mirror of
				https://github.com/ElCeejo/animalia
				synced 2025-11-04 04:03:05 +01:00 
			
		
		
		
	Add new mobs, bug fixes, improved behavior
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										1642
									
								
								api/api.lua
									
									
									
									
									
								
							
							
						
						
									
										1642
									
								
								api/api.lua
									
									
									
									
									
								
							
										
											
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										81
									
								
								api/legacy_convert.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										81
									
								
								api/legacy_convert.lua
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,81 @@
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--------------------------------------
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-- Convert Better Fauna to Animalia --
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--------------------------------------
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for i = 1, #animalia.mobs do
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    local new_mob = animalia.mobs[i]
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    local old_mob = "better_fauna:" .. new_mob:split(":")[2]
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    minetest.register_entity(":" .. old_mob, {
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        on_activate = mob_core.on_activate
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    })
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    minetest.register_alias_force("better_fauna:spawn_" .. new_mob:split(":")[2], "animalia:spawn_" .. new_mob:split(":")[2])
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end
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minetest.register_globalstep(function(dtime)
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    local mobs = minetest.luaentities
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    for _, mob in pairs(mobs) do
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        if mob
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        and mob.name:match("better_fauna:") then
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            if mob.name:find("lasso_fence_ent") then
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                local pos = mob.object:get_pos()
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                if pos then
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                    minetest.add_entity(pos, "animalia:lasso_fence_ent")
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                end
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                mob.object:remove()
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            elseif mob.name:find("lasso_visual") then
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                if pos then
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                    minetest.add_entity(pos, "animalia:lasso_visual")
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                end
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                mob.object:remove()
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            end
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            for i = 1, #animalia.mobs do
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                local ent = animalia.mobs[i]
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                local new_name = ent:split(":")[2]
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                local old_name = mob.name:split(":")[2]
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                if new_name == old_name then
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                    local pos = mob.object:get_pos()
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                    if pos then
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                        local new_mob = minetest.add_entity(pos, ent)
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                        local mem = nil
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                        if mob.memory then
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                            mem = mob.memory
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                        end
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                        minetest.after(0.1, function()
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                            if mem then
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                                new_mob:get_luaentity().memory = mem
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                                new_mob:get_luaentity():on_activate(new_mob, nil, dtime)
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                            end
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                        end)
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                    end
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                    mob.object:remove()
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                end
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            end
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        end
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    end
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end)
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-- Tools
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minetest.register_alias_force("better_fauna:net", "animalia:net")
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minetest.register_alias_force("better_fauna:lasso", "animalia:lasso")
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minetest.register_alias_force("better_fauna:cat_toy", "animalia:cat_toy")
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minetest.register_alias_force("better_fauna:saddle", "animalia:saddle")
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minetest.register_alias_force("better_fauna:shears", "animalia:shears")
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-- Drops
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minetest.register_alias_force("better_fauna:beef_raw", "animalia:beef_raw")
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minetest.register_alias_force("better_fauna:beef_cooked", "animalia:beef_cooked")
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minetest.register_alias_force("better_fauna:bucket_milk", "animalia:bucket_milk")
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minetest.register_alias_force("better_fauna:leather", "animalia:leather")
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minetest.register_alias_force("better_fauna:chicken_egg", "animalia:chicken_egg")
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minetest.register_alias_force("better_fauna:chicken_raw", "animalia:chicken_raw")
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minetest.register_alias_force("better_fauna:chicken_cooked", "animalia:chicken_cooked")
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minetest.register_alias_force("better_fauna:feather", "animalia:feather")
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minetest.register_alias_force("better_fauna:mutton_raw", "animalia:mutton_raw")
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minetest.register_alias_force("better_fauna:mutton_cooked", "animalia:mutton_cooked")
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minetest.register_alias_force("better_fauna:porkchop_raw", "animalia:porkchop_raw")
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minetest.register_alias_force("better_fauna:porkchop_cooked", "animalia:porkchop_cooked")
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minetest.register_alias_force("better_fauna:turkey_raw", "animalia:turkey_raw")
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minetest.register_alias_force("better_fauna:turkey_cooked", "animalia:turkey_cooked")
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		||||
							
								
								
									
										359
									
								
								craftitems.lua
									
									
									
									
									
								
							
							
						
						
									
										359
									
								
								craftitems.lua
									
									
									
									
									
