animalia/mobs/pig.lua

119 lines
2.4 KiB
Lua

---------
-- Pig --
---------
creatura.register_mob("animalia:pig", {
-- Engine Props
visual_size = {x = 10, y = 10},
mesh = "animalia_pig.b3d",
female_textures = {
"animalia_pig_1.png",
"animalia_pig_2.png",
"animalia_pig_3.png"
},
male_textures = {
"animalia_pig_1.png^animalia_pig_tusks.png",
"animalia_pig_2.png^animalia_pig_tusks.png",
"animalia_pig_3.png^animalia_pig_tusks.png"
},
child_textures = {
"animalia_pig_1.png",
"animalia_pig_2.png",
"animalia_pig_3.png"
},
makes_footstep_sound = true,
-- Creatura Props
max_health = 20,
damage = 2,
speed = 3,
tracking_range = 12,
despawn_after = 500,
stepheight = 1.1,
sounds = {
random = {
name = "animalia_pig",
gain = 1.0,
distance = 8
},
hurt = {
name = "animalia_pig_hurt",
gain = 1.0,
distance = 8
},
death = {
name = "animalia_pig_death",
gain = 1.0,
distance = 8
}
},
hitbox = {
width = 0.35,
height = 0.7
},
animations = {
stand = {range = {x = 1, y = 60}, speed = 20, frame_blend = 0.3, loop = true},
walk = {range = {x = 70, y = 89}, speed = 30, frame_blend = 0.3, loop = true},
run = {range = {x = 100, y = 119}, speed = 40, frame_blend = 0.3, loop = true},
},
follow = animalia.food_crops,
drops = {
{name = "animalia:porkchop_raw", min = 1, max = 3, chance = 1}
},
-- Behavior Parameters
is_herding_mob = true,
-- Animalia Props
flee_puncher = true,
catch_with_net = true,
catch_with_lasso = true,
birth_count = 2,
head_data = {
offset = {x = 0, y = 0.7, z = 0},
pitch_correction = 0,
pivot_h = 0.5,
pivot_v = 0.3
},
-- Functions
utility_stack = {
animalia.mob_ai.basic_wander,
animalia.mob_ai.swim_seek_land,
animalia.mob_ai.basic_seek_crop,
animalia.mob_ai.tamed_follow_owner,
animalia.mob_ai.basic_breed,
animalia.mob_ai.basic_flee
},
activate_func = function(self)
animalia.initialize_api(self)
animalia.initialize_lasso(self)
end,
step_func = function(self)
animalia.step_timers(self)
animalia.do_growth(self, 60)
animalia.head_tracking(self)
animalia.update_lasso_effects(self)
animalia.random_sound(self)
end,
death_func = animalia.death_func,
on_rightclick = function(self, clicker)
if animalia.feed(self, clicker, false, true) then
return
end
if animalia.set_nametag(self, clicker) then
return
end
end,
on_punch = animalia.punch
})
creatura.register_spawn_item("animalia:pig", {
col1 = "e0b1a7",
col2 = "cc9485"
})