--dofile(minetest.get_modpath("automobiles_roadster") .. DIR_DELIM .. "roadster_global_definitions.lua") --dofile(minetest.get_modpath("automobiles_roadster") .. DIR_DELIM .. "roadster_hud.lua") -- destroy the roadster function roadster.destroy(self, puncher) if self.sound_handle then minetest.sound_stop(self.sound_handle) self.sound_handle = nil end if self.driver_name then -- detach the driver first (puncher must be driver) puncher:set_detach() puncher:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0}) if minetest.global_exists("player_api") then player_api.player_attached[self.driver_name] = nil -- player should stand again player_api.set_animation(puncher, "stand") end self.driver_name = nil end local pos = self.object:get_pos() if self.l_wheel then self.l_wheel:remove() end if self.r_wheel then self.r_wheel:remove() end if self.steering_base then self.steering_base:remove() end if self.steering_axis then self.steering_axis:remove() end if self.steering then self.steering:remove() end if self.dir_bar then self.dir_bar:remove() end self.object:remove() pos.y=pos.y+2 minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_roadster:roadster') end