								
							@ -3,67 +3,344 @@
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----------------
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---- Ver 0.1 ---
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----------------
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-- Animal Net -- Used to capture and store animals
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----------------
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minetest.register_craftitem("better_fauna:net", {
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minetest.register_craftitem("animalia:net", {
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    description = "Animal Net",
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    inventory_image = "better_fauna_net.png",
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    inventory_image = "animalia_net.png",
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    stack_max = 1,
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    on_secondary_use = function(itemstack, placer, pointed_thing)
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		if pointed_thing.type == "object" then
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            if pointed_thing.ref:is_player() then
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        if pointed_thing.type == "object" then
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            if pointed_thing.ref:is_player() then return end
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            local ent = pointed_thing.ref:get_luaentity()
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            if not ent.name:match("^animalia:") or not ent.catch_with_net then
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                return
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            end
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			local ent = pointed_thing.ref:get_luaentity()
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			if not ent.name:match("^better_fauna:")
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			or not ent.catch_with_net then
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				return
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			end
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            local ent_name = mob_core.get_name_proper(ent.name)
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            local ent_gender = mob_core.get_name_proper(ent.gender)
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            local meta = itemstack:get_meta()
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            if not meta:get_string("mob")
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            or meta:get_string("mob") == "" then
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            if not meta:get_string("mob") or meta:get_string("mob") == "" then
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                if placer:get_wielded_item():get_count() > 1 then
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                    if placer:get_inventory():room_for_item("main", {name = "animalia:net"}) then
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                        itemstack:take_item(1)
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                        placer:get_inventory():add_item("main", "animalia:net")
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                        return itemstack
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                    else
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                        return
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                    end
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                end
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                meta:set_string("mob", ent.name)
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                meta:set_string("staticdata", ent:get_staticdata())
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                local desc = "Animal Net \n" .. minetest.colorize("#a9a9a9", ent_name)
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                local desc = "Animal Net \n" .. minetest.colorize("#a9a9a9", ent_name) .. "\n" .. minetest.colorize("#a9a9a9", ent_gender)
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                if ent.name == "animalia:cat"
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                and ent.trust
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                and ent.trust[placer:get_player_name()] then
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                    desc = desc .. "\n" .. minetest.colorize("#a9a9a9", ent.trust[placer:get_player_name()])
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                end
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                meta:set_string("description", desc)
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                placer:set_wielded_item(itemstack)
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                ent.object:remove()
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                return itemstack
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            else
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                minetest.chat_send_player(placer:get_player_name(), "This Net already contains a "..ent_name)
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                minetest.chat_send_player(placer:get_player_name(),
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                                          "This Net already contains a " ..
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                                              mob_core.get_name_proper(
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                                                  meta:get_string("mob")))
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                return
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            end
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        end
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	end,
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	on_place = function(itemstack, placer, pointed_thing)
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		local pos = pointed_thing.above
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		if pos then
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			local under = minetest.get_node(pointed_thing.under)
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			local node = minetest.registered_nodes[under.name]
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			if node and node.on_rightclick then
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				return node.on_rightclick(pointed_thing.under, under, placer, itemstack)
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			end
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			if pos
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			and not minetest.is_protected(pos, placer:get_player_name()) then
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				local mob = itemstack:get_meta():get_string("mob")
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				local staticdata = itemstack:get_meta():get_string("staticdata")
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				if mob ~= "" then
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					pos.y = pos.y + math.abs(minetest.registered_entities[mob].collisionbox[2])
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					minetest.add_entity(pos, mob, staticdata)
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					itemstack:get_meta():set_string("mob", nil)
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					itemstack:get_meta():set_string("staticdata", nil)
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					itemstack:get_meta():set_string("description", "Animal Net")
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				end
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			end
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		end
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		return itemstack
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	end
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    end,
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    on_place = function(itemstack, placer, pointed_thing)
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        local pos = pointed_thing.above
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        if pos then
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            local under = minetest.get_node(pointed_thing.under)
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            local node = minetest.registered_nodes[under.name]
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            if node and node.on_rightclick then
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                return node.on_rightclick(pointed_thing.under, under, placer,
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                                          itemstack)
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            end
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            if pos and not minetest.is_protected(pos, placer:get_player_name()) then
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                local mob = itemstack:get_meta():get_string("mob")
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                local staticdata = itemstack:get_meta():get_string("staticdata")
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                if mob ~= "" then
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                    pos.y = pos.y +
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                                math.abs(
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                                    minetest.registered_entities[mob]
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                                        .collisionbox[2])
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                    minetest.add_entity(pos, mob, staticdata)
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                    itemstack:get_meta():set_string("mob", nil)
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                    itemstack:get_meta():set_string("staticdata", nil)
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                    itemstack:get_meta():set_string("description", "Animal Net")
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                end
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            end
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        end
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        return itemstack
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    end
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})
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minetest.register_craft({
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	output = "better_fauna:net",
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    output = "animalia:net",
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    recipe = {
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        {"farming:string", "", "farming:string"},
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        {"farming:string", "", "farming:string"},
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        {"group:stick", "farming:string", ""}
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    }
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})
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-----------
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-- Lasso -- Used to pull animals around, and can be attached to fences
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-----------
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local function is_lasso_in_use(player)
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    for _, ent in pairs(minetest.luaentities) do
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        if ent.name
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        and ent.name:match("^animalia:") then
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            if ent.lasso_player
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            and ent.lasso_player == player then
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                return true
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            end
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        end
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    end
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    return false
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end
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minetest.register_entity("animalia:lasso_visual", {
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    hp_max = 1,
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    armor_groups = {immortal = 1},
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    physical = false,
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    collisionbox = {0, 0, 0, 0, 0, 0},
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    visual = "mesh",
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    mesh = "animalia_lasso.b3d",
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    visual_size = {x = 2, y = 2},
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    textures = {"animalia_lasso_cube.png"},
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    is_visible = true,
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    makes_footstep_sound = false,
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    glow = 1,
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    on_step = function(self, dtime)
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        self.object:set_armor_groups({immortal = 1})
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        if not self.parent
 | 
			
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        or not self.anchor_pos
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        or (self.parent
 | 
			
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        and (not mobkit.is_alive(self.parent)
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        or not self.parent:get_luaentity().caught_with_lasso)) then
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            self.object:remove()
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            return
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        end
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        local pos = mobkit.get_stand_pos(self.parent)
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        pos.y = pos.y + (self.parent:get_luaentity().height * 0.5)
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        self.object:set_pos(self.anchor_pos)
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        local rot = vector.dir_to_rotation(vector.direction(self.anchor_pos, pos))
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        self.object:set_rotation(rot)
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        self.object:set_properties({
 | 
			
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            visual_size = {x = 6, z = 10 * vector.distance(self.anchor_pos, pos), y = 6}
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        })
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    end
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})
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minetest.register_entity("animalia:lasso_fence_ent", {
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    hp_max = 1,
 | 
			
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    physical = false,
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    collisionbox = {-0.25,-0.25,-0.25, 0.25,0.25,0.25},
 | 
			
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    visual = "cube",
 | 
			
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    visual_size = {x = 0.3, y = 0.3},
 | 
			
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    mesh = "model",
 | 
			
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    textures = {
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        "animalia_lasso_cube.png",
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        "animalia_lasso_cube.png",
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        "animalia_lasso_cube.png",
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		||||
        "animalia_lasso_cube.png",
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		||||
        "animalia_lasso_cube.png",
 | 
			
		||||
        "animalia_lasso_cube.png",
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    },
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    makes_footstep_sound = false,
 | 
			
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    on_step = function(self)
 | 
			
		||||
        if not self.parent
 | 
			
		||||
        or not self.parent:get_luaentity()
 | 
			
		||||
        or not self.parent:get_luaentity().lasso_pos then
 | 
			
		||||
            self.object:remove()
 | 
			
		||||
            return
 | 
			
		||||
        end
 | 
			
		||||
        local pos = self.object:get_pos()
 | 
			
		||||
        local node = minetest.get_node(pos)
 | 
			
		||||
        if not minetest.registered_nodes[node.name].walkable
 | 
			
		||||
        or minetest.get_item_group(node.name, "fence") < 1 then
 | 
			
		||||
            local ent = self.parent:get_luaentity()
 | 
			
		||||
            ent.lasso_pos = mobkit.remember(ent, "lasso_pos", nil)
 | 
			
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            ent.caught_with_lasso = nil
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            if ent.lasso_visual then
 | 
			
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                ent.lasso_visual:remove()
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                ent.lasso_visual = nil
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            end
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            minetest.add_item(self.object:get_pos(), "animalia:lasso")
 | 
			
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            self.object:remove()
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		||||
            return
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		||||
        end
 | 
			
		||||
    end,
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    on_rightclick = function(self)
 | 
			
		||||
        if self.parent then
 | 
			
		||||
            local ent = self.parent:get_luaentity()
 | 
			
		||||
            ent.lasso_pos = mobkit.remember(ent, "lasso_pos", nil)
 | 
			
		||||
            ent.caught_with_lasso = nil
 | 
			
		||||
            if ent.lasso_visual then
 | 
			
		||||
                ent.lasso_visual:remove()
 | 
			
		||||
                ent.lasso_visual = nil
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
        local dirs = {
 | 
			
		||||
            vector.new(1, 0, 0),
 | 
			
		||||
            vector.new(-1, 0, 0),
 | 
			
		||||
            vector.new(0, 1, 0),
 | 
			
		||||
            vector.new(0, -1, 0),
 | 
			
		||||
            vector.new(0, 0, 1),
 | 
			
		||||
            vector.new(0, 0, -1),
 | 
			
		||||
        }
 | 
			
		||||
        for i = 1, 6 do
 | 
			
		||||
            local pos = vector.add(self.object:get_pos(), dirs[i])
 | 
			
		||||
            local name = minetest.get_node(pos).name
 | 
			
		||||
            if not minetest.registered_nodes[name].walkable then
 | 
			
		||||
                minetest.add_item(pos, "animalia:lasso")
 | 
			
		||||
                break
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
        self.object:remove()
 | 
			
