animalia/mobs/turkey.lua

184 lines
4.7 KiB
Lua

------------
-- Turkey --
------------
local follows = {}
minetest.register_on_mods_loaded(function()
for name in pairs(minetest.registered_items) do
if name:match(":seed_")
or name:match("_seed") then
table.insert(follows, name)
end
end
end)
creatura.register_mob("animalia:turkey", {
-- Stats
max_health = 10,
armor_groups = {fleshy = 150},
damage = 0,
speed = 4,
tracking_range = 16,
despawn_after = 1500,
-- Entity Physics
stepheight = 1.1,
max_fall = 8,
-- Visuals
mesh = "animalia_turkey.b3d",
hitbox = {
width = 0.3,
height = 0.6
},
visual_size = {x = 7, y = 7},
female_textures = {"animalia_turkey_hen.png"},
male_textures = {"animalia_turkey_tom.png"},
child_textures = {"animalia_turkey_chick.png"},
animations = {
stand = {range = {x = 0, y = 0}, speed = 1, frame_blend = 0.3, loop = true},
walk = {range = {x = 10, y = 30}, speed = 30, frame_blend = 0.3, loop = true},
run = {range = {x = 40, y = 60}, speed = 45, frame_blend = 0.3, loop = true},
fall = {range = {x = 70, y = 90}, speed = 30, frame_blend = 0.3, loop = true},
},
-- Misc
step_delay = 0.25,
catch_with_net = true,
catch_with_lasso = true,
sounds = {
random = {
name = "animalia_turkey_idle",
gain = 1.0,
distance = 8
},
hurt = {
name = "animalia_turkey_hurt",
gain = 1.0,
distance = 8
},
death = {
name = "animalia_turkey_death",
gain = 1.0,
distance = 8
}
},
drops = {
{name = "animalia:poultry_raw", min = 2, max = 4, chance = 1},
{name = "animalia:feather", min = 2, max = 4, chance = 2}
},
follow = follows,
head_data = {
offset = {x = 0, y = 0.15, z = 0},
pitch_correction = 45,
pivot_h = 0.45,
pivot_v = 0.65
},
-- Function
add_child = function(self)
local pos = self.object:get_pos()
if not pos then return end
minetest.add_particlespawner({
amount = 6,
time = 0.25,
minpos = {x = pos.x - 7/16, y = pos.y - 5/16, z = pos.z - 7/16},
maxpos = {x = pos.x + 7/16, y = pos.y - 5/16, z = pos.z + 7/16},
minvel = vector.new(-1, 2, -1),
maxvel = vector.new(1, 5, 1),
minacc = vector.new(0, -9.81, 0),
maxacc = vector.new(0, -9.81, 0),
collisiondetection = true,
texture = "animalia_egg_fragment.png",
})
local object = minetest.add_entity(pos, self.name)
local ent = object:get_luaentity()
ent.growth_scale = 0.7
animalia.initialize_api(ent)
animalia.protect_from_despawn(ent)
end,
wander_action = creatura.action_move,
utility_stack = {
{
utility = "animalia:wander_group",
get_score = function(self)
return 0.1, {self}
end
},
{
utility = "animalia:swim_to_Land",
get_score = function(self)
if self.in_liquid then
return 0.5, {self}
end
return 0
end
},
{
utility = "animalia:follow_player",
get_score = function(self)
local lasso = type(self.lasso_origin or {}) == "userdata" and self.lasso_origin
local force = lasso and lasso ~= false
local player = (force and lasso) or creatura.get_nearby_player(self)
if player
and self:follow_wielded_item(player) then
return 0.3, {self, player}
end
return 0
end
},
{
utility = "animalia:breed",
get_score = function(self)
if self.breeding
and animalia.get_nearby_mate(self, self.name) then
return 0.4, {self}
end
return 0
end
},
{
utility = "animalia:flee_from_target",
get_score = function(self)
local puncher = self._target
if puncher
and puncher:get_pos() then
return 0.6, {self, puncher}
end
self._target = nil
return 0
end
}
},
activate_func = function(self)
animalia.initialize_api(self)
animalia.initialize_lasso(self)
end,
step_func = function(self)
animalia.step_timers(self)
animalia.head_tracking(self, 0.75, 0.75)
animalia.do_growth(self, 60)
animalia.update_lasso_effects(self)
if self.fall_start then
self:set_gravity(-4.9)
self:animate("fall")
end
end,
death_func = function(self)
if self:get_utility() ~= "animalia:die" then
self:initiate_utility("animalia:die", self)
end
end,
on_rightclick = function(self, clicker)
if animalia.feed(self, clicker, false, true) then
return
end
if animalia.set_nametag(self, clicker) then
return
end
animalia.add_libri_page(self, clicker, {name = "turkey", form = "pg_turkey;Turkeys"})
end,
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, direction, damage)
creatura.basic_punch_func(self, puncher, time_from_last_punch, tool_capabilities, direction, damage)
self._target = puncher
end
})
creatura.register_spawn_egg("animalia:turkey", "352b22", "2f2721")