-- -- entity -- minetest.register_entity('automobiles_buggy:front_suspension',{ initial_properties = { physical = true, collide_with_objects=true, collisionbox = {-0.5, 0, -0.5, 0.5, 1, 0.5}, pointable=false, visual = "mesh", mesh = "automobiles_buggy_f_suspension.b3d", textures = {"automobiles_black.png",}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, --[[on_step = function(self, dtime, moveresult) minetest.chat_send_all(dump(moveresult)) end,]]-- }) minetest.register_entity('automobiles_buggy:rear_suspension',{ initial_properties = { physical = true, collide_with_objects=true, pointable=false, visual = "mesh", mesh = "automobiles_buggy_r_suspension.b3d", textures = {"automobiles_black.png",}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_buggy:f_lights',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, glow = 0, visual = "mesh", mesh = "automobiles_buggy_f_lights.b3d", textures = {"automobiles_grey.png",}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_buggy:r_lights',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, glow = 0, visual = "mesh", mesh = "automobiles_buggy_r_lights.b3d", textures = {"automobiles_rear_lights_off.png",}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_buggy:f_wheel',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, visual = "mesh", mesh = "automobiles_buggy_f_wheel.b3d", backface_culling = false, textures = {"automobiles_black.png", "automobiles_metal.png", "automobiles_buggy_wheel.png"}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_buggy:r_wheel',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, visual = "mesh", mesh = "automobiles_buggy_r_wheel.b3d", backface_culling = false, textures = {"automobiles_black.png", "automobiles_metal.png", "automobiles_buggy_wheel.png"}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_buggy:rag',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, visual = "mesh", mesh = "automobiles_buggy_rag.b3d", backface_culling = false, textures = {"automobiles_black.png", "automobiles_buggy_rag_window.png"}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity("automobiles_buggy:buggy", { initial_properties = { physical = true, collide_with_objects = true, collisionbox = {-0.1, -0.45, -0.1, 0.1, 1, 0.1}, selectionbox = {-1.5, 0.0, -1.5, 1.5, 2, 1.5}, stepheight = 0.7 + automobiles_lib.extra_stepheight, visual = "mesh", mesh = "automobiles_buggy_body.b3d", textures = { "automobiles_black.png", --bancos "automobiles_painting.png", --carroceria "automobiles_black.png", --banco traseiro "automobiles_black.png", --chssis "automobiles_metal.png", --frontlights "automobiles_black.png", --interior "automobiles_metal.png", --engine "automobiles_buggy_fuel.png", --panel "automobiles_metal.png", --windshield "automobiles_buggy_windshield.png", --windshield "automobiles_metal.png", --engine protection "automobiles_metal.png", --front protection "automobiles_metal.png", --driver protection "automobiles_black.png", -- engine details "automobiles_metal.png", "automobiles_black.png", --volante }, }, textures = {}, driver_name = nil, sound_handle = nil, owner = "", static_save = true, infotext = "A very nice buggy!", hp = 50, buoyancy = 2, physics = automobiles_lib.physics, lastvelocity = vector.new(), time_total = 0, _passenger = nil, _color = "#ff8b0e", _steering_angle = 0, _engine_running = false, _last_checkpoint = "", _total_laps = -1, _race_id = "", _energy = 1, _last_time_collision_snd = 0, _last_time_drift_snd = 0, _last_time_command = 0, _roll = math.rad(0), _pitch = 0, _longit_speed = 0, _show_rag = true, _show_lights = false, _light_old_pos = nil, _last_ground_check = 0, _last_light_move = 0, _last_engine_sound_update = 0, _inv = nil, _inv_id = "", _change_color = automobiles_lib.paint, _intensity = 4, _trunk_slots = 8, _engine_sound = "buggy_engine", _max_fuel = 10, _formspec_function = buggy.driver_formspec, _vehicle_name = "Buggy", _drive_wheel_pos = {x=-4.26,y=6.01,z=16}, _drive_wheel_angle = 15, _rag_extended_ent = 'automobiles_buggy:rag', _seat_pos = {{x=-4.25,y=0.48,z=9.5},{x=4.25,y=0.48,z=9.5}}, _front_suspension_ent = 'automobiles_buggy:front_suspension', _front_suspension_pos = {x=0,y=-0.7,z=23}, _front_wheel_ent = 'automobiles_buggy:f_wheel', _front_wheel_xpos = 8, _front_wheel_frames = {x = 1, y = 13}, _rear_suspension_ent = 'automobiles_buggy:rear_suspension', _rear_suspension_pos = {x=0,y=0,z=0}, _rear_wheel_ent = 'automobiles_buggy:r_wheel', _rear_wheel_xpos = 8, _rear_wheel_frames = {x = 1, y = 13}, _fuel_gauge_pos = {x=0,y=4.65,z=15.17}, _front_lights = 'automobiles_buggy:f_lights', _rear_lights = 'automobiles_buggy:r_lights', _LONGIT_DRAG_FACTOR = 0.12*0.12, _LATER_DRAG_FACTOR = 6.0, _max_acc_factor = 5, _max_speed = 15, _min_later_speed = 4.0, _consumption_divisor = 60000, get_staticdata = automobiles_lib.get_staticdata, on_deactivate = function(self) automobiles_lib.save_inventory(self) end, on_activate = automobiles_lib.on_activate, on_step = automobiles_lib.on_step, on_punch = automobiles_lib.on_punch, on_rightclick = automobiles_lib.on_rightclick, })