		||||
    end,
 | 
			
		||||
    on_punch = function(self)
 | 
			
		||||
        if self.parent then
 | 
			
		||||
            local ent = self.parent:get_luaentity()
 | 
			
		||||
            ent.lasso_pos = mobkit.remember(ent, "lasso_pos", nil)
 | 
			
		||||
            ent.caught_with_lasso = nil
 | 
			
		||||
            if ent.lasso_visual then
 | 
			
		||||
                ent.lasso_visual:remove()
 | 
			
		||||
                ent.lasso_visual = nil
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
        local dirs = {
 | 
			
		||||
            vector.new(1, 0, 0),
 | 
			
		||||
            vector.new(-1, 0, 0),
 | 
			
		||||
            vector.new(0, 1, 0),
 | 
			
		||||
            vector.new(0, -1, 0),
 | 
			
		||||
            vector.new(0, 0, 1),
 | 
			
		||||
            vector.new(0, 0, -1),
 | 
			
		||||
        }
 | 
			
		||||
        for i = 1, 6 do
 | 
			
		||||
            local pos = vector.add(self.object:get_pos(), dirs[i])
 | 
			
		||||
            local name = minetest.get_node(pos).name
 | 
			
		||||
            if not minetest.registered_nodes[name].walkable then
 | 
			
		||||
                minetest.add_item(pos, "animalia:lasso")
 | 
			
		||||
                break
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
        self.object:remove()
 | 
			
		||||
    end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("animalia:lasso", {
 | 
			
		||||
    description = "Lasso",
 | 
			
		||||
    inventory_image = "animalia_lasso.png",
 | 
			
		||||
    on_secondary_use = function(itemstack, placer, pointed_thing)
 | 
			
		||||
        if pointed_thing.type == "object" then
 | 
			
		||||
            if pointed_thing.ref:is_player() then return end
 | 
			
		||||
            local ent = pointed_thing.ref:get_luaentity()
 | 
			
		||||
            if not ent.name:match("^animalia:") or not ent.catch_with_net then
 | 
			
		||||
                return
 | 
			
		||||
            end
 | 
			
		||||
            if not ent.caught_with_lasso
 | 
			
		||||
            and not is_lasso_in_use(placer) then
 | 
			
		||||
                ent.caught_with_lasso = true
 | 
			
		||||
                ent.lasso_player = placer
 | 
			
		||||
            elseif ent.lasso_player
 | 
			
		||||
            and ent.lasso_player == placer then
 | 
			
		||||
                ent.caught_with_lasso = nil
 | 
			
		||||
                ent.lasso_player = nil
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
    end,
 | 
			
		||||
    on_place = function(itemstack, placer, pointed_thing)
 | 
			
		||||
        if pointed_thing.type == "node" then
 | 
			
		||||
            local pos = minetest.get_pointed_thing_position(pointed_thing)
 | 
			
		||||
            if minetest.get_item_group(minetest.get_node(pos).name, "fence") > 0 then
 | 
			
		||||
                local objects = minetest.get_objects_inside_radius(placer:get_pos(), 21)
 | 
			
		||||
                for _, obj in ipairs(objects) do
 | 
			
		||||
                    if obj:get_luaentity()
 | 
			
		||||
                    and obj:get_luaentity().lasso_player
 | 
			
		||||
                    and obj:get_luaentity().lasso_player == placer then
 | 
			
		||||
                        obj:get_luaentity().lasso_pos = pos
 | 
			
		||||
                        obj:get_luaentity().lasso_player = nil
 | 
			
		||||
                        local object = minetest.add_entity(pos, "animalia:lasso_fence_ent")
 | 
			
		||||
                        object:get_luaentity().parent = obj
 | 
			
		||||
                        itemstack:take_item(1)
 | 
			
		||||
                        break
 | 
			
		||||
                    end
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
        end
 | 
			
		||||
        return itemstack
 | 
			
		||||
    end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
    output = "animalia:lasso",
 | 
			
		||||
    recipe = {
 | 
			
		||||
        {"", "farming:string", "farming:string"},
 | 
			
		||||
        {"", "animalia:leather", "farming:string"},
 | 
			
		||||
        {"farming:string", "", ""}
 | 
			
		||||
    }
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-------------
 | 
			
		||||
-- Cat Toy -- Used to quickly increase trust with Cats
 | 
			
		||||
-------------
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("animalia:cat_toy", {
 | 
			
		||||
    description = "Cat Toy",
 | 
			
		||||
    inventory_image = "animalia_cat_toy.png",
 | 
			
		||||
    wield_image = "animalia_cat_toy.png^[transformFYR90",
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
    output = "animalia:cat_toy",
 | 
			
		||||
    recipe = {
 | 
			
		||||
        {"", "", "farming:string"},
 | 
			
		||||
        {"", "group:stick", "farming:string"},
 | 
			
		||||
        {"group:stick", "", "group:feather"}
 | 
			
		||||
    }
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
------------
 | 
			
		||||
-- Saddle -- Can be attached to a tamed Horse to make it ridable
 | 
			
		||||
------------
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("animalia:saddle", {
 | 
			
		||||
    description = "Saddle",
 | 
			
		||||
    inventory_image = "animalia_saddle.png",
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
    output = "animalia:saddle",
 | 
			
		||||
    recipe = {
 | 
			
		||||
        {"animalia:leather", "animalia:leather", "animalia:leather"},
 | 
			
		||||
        {"animalia:leather", "default:steel_ingot", "animalia:leather"},
 | 
			
		||||
        {"farming:string", "", "farming:string"}
 | 
			
		||||
    }
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
------------
 | 
			
		||||
-- Shears -- Used to shear Sheep
 | 
			
		||||
------------
 | 
			
		||||
 | 
			
		||||
minetest.register_tool("animalia:shears", {
 | 
			
		||||
	description = "Shears",
 | 
			
		||||
	inventory_image = "animalia_shears.png",
 | 
			
		||||
	groups = {flammable = 2}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "animalia:shears",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"farming:string", "", "farming:string"},
 | 
			
		||||
		{"farming:string", "", "farming:string"},
 | 
			
		||||
		{"group:stick", "farming:string", ""}
 | 
			
		||||
		{"", "default:steel_ingot", ""},
 | 
			
		||||
		{"", "animalia:leather", "default:steel_ingot"}
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
							
								
								
									
										211
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										211
									
								
								init.lua
									
									
									
									
									
