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https://github.com/APercy/automobiles_pck
synced 2025-08-14 17:15:48 +02:00
re-adding the backface culling
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parent
d48ab01c21
commit
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@ -243,7 +243,7 @@ minetest.register_entity("automobiles_buggy:buggy", {
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visual = "mesh",
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mesh = "automobiles_buggy_body.b3d",
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--use_texture_alpha = true,
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backface_culling = false,
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--backface_culling = false,
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textures = {
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"automobiles_black.png", --bancos
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"automobiles_painting.png", --carroceria
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@ -242,7 +242,7 @@ minetest.register_entity("automobiles_coupe:coupe", {
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visual = "mesh",
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mesh = "automobiles_coupe_body.b3d",
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--use_texture_alpha = true,
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backface_culling = false,
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--backface_culling = false,
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textures = {
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"automobiles_black.png", --bancos
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"automobiles_painting.png", --carroceria
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@ -219,7 +219,7 @@ minetest.register_entity("automobiles_roadster:roadster", {
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visual = "mesh",
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mesh = "automobiles_roadster.b3d",
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--use_texture_alpha = true,
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backface_culling = false,
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--backface_culling = false,
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textures = {
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"automobiles_metal2.png", --parabrisa movel
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"automobiles_glass.png", --vidro do parabrisa movel
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