animalia/api/spawning.lua

262 lines
6.4 KiB
Lua

--------------
-- Spawning --
--------------
local function is_value_in_table(tbl, val)
for _, v in pairs(tbl) do
if v == val then
return true
end
end
return false
end
local common_spawn_chance = tonumber(minetest.settings:get("animalia_common_chance")) or 30000
local ambient_spawn_chance = tonumber(minetest.settings:get("animalia_ambient_chance")) or 6000
local pest_spawn_chance = tonumber(minetest.settings:get("animalia_pest_chance")) or 2000
local predator_spawn_chance = tonumber(minetest.settings:get("animalia_predator_chance")) or 30000
-- Get Biomes --
local chicken_biomes = {}
local frog_biomes = {}
local pig_biomes = {}
local function insert_all(tbl, tbl2)
for i = 1, #tbl2 do
table.insert(tbl, tbl2[i])
end
end
minetest.register_on_mods_loaded(function()
insert_all(chicken_biomes, animalia.registered_biome_groups["grassland"].biomes)
insert_all(chicken_biomes, animalia.registered_biome_groups["tropical"].biomes)
insert_all(pig_biomes, animalia.registered_biome_groups["temperate"].biomes)
insert_all(pig_biomes, animalia.registered_biome_groups["boreal"].biomes)
insert_all(frog_biomes, animalia.registered_biome_groups["swamp"].biomes)
insert_all(frog_biomes, animalia.registered_biome_groups["tropical"].biomes)
end)
creatura.register_abm_spawn("animalia:chicken", {
chance = common_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 3,
max_group = 5,
biomes = chicken_biomes,
nodes = {"group:soil"},
})
creatura.register_abm_spawn("animalia:cat", {
chance = common_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 1,
max_group = 2,
nodes = {"group:soil"},
neighbors = {"group:wood"}
})
creatura.register_abm_spawn("animalia:cow", {
chance = common_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 3,
max_group = 4,
biomes = animalia.registered_biome_groups["grassland"].biomes,
nodes = {"group:soil"},
neighbors = {"air", "group:grass", "group:flora"}
})
creatura.register_abm_spawn("animalia:fox", {
chance = predator_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 1,
max_group = 2,
biomes = animalia.registered_biome_groups["boreal"].biomes,
nodes = {"group:soil"},
})
creatura.register_abm_spawn("animalia:horse", {
chance = common_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 3,
max_group = 4,
biomes = animalia.registered_biome_groups["grassland"].biomes,
nodes = {"group:soil"},
neighbors = {"air", "group:grass", "group:flora"}
})
creatura.register_abm_spawn("animalia:rat", {
chance = pest_spawn_chance,
interval = 60,
min_height = -1,
max_height = 1024,
min_group = 1,
max_group = 3,
spawn_in_nodes = true,
nodes = {"group:crop"}
})
creatura.register_abm_spawn("animalia:owl", {
chance = predator_spawn_chance,
interval = 60,
min_height = 3,
max_height = 1024,
min_group = 1,
max_group = 1,
spawn_cap = 1,
nodes = {"group:leaves"}
})
creatura.register_abm_spawn("animalia:pig", {
chance = common_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 2,
max_group = 3,
biomes = pig_biomes,
nodes = {"group:soil"},
})
creatura.register_abm_spawn("animalia:reindeer", {
chance = common_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 6,
max_group = 8,
biomes = animalia.registered_biome_groups["boreal"].biomes,
nodes = {"group:soil"},
})
creatura.register_abm_spawn("animalia:sheep", {
chance = common_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 3,
max_group = 6,
biomes = animalia.registered_biome_groups["grassland"].biomes,
nodes = {"group:soil"},
neighbors = {"air", "group:grass", "group:flora"}
})
creatura.register_abm_spawn("animalia:turkey", {
chance = common_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 3,
max_group = 4,
biomes = animalia.registered_biome_groups["boreal"].biomes,
nodes = {"group:soil"},
})
creatura.register_abm_spawn("animalia:wolf", {
chance = predator_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 2,
max_group = 3,
biomes = animalia.registered_biome_groups["boreal"].biomes,
nodes = {"group:soil"},
})
-- Ambient Spawning
creatura.register_abm_spawn("animalia:bat", {
chance = ambient_spawn_chance,
interval = 30,
min_light = 0,
min_height = -31000,
max_height = 1,
min_group = 3,
max_group = 5,
spawn_cap = 6,
nodes = {"group:stone"}
})
creatura.register_abm_spawn("animalia:song_bird", {
chance = ambient_spawn_chance,
interval = 60,
min_light = 0,
min_height = 1,
max_height = 1024,
min_group = 6,
max_group = 12,
spawn_cap = 6,
nodes = {"group:leaves", "animalia:nest_song_bird"},
neighbors = {"group:leaves"}
})
creatura.register_on_spawn("animalia:song_bird", function(self, pos)
local nests = minetest.find_nodes_in_area_under_air(
{x = pos.x - 16, y = pos.y - 16, z = pos.z - 16},
{x = pos.x + 16, y = pos.y + 16, z = pos.z + 16},
"animalia:nest_song_bird"
)
if nests[1] then return end
local node = minetest.get_node(pos)
if node.name == "air" then
minetest.set_node(pos, {name = "animalia:nest_song_bird"})
else
local nodes = minetest.find_nodes_in_area_under_air(
{x = pos.x - 3, y = pos.y - 3, z = pos.z - 3},
{x = pos.x + 3, y = pos.y + 7, z = pos.z + 3},
"group:leaves"
)
if nodes[1] then
pos = nodes[1]
minetest.set_node({x = pos.x, y = pos.y + 1, z = pos.z}, {name = "animalia:nest_song_bird"})
end
end
end)
creatura.register_abm_spawn("animalia:frog", {
chance = ambient_spawn_chance * 0.75,
interval = 60,
min_light = 0,
min_height = -1,
max_height = 8,
min_group = 1,
max_group = 2,
neighbors = {"group:water"},
nodes = {"group:soil"}
})
creatura.register_on_spawn("animalia:frog", function(self, pos)
local biome_data = minetest.get_biome_data(pos)
local biome_name = minetest.get_biome_name(biome_data.biome)
if is_value_in_table(animalia.registered_biome_groups["tropical"].biomes, biome_name) then
self:set_mesh(3)
elseif is_value_in_table(animalia.registered_biome_groups["temperate"].biomes, biome_name)
or is_value_in_table(animalia.registered_biome_groups["boreal"].biomes, biome_name) then
self:set_mesh(1)
elseif is_value_in_table(animalia.registered_biome_groups["grassland"].biomes, biome_name) then
self:set_mesh(2)
else
self.object:remove()
end
local activate = self.activate_func
activate(self)
end)
creatura.register_abm_spawn("animalia:tropical_fish", {
chance = ambient_spawn_chance,
min_height = -128,
max_height = 1,
min_group = 6,
max_group = 12,
nodes = {"group:water"},
neighbors = {"group:coral"}
})