								
							@ -1,32 +1,229 @@
 | 
			
		||||
better_fauna = {}
 | 
			
		||||
animalia = {}
 | 
			
		||||
better_fauna = animalia
 | 
			
		||||
 | 
			
		||||
better_fauna.walkable_nodes = {}
 | 
			
		||||
animalia.mobkit_mobs = {}
 | 
			
		||||
animalia.walkable_nodes = {}
 | 
			
		||||
animalia.spawn_interval = 60
 | 
			
		||||
animalia.mobs = {}
 | 
			
		||||
 | 
			
		||||
minetest.register_on_mods_loaded(function()
 | 
			
		||||
	for name in pairs(minetest.registered_entities) do
 | 
			
		||||
        local mob = minetest.registered_entities[name]
 | 
			
		||||
        if mob.logic or mob.brainfunc then
 | 
			
		||||
            table.insert(animalia.mobkit_mobs, name)
 | 
			
		||||
        end
 | 
			
		||||
	end
 | 
			
		||||
	for name in pairs(minetest.registered_nodes) do
 | 
			
		||||
		if name ~= "air" and name ~= "ignore" then
 | 
			
		||||
			if minetest.registered_nodes[name].walkable then
 | 
			
		||||
				table.insert(better_fauna.walkable_nodes, name)
 | 
			
		||||
				table.insert(animalia.walkable_nodes, name)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
better_fauna.frame_blend = 0
 | 
			
		||||
animalia.grassland_biomes = {}
 | 
			
		||||
 | 
			
		||||
animalia.temperate_biomes = {}
 | 
			
		||||
 | 
			
		||||
animalia.boreal_biomes = {}
 | 
			
		||||
 | 
			
		||||
animalia.tropical_biomes = {}
 | 
			
		||||
 | 
			
		||||
minetest.register_on_mods_loaded(function()
 | 
			
		||||
	for name in pairs(minetest.registered_biomes) do
 | 
			
		||||
        local biome = minetest.registered_biomes[name]
 | 
			
		||||
        if name:find("forest") then
 | 
			
		||||
			local turf = biome.node_top
 | 
			
		||||
			local heat = biome.heat_point or 0
 | 
			
		||||
			local humidity = biome.humidity_point or 50
 | 
			
		||||
			if turf then
 | 
			
		||||
				if turf:find("dirt") then
 | 
			
		||||
					if heat >= 40
 | 
			
		||||
					and humidity >= 60 then
 | 
			
		||||
						table.insert(animalia.tropical_biomes, name)
 | 
			
		||||
					else
 | 
			
		||||
						table.insert(animalia.boreal_biomes, name)
 | 
			
		||||
					end
 | 
			
		||||
				elseif turf:find("grass") then
 | 
			
		||||
					if heat >= 40 then
 | 
			
		||||
						table.insert(animalia.boreal_biomes, name)
 | 
			
		||||
					else
 | 
			
		||||
						table.insert(animalia.temperate_biomes, name)
 | 
			
		||||
					end
 | 
			
		||||
				elseif turf:find("litter") then
 | 
			
		||||
					if heat >= 40
 | 
			
		||||
					and humidity >= 60 then
 | 
			
		||||
						table.insert(animalia.tropical_biomes, name)
 | 
			
		||||
					else
 | 
			
		||||
						table.insert(animalia.temperate_biomes, name)
 | 
			
		||||
					end
 | 
			
		||||
				elseif turf:find("snow") then
 | 
			
		||||
					table.insert(animalia.temperate_biomes, name)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			local turf = biome.node_top
 | 
			
		||||
			local heat = biome.heat_point or 0
 | 
			
		||||
			--local humidity = biome.humidity_point or 50
 | 
			
		||||
			if turf then
 | 
			
		||||
				if turf:find("grass")
 | 
			
		||||
				or (turf:find("dirt")
 | 
			
		||||
				and heat < 60) then
 | 
			
		||||
					table.insert(animalia.grassland_biomes, name)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
animalia.frame_blend = 0
 | 
			
		||||
 | 
			
		||||
if minetest.has_feature("object_step_has_moveresult") then
 | 
			
		||||
	better_fauna.frame_blend = 0.3
 | 
			
		||||
	animalia.frame_blend = 0.3
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local path = minetest.get_modpath("better_fauna")
 | 
			
		||||
function animalia.register_mob(name, def)
 | 
			
		||||
	minetest.register_entity("animalia:".. name, {
 | 
			
		||||
		physical = true,
 | 
			
		||||
		collide_with_objects = true,
 | 
			
		||||
		visual = "mesh",
 | 
			
		||||
		makes_footstep_sound = true,
 | 
			
		||||
		static_save = true,
 | 
			
		||||
		timeout = 0,
 | 
			
		||||
		-- Stats
 | 
			
		||||
		max_hp = def.health or 20,
 | 
			
		||||
		armor_groups = {fleshy = def.fleshy},
 | 
			
		||||
		view_range = def.view_range or 32,
 | 
			
		||||
		lung_capacity = def.lung_capacity or 10,
 | 
			
		||||
		-- Visual
 | 
			
		||||
		collisionbox = def.collisionbox,
 | 
			
		||||
		visual_size = def.visual_size,
 | 
			
		||||
		mesh = def.mesh,
 | 
			
		||||
		textures = def.textures or nil,
 | 
			
		||||
		scale_stage1 = def.scale_stage1 or 0.75,
 | 
			
		||||
		scale_stage2 = def.scale_stage2 or 0.85,
 | 
			
		||||
		scale_stage3 = def.scale_stage3 or 0.95,
 | 
			
		||||
		female_textures = def.female_textures or nil,
 | 
			
		||||
		male_textures = def.male_textures or nil,
 | 
			
		||||
		child_textures = def.child_textures or nil,
 | 
			
		||||
		animation = def.animations,
 | 
			
		||||
		-- Physics
 | 
			
		||||
		ignore_liquidflag = false,
 | 
			
		||||
		push_on_collide = true,
 | 
			
		||||
		buoyancy = def.buoyancy or 0.25,
 | 
			
		||||
		max_speed = def.speed,
 | 
			
		||||
		jump_height = def.jump_height or 1.1,
 | 
			
		||||
		stepheight = def.stepheight or 0,
 | 
			
		||||
		max_fall = def.max_fall or 2,
 | 
			
		||||
		-- Attributes
 | 
			
		||||
		sounds = def.sounds,
 | 
			
		||||
		obstacle_avoidance_range = def.obstacle_avoidance_range or nil,
 | 
			
		||||
		surface_avoidance_range = def.surface_avoidance_range or nil,
 | 
			
		||||
		floor_avoidance_range = def.floor_avoidance_range or nil,
 | 
			
		||||
		fall_damage = def.fall_damage or true,
 | 
			
		||||
		igniter_damage = def.igniter_damage or 2,
 | 
			
		||||
		reach = def.reach or 2,
 | 
			
		||||
		damage = def.damage or 2,
 | 
			
		||||
		knockback = def.knockback or 4,
 | 
			
		||||
		punch_cooldown = def.punch_cooldown or 1,
 | 
			
		||||
		core_growth = def.growth or true,
 | 
			
		||||
		catch_with_net = def.catch_with_net or true,
 | 
			
		||||
		driver_scale = def.driver_scale or nil,
 | 
			
		||||
		player_rotation = def.player_rotation or nil,
 | 
			
		||||
		driver_attach_at = def.driver_attach_at or nil,
 | 
			
		||||
		driver_attach_bone = def.driver_attach_bone or nil,
 | 
			
		||||
		driver_eye_offset = def.driver_eye_offset or nil,
 | 
			
		||||
		-- Behavior
 | 
			
		||||
		defend_owner = def.defend_owner,
 | 
			
		||||
		follow = def.follow,
 | 
			
		||||
		consumable_nodes = def.consumable_nodes or nil,
 | 
			
		||||
		drops = def.drops,
 | 
			
		||||
		-- Functions
 | 
			
		||||
		head_data = def.head_data or nil,
 | 
			
		||||
		register_targets = def.register_targets or nil,
 | 
			
		||||
		physics = def.physics or nil,
 | 
			
		||||
		logic = def.logic,
 | 
			
		||||
		get_staticdata = mobkit.statfunc,
 | 
			
		||||
		on_step = def.on_step,
 | 
			
		||||
		on_activate = def.on_activate,
 | 
			
		||||
		on_rightclick = def.on_rightclick,
 | 
			
		||||
		on_punch = def.on_punch,
 | 
			
		||||
	})
 | 
			
		||||
	table.insert(animalia.mobs, "animalia:" .. name)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local path = minetest.get_modpath("animalia")
 | 
			
