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https://github.com/APercy/automobiles_pck
synced 2025-06-17 14:28:02 +02:00
Convert tabs to spaces in painter.lua
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6fe62c6659
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@ -24,127 +24,127 @@ Copyright (C) 2018 Hume2
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--[[painting functions adapted from bike mod]]--
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local function is_hex(color)
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if color:len() ~= 7 then return nil end
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return color:match("#%x%x%x%x%x%x")
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if color:len() ~= 7 then return nil end
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return color:match("#%x%x%x%x%x%x")
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end
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-- hex translation
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local function hex_to_rgb(hex_value)
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hex_value = hex_value:gsub("#","")
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local rgb = {
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r = tonumber("0x"..hex_value:sub(1,2)),
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g = tonumber("0x"..hex_value:sub(3,4)),
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b = tonumber("0x"..hex_value:sub(5,6)),
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}
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return rgb
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hex_value = hex_value:gsub("#","")
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local rgb = {
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r = tonumber("0x"..hex_value:sub(1,2)),
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g = tonumber("0x"..hex_value:sub(3,4)),
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b = tonumber("0x"..hex_value:sub(5,6)),
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}
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return rgb
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end
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local function rgb_to_hex(r, g, b)
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return string.format("#%02X%02X%02X", r, g, b)
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return string.format("#%02X%02X%02X", r, g, b)
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end
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-- Painter formspec
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local function painter_form(itemstack, player)
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local meta = itemstack:get_meta()
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local color = meta:get_string("paint_color")
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if color == nil or color == "" then
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color = "#FFFFFF"
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meta:set_string("paint_color", color)
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meta:set_string("description", "Automobiles Painter ("..color:upper()..")")
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end
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local rgb = hex_to_rgb(color)
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minetest.show_formspec(player:get_player_name(), "automobiles_lib:painter",
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-- Init formspec
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"size[6,4.7;true]"..
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"position[0.5, 0.45]"..
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-- Preview
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"label[0,0;Preview:]"..
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"image[1.2,0;2,2;automobiles_painting.png^[colorize:"..color..":255]"..
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-- RGB sliders
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"scrollbaroptions[min=0;max=255]"..
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"scrollbar[0,2;5,0.3;horizontal;r;"..rgb.r.."]"..
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"label[5.1,1.9;R: "..rgb.r.."]"..
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"scrollbar[0,2.6;5,0.3;horizontal;g;"..rgb.g.."]"..
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"label[5.1,2.5;G: "..rgb.g.."]"..
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"scrollbar[0,3.2;5,0.3;horizontal;b;"..rgb.b.."]"..
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"label[5.1,3.1;B: "..rgb.b.."]"..
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-- Hex field
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"field[0.3,4.5;2,0.8;hex;Hex Color;"..color.."]"..
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"button[4.05,4.1;2,1;set;Set color]"
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)
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local meta = itemstack:get_meta()
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local color = meta:get_string("paint_color")
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if color == nil or color == "" then
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color = "#FFFFFF"
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meta:set_string("paint_color", color)
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meta:set_string("description", "Automobiles Painter ("..color:upper()..")")
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end
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local rgb = hex_to_rgb(color)
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minetest.show_formspec(player:get_player_name(), "automobiles_lib:painter",
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-- Init formspec
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"size[6,4.7;true]"..
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"position[0.5, 0.45]"..
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-- Preview
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"label[0,0;Preview:]"..
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"image[1.2,0;2,2;automobiles_painting.png^[colorize:"..color..":255]"..
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-- RGB sliders
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"scrollbaroptions[min=0;max=255]"..
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"scrollbar[0,2;5,0.3;horizontal;r;"..rgb.r.."]"..
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"label[5.1,1.9;R: "..rgb.r.."]"..
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"scrollbar[0,2.6;5,0.3;horizontal;g;"..rgb.g.."]"..
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"label[5.1,2.5;G: "..rgb.g.."]"..
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"scrollbar[0,3.2;5,0.3;horizontal;b;"..rgb.b.."]"..
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"label[5.1,3.1;B: "..rgb.b.."]"..
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-- Hex field
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"field[0.3,4.5;2,0.8;hex;Hex Color;"..color.."]"..
