improved routine to put cars directly on player's inventory when playing driftgame

This commit is contained in:
Alexsandro Percy 2024-05-31 21:41:00 -03:00
parent 8308df4383
commit d86941174d

View File

@ -763,13 +763,20 @@ minetest.register_chatcommand("noobfy_the_vehicles", {
if automobiles_lib.is_drift_game == true then
minetest.register_on_joinplayer(function(player)
local inv = player:get_inventory()
inv:add_item("main", "automobiles_beetle:beetle")
inv:add_item("main", "automobiles_buggy:buggy")
inv:add_item("main", "automobiles_catrelle:catrelle_4f")
inv:add_item("main", "automobiles_coupe:coupe")
inv:add_item("main", "automobiles_delorean:delorean")
inv:add_item("main", "automobiles_delorean:time_machine")
inv:add_item("main", "automobiles_trans_am:trans_am")
local car = "automobiles_beetle:beetle"
if not inv:contains_item("main", car) then inv:add_item("main", car) end
car = "automobiles_buggy:buggy"
if not inv:contains_item("main", car) then inv:add_item("main", car) end
car = "automobiles_catrelle:catrelle_4f"
if not inv:contains_item("main", car) then inv:add_item("main", car) end
car = "automobiles_coupe:coupe"
if not inv:contains_item("main", car) then inv:add_item("main", car) end
car = "automobiles_delorean:delorean"
if not inv:contains_item("main", car) then inv:add_item("main", car) end
car = "automobiles_delorean:time_machine"
if not inv:contains_item("main", car) then inv:add_item("main", car) end
car = "automobiles_trans_am:trans_am"
if not inv:contains_item("main", car) then inv:add_item("main", car) end
end)
end