		||||
 | 
			
		||||
dofile(path.."/api/api.lua")
 | 
			
		||||
dofile(path.."/craftitems.lua")
 | 
			
		||||
dofile(path.."/mobs/cat.lua")
 | 
			
		||||
dofile(path.."/mobs/chicken.lua")
 | 
			
		||||
dofile(path.."/mobs/cow.lua")
 | 
			
		||||
dofile(path.."/mobs/horse.lua")
 | 
			
		||||
dofile(path.."/mobs/pig.lua")
 | 
			
		||||
dofile(path.."/mobs/sheep.lua")
 | 
			
		||||
dofile(path.."/mobs/turkey.lua")
 | 
			
		||||
dofile(path.."/mobs/wolf.lua")
 | 
			
		||||
dofile(path.."/api/legacy_convert.lua")
 | 
			
		||||
 | 
			
		||||
animalia.chunks_since_last_spawn = 0
 | 
			
		||||
 | 
			
		||||
local chunk_spawn_add_int = tonumber(minetest.settings:get("chunk_spawn_add_int")) or 32
 | 
			
		||||
 | 
			
		||||
animalia.spawn_queue = {}
 | 
			
		||||
 | 
			
		||||
minetest.register_on_generated(function(minp, maxp)
 | 
			
		||||
	animalia.chunks_since_last_spawn = animalia.chunks_since_last_spawn + 1
 | 
			
		||||
	local heightmap = minetest.get_mapgen_object("heightmap")
 | 
			
		||||
	if not heightmap then return end
 | 
			
		||||
	local pos = {
 | 
			
		||||
		x = minp.x + math.floor((maxp.x - minp.x) / 2),
 | 
			
		||||
		y = minp.y,
 | 
			
		||||
		z = minp.z + math.floor((maxp.z - minp.z) / 2)
 | 
			
		||||
	}
 | 
			
		||||
	local hm_i = (pos.x - minp.x + 1) + (((pos.z - minp.z)) * 80)
 | 
			
		||||
	pos.y = heightmap[hm_i]
 | 
			
		||||
	if animalia.chunks_since_last_spawn > chunk_spawn_add_int
 | 
			
		||||
	and pos.y > 0 then
 | 
			
		||||
		local heightmap = minetest.get_mapgen_object("heightmap")
 | 
			
		||||
		if not heightmap then return end
 | 
			
		||||
		local center = {
 | 
			
		||||
			x = math.floor(minp.x + ((maxp.x - minp.x) * 0.5) + 0.5),
 | 
			
		||||
			y = minp.y,
 | 
			
		||||
			z = math.floor(minp.z + ((maxp.z - minp.z) * 0.5) + 0.5),
 | 
			
		||||
		}
 | 
			
		||||
		local light = minetest.get_natural_light(center)
 | 
			
		||||
		while center.y < maxp.y
 | 
			
		||||
		and light < 10 do
 | 
			
		||||
			center.y = center.y + 1
 | 
			
		||||
			light = minetest.get_natural_light(center)
 | 
			
		||||
		end
 | 
			
		||||
		table.insert(animalia.spawn_queue, {pos = center, mob = animalia.mobs[math.random(#animalia.mobs)]})
 | 
			
		||||
		animalia.chunks_since_last_spawn = 0
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
local chunk_spawn_queue_int  = tonumber(minetest.settings:get("chunk_spawn_queue_int")) or 10
 | 
			
		||||
 | 
			
		||||
local function spawn_queued()
 | 
			
		||||
	local queue = animalia.spawn_queue
 | 
			
		||||
	if #queue > 0 then
 | 
			
		||||
		for i = #queue, 1, -1 do
 | 
			
		||||
			local def = mob_core.registered_spawns[queue[i].mob].def
 | 
			
		||||
			mob_core.spawn_at_pos(
 | 
			
		||||
				queue[i].pos,
 | 
			
		||||
				def.name,
 | 
			
		||||
				def.nodes or nil,
 | 
			
		||||
				def.group or 1,
 | 
			
		||||
				def.optional or nil
 | 
			
		||||
			)
 | 
			
		||||
			table.remove(animalia.spawn_queue, i)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	minetest.after(chunk_spawn_queue_int, spawn_queued)
 | 
			
		||||
end
 | 
			
		||||
minetest.after(chunk_spawn_queue_int, spawn_queued)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.log("action", "[MOD] Better Fauna [0.1] loaded")
 | 
			
		||||
minetest.log("action", "[MOD] Animalia [0.2] loaded")
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										329
									
								
								mobs/cat.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										329
									
								
								mobs/cat.lua
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,329 @@
 | 
			
		||||
---------
 | 
			
		||||
-- Cat --
 | 
			
		||||
---------
 | 
			
		||||
 | 
			
		||||
local clamp_bone_rot = animalia.clamp_bone_rot
 | 
			
		||||
 | 
			
		||||
local interp = animalia.interp
 | 
			
		||||
 | 
			
		||||
local follow = {
 | 
			
		||||
	"animalia:poultry_raw"
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
if minetest.registered_items["ethereal:fish_raw"] then
 | 
			
		||||
	follow = {
 | 
			
		||||
		"ethereal:fish_raw",
 | 
			
		||||
		"animalia:poultry_raw"
 | 
			
		||||
	}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function cat_logic(self)
 | 
			
		||||
	
 | 
			
		||||
	if self.hp <= 0 then	
 | 
			
		||||
		mob_core.on_die(self)
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if self._anim == "run" then
 | 
			
		||||
		local pos = self.object:get_pos()
 | 
			
		||||
		minetest.add_particlespawner({
 | 
			
		||||
			amount = 1,
 | 
			
		||||
			time = 0.25,
 | 
			
		||||
			minpos = pos,
 | 
			
		||||
			maxpos = pos,
 | 
			
		||||
			minvel = vector.new(-1, 1, -1),
 | 
			
		||||
			maxvel = vector.new(1, 2, 1),
 | 
			
		||||
			minacc = vector.new(0, -9.81, 0),
 | 
			
		||||
			maxacc = vector.new(0, -9.81, 0),
 | 
			
		||||
			minsize = 0.25,
 | 
			
		||||
			maxsize = 0.5,
 | 
			
		||||
			collisiondetection = true,
 | 
			
		||||
			texture = "default_dirt.png",
 | 
			
		||||
		})
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	animalia.head_tracking(self, 0.25, 0.25)
 | 
			
