8}, _front_lights = 'automobiles_coupe:f_lights', _rear_lights = 'automobiles_coupe:r_lights', _reverse_lights = 'automobiles_coupe:reverse_lights', _turn_left_lights = 'automobiles_coupe:turn_left_light', _turn_right_lights = 'automobiles_coupe:turn_right_light', _textures_turn_lights_off = {"automobiles_turn.png", }, _textures_turn_lights_on = { "automobiles_turn_on.png", }, _LONGIT_DRAG_FACTOR = 0.12*0.12, _LATER_DRAG_FACTOR = 18.0, _max_acc_factor = 8, _max_speed = 22, _min_later_speed = 2, get_staticdata = automobiles_lib.get_staticdata, on_deactivate = function(self) automobiles_lib.save_inventory(self) end, on_activate = automobiles_lib.on_activate, on_step = automobiles_lib.on_step, on_punch = automobiles_lib.on_punch, on_rightclick = automobiles_lib.on_rightclick, })