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fix translucent error
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@ -150,7 +150,7 @@ initial_properties = {
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_buggy_rag.b3d",
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use_texture_alpha = true,
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--use_texture_alpha = true,
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backface_culling = false,
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textures = {"automobiles_black.png", "automobiles_buggy_rag_window.png"},
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},
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