		||||
 | 
			
		||||
	if mobkit.timer(self, 1) then
 | 
			
		||||
 | 
			
		||||
		local prty = mobkit.get_queue_priority(self)
 | 
			
		||||
		local player = mobkit.get_nearby_player(self)
 | 
			
		||||
		local trust = 0
 | 
			
		||||
 | 
			
		||||
		mob_core.random_sound(self, 30)
 | 
			
		||||
		mob_core.growth(self)
 | 
			
		||||
 | 
			
		||||
		if player then
 | 
			
		||||
			if not self.trust[player:get_player_name()] then
 | 
			
		||||
				self.trust[player:get_player_name()] = 0
 | 
			
		||||
				mobkit.remember(self, "trust", self.trust)
 | 
			
		||||
			else
 | 
			
		||||
				trust = self.trust[player:get_player_name()]
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if self.trust_cooldown > 0 then
 | 
			
		||||
			self.trust_cooldown = mobkit.remember(self, "trust_cooldown", self.trust_cooldown - 1)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if self.interact_sound_cooldown > 0 then
 | 
			
		||||
			self.interact_sound_cooldown = self.interact_sound_cooldown - 1
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if self.owner
 | 
			
		||||
		and self.trust[self.owner] > 7 then
 | 
			
		||||
			if prty < 22
 | 
			
		||||
			and self.order == "sit" then
 | 
			
		||||
				if not mobkit.is_queue_empty_high(self) then
 | 
			
		||||
					mobkit.clear_queue_high(self)
 | 
			
		||||
				end
 | 
			
		||||
				mobkit.animate(self, "sit")
 | 
			
		||||
				return
 | 
			
		||||
			end
 | 
			
		||||
	
 | 
			
		||||
			if prty < 21
 | 
			
		||||
			and self.owner_target then
 | 
			
		||||
				if not mob_core.shared_owner(self, self.owner_target) then
 | 
			
		||||
					animalia.hq_attack(self, 21, self.owner_target)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
	
 | 
			
		||||
			if prty < 20
 | 
			
		||||
			and self.order == "follow"
 | 
			
		||||
			and minetest.get_player_by_name(self.owner) then
 | 
			
		||||
				local owner = minetest.get_player_by_name(self.owner)
 | 
			
		||||
				animalia.hq_follow_player(self, 20, owner, true)
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			if prty < 4
 | 
			
		||||
			and self.breeding then
 | 
			
		||||
				animalia.hq_breed(self, 3)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 5
 | 
			
		||||
		and self.isinliquid then
 | 
			
		||||
			animalia.hq_go_to_land(self, 5)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 3
 | 
			
		||||
		and player then
 | 
			
		||||
			if player:get_velocity()
 | 
			
		||||
			and vector.length(player:get_velocity()) < 2 then
 | 
			
		||||
				if mob_core.follow_holding(self, player)
 | 
			
		||||
				and trust >= 4 then
 | 
			
		||||
					animalia.hq_follow_player(self, 3, player)
 | 
			
		||||
				end
 | 
			
		||||
			elseif player:get_wielded_item():get_name() == "animalia:cat_toy" then
 | 
			
		||||
				animalia.hq_follow_player(self, 3, player, true)
 | 
			
		||||
				return
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		
 | 
			
		||||
		if player
 | 
			
		||||
		and prty == 3
 | 
			
		||||
		and not mob_core.follow_holding(self, player)
 | 
			
		||||
		and player:get_wielded_item():get_name() ~= "animalia:cat_toy" then
 | 
			
		||||
			mobkit.clear_queue_high(self)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 2
 | 
			
		||||
		and player
 | 
			
		||||
		and trust > 4 then
 | 
			
		||||
			local r = math.random(48)
 | 
			
		||||
			if r < 2 then
 | 
			
		||||
				animalia.hq_walk_in_front_of_player(self, 2, player)
 | 
			
		||||
			elseif r < 3 then
 | 
			
		||||
				animalia.hq_find_and_break_glass(self, 2)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if mobkit.is_queue_empty_high(self) then
 | 
			
		||||
			animalia.hq_wander_ranged(self, 0)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
animalia.register_mob("cat", {
 | 
			
		||||
    -- Stats
 | 
			
		||||
    health = 10,
 | 
			
		||||
    fleshy = 100,
 | 
			
		||||
    view_range = 32,
 | 
			
		||||
    lung_capacity = 10,
 | 
			
		||||
    -- Visual
 | 
			
		||||
	collisionbox = {-0.2, 0, -0.2, 0.2, 0.4, 0.2},
 | 
			
		||||
	visual_size = {x = 6, y = 6},
 | 
			
		||||
	scale_stage1 = 0.5,
 | 
			
		||||
    scale_stage2 = 0.65,
 | 
			
		||||
    scale_stage3 = 0.80,
 | 
			
		||||
	mesh = "animalia_cat.b3d",
 | 
			
		||||
	textures = {
 | 
			
		||||
		"animalia_cat_1.png",
 | 
			
		||||
		"animalia_cat_2.png",
 | 
			
		||||
		"animalia_cat_3.png",
 | 
			
		||||
		"animalia_cat_4.png"
 | 
			
		||||
	},
 | 
			
		||||
	animations = {
 | 
			
		||||
		stand = {range = {x = 1, y = 39}, speed = 10, frame_blend = 0.3, loop = true},
 | 
			
		||||
		walk = {range = {x = 50, y = 90}, speed = 45, frame_blend = 0.3, loop = true},
 | 
			
		||||
		run = {range = {x = 100, y = 130}, speed = 50, frame_blend = 0.3, loop = true},
 | 
			
		||||
		sit = {range = {x = 140, y = 180}, speed = 10, frame_blend = 0.3, loop = true},
 | 
			
		||||
		smack = {range = {x = 190, y = 210}, speed = 40, frame_blend = 0.1, loop = true},
 | 
			
		||||
	},
 | 
			
		||||
    -- Physics
 | 
			
		||||
    speed = 8,
 | 
			
		||||
    max_fall = 4,
 | 
			
		||||
    -- Attributes
 | 
			
		||||
    sounds = {
 | 
			
		||||
        alter_child_pitch = true,
 | 
			
		||||
        random = {
 | 
			
		||||
            name = "animalia_cat_idle",
 | 
			
		||||
            gain = 0.25,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        },
 | 
			
		||||
		purr = {
 | 
			
		||||
            name = "animalia_cat_purr",
 | 
			
		||||
            gain = 0.6,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        },
 | 
			
		||||
        hurt = {
 | 
			
		||||
            name = "animalia_cat_hurt",
 | 
			
		||||
            gain = 0.25,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        },
 | 
			
		||||
        death = {
 | 
			
		||||
            name = "animalia_cat_hurt",
 | 
			
		||||
            gain = 0.25,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        }
 | 
			
