diff --git a/automobiles_lib/init.lua b/automobiles_lib/init.lua index bf04b9b..a8b6409 100755 --- a/automobiles_lib/init.lua +++ b/automobiles_lib/init.lua @@ -51,7 +51,7 @@ end function automobiles_lib.detect_player_api(player) local player_proterties = player:get_properties() local mesh = "character.b3d" - if player_proterties.mesh == mesh then + if player_proterties.mesh == mesh or player_proterties.mesh == "max.b3d" then local models = player_api.registered_models local character = models[mesh] if character then