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"button[4.05,4.1;2,1;set;Set color]"
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)
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end
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local formspec_timers = {}
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname == "automobiles_lib:painter" then
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if formspec_timers[player] then
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formspec_timers[player]:cancel()
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formspec_timers[player] = nil
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end
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if formname == "automobiles_lib:painter" then
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if formspec_timers[player] then
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formspec_timers[player]:cancel()
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formspec_timers[player] = nil
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end
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local itemstack = player:get_wielded_item()
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if fields.set or fields.quit then
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if itemstack:get_name() == "automobiles_lib:painter" then
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local meta = itemstack:get_meta()
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local hex = fields.hex
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local itemstack = player:get_wielded_item()
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if fields.set or fields.quit then
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if itemstack:get_name() == "automobiles_lib:painter" then
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local meta = itemstack:get_meta()
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local hex = fields.hex
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if hex then
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if is_hex(hex) == nil then
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hex = "#FFFFFF"
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end
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-- Save color data to painter (rgba sliders will adjust to hex/alpha too!)
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meta:set_string("paint_color", hex)
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meta:set_string("description", "Automobiles Painter ("..hex:upper()..")")
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player:set_wielded_item(itemstack)
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painter_form(itemstack, player)
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if is_hex(hex) == nil then
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hex = "#FFFFFF"
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end
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-- Save color data to painter (rgba sliders will adjust to hex/alpha too!)
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meta:set_string("paint_color", hex)
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meta:set_string("description", "Automobiles Painter ("..hex:upper()..")")
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player:set_wielded_item(itemstack)
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painter_form(itemstack, player)
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end
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end
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elseif fields.r or fields.g or fields.b then
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if itemstack:get_name() == "automobiles_lib:painter" then
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-- Save on slider adjustment (hex/alpha will adjust to match the rgba!)
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local meta = itemstack:get_meta()
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local function sval(value)
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local num = math.floor(tonumber((value:gsub(".*:", ""))) or 0)
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if num > 255 or num < 0 then num = 0 end
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return num
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end
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meta:set_string("paint_color", rgb_to_hex(sval(fields.r),sval(fields.g),sval(fields.b)))
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-- Keep track of what this painter is painting
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meta:set_string("description", "Automobiles Painter ("..meta:get_string("paint_color"):upper()..")")
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formspec_timers[player] = minetest.after(0.2, function(itemstack, name)
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local player = minetest.get_player_by_name(name)
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if player then
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local wield = player:get_wielded_item()
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if wield:get_name() == itemstack:get_name() then
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player:set_wielded_item(itemstack)
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painter_form(itemstack, player)
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end
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end
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formspec_timers[player] = nil
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end, itemstack, player:get_player_name())
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end
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end
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return true
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end
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end
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elseif fields.r or fields.g or fields.b then
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if itemstack:get_name() == "automobiles_lib:painter" then
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-- Save on slider adjustment (hex/alpha will adjust to match the rgba!)
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local meta = itemstack:get_meta()
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local function sval(value)
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local num = math.floor(tonumber((value:gsub(".*:", ""))) or 0)
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if num > 255 or num < 0 then num = 0 end
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return num
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end
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meta:set_string("paint_color", rgb_to_hex(sval(fields.r),sval(fields.g),sval(fields.b)))
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-- Keep track of what this painter is painting
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meta:set_string("description", "Automobiles Painter ("..meta:get_string("paint_color"):upper()..")")
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formspec_timers[player] = minetest.after(0.2, function(itemstack, name)
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local player = minetest.get_player_by_name(name)
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if player then
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local wield = player:get_wielded_item()
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if wield:get_name() == itemstack:get_name() then
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player:set_wielded_item(itemstack)
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painter_form(itemstack, player)
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end
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end
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formspec_timers[player] = nil
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end, itemstack, player:get_player_name())
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end
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end
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return true
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end
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end)
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--[[end of adaptations]]--
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-- Make the actual thingy
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minetest.register_tool("automobiles_lib:painter", {
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description = "Automobiles Painter",
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inventory_image = "automobiles_painter.png",
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wield_scale = {x = 2, y = 2, z = 1},
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on_place = painter_form,
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on_secondary_use = painter_form,
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description = "Automobiles Painter",
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inventory_image = "automobiles_painter.png",
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wield_scale = {x = 2, y = 2, z = 1},
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on_place = painter_form,
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on_secondary_use = painter_form,
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})
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minetest.register_craft({
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output = "automobiles_lib:painter",
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recipe = {
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{"", "default:steel_ingot", ""},
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{"dye:red", "dye:green", "dye:blue"},
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{"", "default:steel_ingot", ""},
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},
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output = "automobiles_lib:painter",
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recipe = {
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{"", "default:steel_ingot", ""},
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{"dye:red", "dye:green", "dye:blue"},
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{"", "default:steel_ingot", ""},
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},
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})
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