		||||
	},
 | 
			
		||||
	reach = 2,
 | 
			
		||||
    damage = 3,
 | 
			
		||||
    knockback = 2,
 | 
			
		||||
    punch_cooldown = 1,
 | 
			
		||||
    -- Behavior
 | 
			
		||||
    defend_owner = true,
 | 
			
		||||
	follow = follow,
 | 
			
		||||
    -- Functions
 | 
			
		||||
	head_data = {
 | 
			
		||||
		offset = {x = 0, y = 0.17, z = 0},
 | 
			
		||||
		pitch_correction = -20,
 | 
			
		||||
		pivot_h = 0.35,
 | 
			
		||||
		pivot_v = 0.2
 | 
			
		||||
	},
 | 
			
		||||
    logic = cat_logic,
 | 
			
		||||
    get_staticdata = mobkit.statfunc,
 | 
			
		||||
	on_step = animalia.on_step,
 | 
			
		||||
	on_activate = function(self, staticdata, dtime_s)
 | 
			
		||||
		animalia.on_activate(self, staticdata, dtime_s)
 | 
			
		||||
		self.trust = mobkit.recall(self, "trust") or {}
 | 
			
		||||
		self.trust_cooldown = mobkit.recall(self, "trust_cooldown") or 0
 | 
			
		||||
		self.interact_sound_cooldown = 0
 | 
			
		||||
	end,
 | 
			
		||||
	on_rightclick = function(self, clicker)
 | 
			
		||||
		local item = clicker:get_wielded_item():get_name()
 | 
			
		||||
		if item == "animalia:net" then return end
 | 
			
		||||
		if not self.trust[clicker:get_player_name()] then
 | 
			
		||||
			self.trust[clicker:get_player_name()] = 0
 | 
			
		||||
			mobkit.remember(self, "trust", self.trust)
 | 
			
		||||
		end
 | 
			
		||||
		local trust = self.trust[clicker:get_player_name()]
 | 
			
		||||
		local pos = self.object:get_pos()
 | 
			
		||||
		local prt_pos = vector.new(pos.x, pos.y + 0.5, pos.z)
 | 
			
		||||
		local minppos = vector.add(prt_pos, 1)
 | 
			
		||||
		local maxppos = vector.subtract(prt_pos, 1)
 | 
			
		||||
		if animalia.feed_tame(self, clicker, math.random(3, 5), trust >= 10, trust >= 10) then
 | 
			
		||||
			if self.trust_cooldown <= 0
 | 
			
		||||
			and trust < 10 then
 | 
			
		||||
				self.trust[clicker:get_player_name()] = trust + 1
 | 
			
		||||
				self.trust_cooldown = mobkit.remember(self, "trust_cooldown", 60)
 | 
			
		||||
				mobkit.remember(self, "trust", self.trust)
 | 
			
		||||
				animalia.particle_spawner(prt_pos, "mob_core_green_particle.png", "float", minppos, maxppos)
 | 
			
		||||
			end
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		mob_core.protect(self, clicker, true)
 | 
			
		||||
		mob_core.nametag(self, clicker, true)
 | 
			
		||||
		if mobkit.get_queue_priority(self) == 3
 | 
			
		||||
		and clicker:get_wielded_item():get_name() == "animalia:cat_toy" then
 | 
			
		||||
			if trust < 10 then
 | 
			
		||||
				self.trust[clicker:get_player_name()] = trust + 1
 | 
			
		||||
				mobkit.remember(self, "trust", self.trust)
 | 
			
		||||
				animalia.particle_spawner(prt_pos, "mob_core_green_particle.png", "float", minppos, maxppos)
 | 
			
		||||
				if self.interact_sound_cooldown <= 0 then
 | 
			
		||||
					self.sounds["purr"].gain = 1
 | 
			
		||||
					self.interact_sound_cooldown = 3
 | 
			
		||||
					mobkit.make_sound(self, "purr")
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not self.owner
 | 
			
		||||
		or clicker:get_player_name() ~= self.owner then
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		if clicker:get_player_control().sneak then
 | 
			
		||||
			if self.interact_sound_cooldown <= 0 then
 | 
			
		||||
				self.sounds["purr"].gain = 0.15 * self.trust[self.owner]
 | 
			
		||||
				self.interact_sound_cooldown = 3
 | 
			
		||||
				mobkit.make_sound(self, "purr")
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		if trust <= 7 then
 | 
			
		||||
			if self.interact_sound_cooldown <= 0 then
 | 
			
		||||
				self.interact_sound_cooldown = 3
 | 
			
		||||
				mobkit.make_sound(self, "random")
 | 
			
		||||
			end
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		if self.order == "wander" then
 | 
			
		||||
			self.order = "follow"
 | 
			
		||||
		elseif self.order == "follow" then
 | 
			
		||||
			self.order = "sit"
 | 
			
		||||
		else
 | 
			
		||||
			self.order = "wander"
 | 
			
		||||
		end
 | 
			
		||||
		mobkit.remember(self, "order", self.order)
 | 
			
		||||
	end,
 | 
			
		||||
	on_punch = function(self, puncher, _, tool_capabilities, dir)
 | 
			
		||||
		mob_core.on_punch_basic(self, puncher, tool_capabilities, dir)
 | 
			
		||||
		animalia.hq_sporadic_flee(self, 10)
 | 
			
		||||
		if not self.trust[puncher:get_player_name()] then
 | 
			
		||||
			self.trust[puncher:get_player_name()] = 0
 | 
			
		||||
		else
 | 
			
		||||
			local trust = self.trust[puncher:get_player_name()]
 | 
			
		||||
			self.trust[puncher:get_player_name()] = trust - 1
 | 
			
		||||
		end
 | 
			
		||||
		local pos = self.object:get_pos()
 | 
			
		||||
		local prt_pos = vector.new(pos.x, pos.y + 0.5, pos.z)
 | 
			
		||||
		local minppos = vector.add(prt_pos, 1)
 | 
			
		||||
		local maxppos = vector.subtract(prt_pos, 1)
 | 
			
		||||
		animalia.particle_spawner(prt_pos, "mob_core_red_particle.png", "float", minppos, maxppos)
 | 
			
		||||
		mobkit.remember(self, "trust", self.trust)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
mob_core.register_spawn_egg("animalia:cat", "db9764" ,"cf8d5a")
 | 
			
		||||
 | 
			
		||||
local house_nodes = {}
 | 
			
		||||
 | 
			
		||||
minetest.register_on_mods_loaded(function()
 | 
			
		||||
	for name in pairs(minetest.registered_nodes) do
 | 
			
		||||
        if minetest.get_item_group(name, "stairs") > 0
 | 
			
		||||
		or minetest.get_item_group(name, "wood") > 0 then
 | 
			
		||||
			table.insert(house_nodes, name)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
mob_core.register_spawn({
 | 
			
		||||
	name = "animalia:cat",
 | 
			
		||||
	nodes = house_nodes,
 | 
			
		||||
	min_light = 0,
 | 
			
		||||
	max_light = 15,
 | 
			
		||||
	min_height = -31000,
 | 
			
		||||
	max_height = 31000,
 | 
			
		||||
	min_rad = 24,
 | 
			
		||||
	max_rad = 256,
 | 
			
		||||
	group = 0,
 | 
			
		||||
}, animalia.spawn_interval, 1)
 | 
			
		||||
							
								
								
									
										238
									
								
								mobs/chicken.lua
									
									
									
									
									
								
							
							
						
						
									
										238
									
								
								mobs/chicken.lua
									
									
									
									
									
