-- -- entity -- minetest.register_entity('automobiles_roadster:front_suspension',{ initial_properties = { physical = true, collide_with_objects=true, collisionbox = {-0.5, 0, -0.5, 0.5, 1, 0.5}, pointable=false, visual = "mesh", mesh = "automobiles_roadster_front_suspension.b3d", textures = {"automobiles_black.png",}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, --[[on_step = function(self, dtime, moveresult) minetest.chat_send_all(dump(moveresult)) end,]]-- }) minetest.register_entity('automobiles_roadster:rear_suspension',{ initial_properties = { physical = true, collide_with_objects=true, pointable=false, visual = "mesh", mesh = "automobiles_roadster_rear_suspension.b3d", textures = {"automobiles_black.png",}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_roadster:lights',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, glow = 15, visual = "mesh", mesh = "automobiles_roadster_lights.b3d", textures = {"automobiles_roadster_lights.png",}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_roadster:wheel',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, visual = "mesh", mesh = "automobiles_roadster_wheel.b3d", backface_culling = false, textures = {"automobiles_black.png", "automobiles_wood2.png", "automobiles_roadster_wheel.png"}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_roadster:top1',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, visual = "mesh", mesh = "automobiles_roadster_top1.b3d", backface_culling = false, textures = {"automobiles_metal.png", "automobiles_black.png", "automobiles_alpha.png"}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_roadster:top2',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, visual = "mesh", mesh = "automobiles_roadster_top2.b3d", backface_culling = false, textures = {"automobiles_metal.png", "automobiles_black.png", "automobiles_alpha.png"}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_roadster:steering',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, visual = "mesh", mesh = "automobiles_roadster_steering.b3d", textures = {"automobiles_metal.png", "automobiles_wood2.png", "automobiles_metal.png"}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity('automobiles_roadster:pointer',{ initial_properties = { physical = false, collide_with_objects=false, pointable=false, visual = "mesh", mesh = "automobiles_pointer.b3d", visual_size = {x = 1, y = 1, z = 1}, textures = {"automobiles_white.png"}, }, on_activate = function(self,std) self.sdata = minetest.deserialize(std) or {} if self.sdata.remove then self.object:remove() end end, get_staticdata=function(self) self.sdata.remove=true return minetest.serialize(self.sdata) end, }) minetest.register_entity("automobiles_roadster:roadster", { initial_properties = { physical = true, collide_with_objects = true, collisionbox = {-0.1, -0.5, -0.1, 0.1, 1, 0.1}, selectionbox = {-1.5, 0.0, -1.5, 1.5, 2, 1.5}, stepheight = 0.6 + automobiles_lib.extra_stepheight, visual = "mesh", mesh = "automobiles_roadster.b3d", textures = { "automobiles_metal2.png", --parabrisa movel "automobiles_glass.png", --vidro do parabrisa movel "automobiles_painting.png", --portas "automobiles_black.png", --portas interno "automobiles_wood.png", --assoalho "automobiles_black.png", --bancos "automobiles_painting.png", --pintura "automobiles_black.png", --chassis "automobiles_metal2.png", --carcaça farol "automobiles_black.png", --grade do radiador "automobiles_black.png", --forração interna "automobiles_metal.png", --lente do farol "automobiles_wood.png", --parede de fogo "automobiles_roadster_fuel.png", --combustivel "automobiles_metal2.png", --parabrisa fixo "automobiles_glass.png", --vidro do parabrisa fixo "automobiles_black.png", --paralamas "automobiles_metal2.png", --carenagem do radiador "automobiles_painting.png", --tanque de combustivel }, }, textures = {}, driver_name = nil, sound_handle = nil, owner = "", static_save = true, infotext = "A very nice roadster!", hp = 50, buoyancy = 2, physics = automobiles_lib.physics, lastvelocity = vector.new(), time_total = 0, _passenger = nil, _color = "#0063b0", _steering_angle = 0, _engine_running = false, _last_checkpoint = "", _total_laps = -1, _race_id = "", _energy = 1, _last_time_collision_snd = 0, _last_time_drift_snd = 0, _last_time_command = 0, _roll = math.rad(0), _pitch = 0, _longit_speed = 0, _show_rag = true, _show_lights = false, _light_old_pos = nil, _last_ground_check = 0, _last_light_move = 0, _last_engine_sound_update = 0, _inv = nil, _inv_id = "", _change_color = automobiles_lib.paint, _intensity = 4, _trunk_slots = 8, _engine_sound = "roadster_engine", _max_fuel = 10, _formspec_function = roadster.driver_formspec, _destroy_function = roadster.destroy, _vehicle_name = "Roadster", _drive_wheel_pos = {x=-4.25,y=12,z=14}, _drive_wheel_angle = 70, _steering_ent = 'automobiles_roadster:steering', _rag_extended_ent = 'automobiles_roadster:top1', _rag_retracted_ent = 'automobiles_roadster:top2', _windshield_pos = {x=0, z=15.8317, y=15.0394}, _windshield_ext_rotation = {x=145, y=0, z=0}, _seat_pos = {{x=-4.25,y=7.12,z=9.5},{x=4.25,y=7.12,z=9.5}}, _front_suspension_ent = 'automobiles_roadster:front_suspension', _front_suspension_pos = {x=0,y=0,z=24.22}, _front_wheel_ent = 'automobiles_roadster:wheel', _front_wheel_xpos = 10.26, _front_wheel_frames = {x = 1, y = 24}, _rear_suspension_ent = 'automobiles_roadster:rear_suspension', _rear_suspension_pos = {x=0,y=0,z=0}, _rear_wheel_ent = 'automobiles_roadster:wheel', _rear_wheel_xpos = 10.26, _rear_wheel_frames = {x = 1, y = 24}, _wheel_compensation = 0.5, _fuel_gauge_pos = {x=0,y=8.04,z=17.84}, _gauge_pointer_ent = 'automobiles_roadster:pointer', _front_lights = 'automobiles_roadster:lights', _horn_sound = 'roadster_horn', _LONGIT_DRAG_FACTOR = 0.16*0.16, _LATER_DRAG_FACTOR = 20.0, _max_acc_factor = 5, _max_speed = 12, _min_later_speed = 5, _consumption_divisor = 60000, get_staticdata = automobiles_lib.get_staticdata, on_deactivate = function(self) automobiles_lib.save_inventory(self) end, on_activate = automobiles_lib.on_activate, on_step = automobiles_lib.on_step, on_punch = automobiles_lib.on_punch, on_rightclick = automobiles_lib.on_rightclick, })