fix arm neutral angle

This commit is contained in:
Alexsandro Percy 2022-12-26 16:15:54 -03:00
parent 5dd8b99d13
commit 90e53c0030

View File

@ -384,8 +384,8 @@ minetest.register_entity("automobiles_vespa:vespa", {
--player:set_bone_position("Arm_Left", {x=3.0, y=5, z=-arm_range-armZ}, {x=240-(self._steering_angle/2), y=0, z=0})
--player:set_bone_position("Arm_Right", {x=-3.0, y=5, z=armZ}, {x=240+(self._steering_angle/2), y=0, z=0})
if self.driver_mesh then
self.driver_mesh:set_bone_position("Arm_Left", {x=3.0, y=5, z=-armZ-0.5}, {x=65-(self._steering_angle/2), y=0, z=0})
self.driver_mesh:set_bone_position("Arm_Right", {x=-3.0, y=5, z=armZ+1.5}, {x=65+(self._steering_angle/2), y=0, z=0})
self.driver_mesh:set_bone_position("Arm_Left", {x=3.0, y=5, z=-armZ-0.5}, {x=76-(self._steering_angle/2), y=0, z=0})
self.driver_mesh:set_bone_position("Arm_Right", {x=-3.0, y=5, z=armZ+1.5}, {x=76+(self._steering_angle/2), y=0, z=0})
end
end