								
							@ -2,134 +2,167 @@
 | 
			
		||||
-- Chicken --
 | 
			
		||||
-------------
 | 
			
		||||
 | 
			
		||||
local blend = better_fauna.frame_blend
 | 
			
		||||
local clamp_bone_rot = animalia.clamp_bone_rot
 | 
			
		||||
 | 
			
		||||
local interp = animalia.interp
 | 
			
		||||
 | 
			
		||||
local random = math.random
 | 
			
		||||
 | 
			
		||||
local function chicken_logic(self)
 | 
			
		||||
 | 
			
		||||
	if self.hp <= 0 then
 | 
			
		||||
		mob_core.on_die(self)
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local prty = mobkit.get_queue_priority(self)
 | 
			
		||||
	local player = mobkit.get_nearby_player(self)
 | 
			
		||||
 | 
			
		||||
	if mobkit.timer(self,1) then
 | 
			
		||||
	if self.status ~= "following" then
 | 
			
		||||
		if self.attention_span > 1 then
 | 
			
		||||
			self.attention_span = self.attention_span - self.dtime
 | 
			
		||||
			mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
		end
 | 
			
		||||
	else
 | 
			
		||||
		self.attention_span = self.attention_span + self.dtime
 | 
			
		||||
		mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
		mob_core.vitals(self)
 | 
			
		||||
		mob_core.random_drop(self, 10, 1800, "better_fauna:chicken_egg")
 | 
			
		||||
		mob_core.random_sound(self, 8)
 | 
			
		||||
	if self.fall_start
 | 
			
		||||
	and self.fall_start - mobkit.get_stand_pos(self).y > 2 then
 | 
			
		||||
		mobkit.animate(self, "flap")
 | 
			
		||||
		self.object:set_acceleration({x = 0, y = -3.1, z = 0})
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	animalia.head_tracking(self, 0.45, 0.25)
 | 
			
		||||
 | 
			
		||||
	if mobkit.timer(self, 4) then
 | 
			
		||||
 | 
			
		||||
		local prty = mobkit.get_queue_priority(self)
 | 
			
		||||
		local player = mobkit.get_nearby_player(self)
 | 
			
		||||
 | 
			
		||||
		mob_core.random_sound(self, 14)
 | 
			
		||||
		mob_core.random_drop(self, 10, 1800, "animalia:chicken_egg")
 | 
			
		||||
 | 
			
		||||
		if prty < 4
 | 
			
		||||
		and self.isinliquid then
 | 
			
		||||
			animalia.hq_go_to_land(self, 4)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 3
 | 
			
		||||
        and self.breeding then
 | 
			
		||||
            better_fauna.hq_fowl_breed(self, 3)
 | 
			
		||||
		end
 | 
			
		||||
		
 | 
			
		||||
        if prty < 2
 | 
			
		||||
        and player then
 | 
			
		||||
            if self.attention_span < 5 then
 | 
			
		||||
                if mob_core.follow_holding(self, player) then
 | 
			
		||||
                    better_fauna.hq_follow_player(self, 2, player)
 | 
			
		||||
                    self.attention_span = self.attention_span + 1
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
            animalia.hq_fowl_breed(self, 3)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty == 2
 | 
			
		||||
		and not self.lasso_player
 | 
			
		||||
		and (not player
 | 
			
		||||
		or not mob_core.follow_holding(self, player)) then
 | 
			
		||||
			mobkit.clear_queue_high(self)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
        if prty < 2 then
 | 
			
		||||
			if self.caught_with_lasso
 | 
			
		||||
			and self.lasso_player then
 | 
			
		||||
				animalia.hq_follow_player(self, 2, self.lasso_player, true)
 | 
			
		||||
			elseif player then
 | 
			
		||||
				if self.attention_span < 5 then
 | 
			
		||||
					if mob_core.follow_holding(self, player) then
 | 
			
		||||
						animalia.hq_follow_player(self, 2, player)
 | 
			
		||||
						self.attention_span = self.attention_span + 1
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
		if mobkit.is_queue_empty_high(self) then
 | 
			
		||||
			mob_core.hq_roam(self, 0)
 | 
			
		||||
			animalia.hq_wander_group(self, 0, 8)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_entity("better_fauna:chicken",{
 | 
			
		||||
	max_hp = 10,
 | 
			
		||||
	view_range = 16,
 | 
			
		||||
	armor_groups = {fleshy = 100},
 | 
			
		||||
	physical = true,
 | 
			
		||||
	collide_with_objects = true,
 | 
			
		||||
animalia.register_mob("chicken", {
 | 
			
		||||
	-- Stats
 | 
			
		||||
	health = 10,
 | 
			
		||||
	fleshy = 100,
 | 
			
		||||
	view_range = 8,
 | 
			
		||||
	lung_capacity = 10,
 | 
			
		||||
	-- Visual
 | 
			
		||||
	collisionbox = {-0.2, -0.15, -0.2, 0.2, 0.3, 0.2},
 | 
			
		||||
	visual_size = {x = 6, y = 6},
 | 
			
		||||
	scale_stage1 = 0.25,
 | 
			
		||||
    scale_stage2 = 0.5,
 | 
			
		||||
    scale_stage3 = 0.75,
 | 
			
		||||
	visual = "mesh",
 | 
			
		||||
	mesh = "better_fauna_chicken.b3d",
 | 
			
		||||
	mesh = "animalia_chicken.b3d",
 | 
			
		||||
	female_textures = {
 | 
			
		||||
		"better_fauna_chicken_1.png",
 | 
			
		||||
		"better_fauna_chicken_2.png",
 | 
			
		||||
		"better_fauna_chicken_3.png"
 | 
			
		||||
		"animalia_chicken_1.png",
 | 
			
		||||
		"animalia_chicken_2.png",
 | 
			
		||||
		"animalia_chicken_3.png"
 | 
			
		||||
	},
 | 
			
		||||
	male_textures = {
 | 
			
		||||
		"better_fauna_rooster_1.png",
 | 
			
		||||
		"better_fauna_rooster_2.png",
 | 
			
		||||
		"better_fauna_rooster_3.png"
 | 
			
		||||
		"animalia_rooster_1.png",
 | 
			
		||||
		"animalia_rooster_2.png",
 | 
			
		||||
		"animalia_rooster_3.png"
 | 
			
		||||
	},
 | 
			
		||||
	child_textures = {"better_fauna_chick.png"},
 | 
			
		||||
    animation = {
 | 
			
		||||
		stand = {range = {x = 0, y = 0}, speed = 1, frame_blend = blend, loop = true},
 | 
			
		||||
		walk = {range = {x = 10, y = 30}, speed = 30, frame_blend = blend, loop = true},
 | 
			
		||||
		run = {range = {x = 10, y = 30}, speed = 45, frame_blend = blend, loop = true},
 | 
			
		||||
        fall = {range = {x = 40, y = 60}, speed = 30, frame_blend = blend, loop = true},
 | 
			
		||||
	child_textures = {"animalia_chick.png"},
 | 
			
		||||
    animations = {
 | 
			
		||||
		stand = {range = {x = 0, y = 0}, speed = 1, frame_blend = 0.3, loop = true},
 | 
			
		||||
		walk = {range = {x = 10, y = 30}, speed = 30, frame_blend = 0.3, loop = true},
 | 
			
		||||
		run = {range = {x = 10, y = 30}, speed = 45, frame_blend = 0.3, loop = true},
 | 
			
		||||
        fall = {range = {x = 40, y = 60}, speed = 30, frame_blend = 0.3, loop = true},
 | 
			
		||||
	},
 | 
			
		||||
	-- Physics
 | 
			
		||||
	speed = 5,
 | 
			
		||||
	max_fall = 6,
 | 
			
		||||
	-- Attributes
 | 
			
		||||
    sounds = {
 | 
			
		||||
        alter_child_pitch = true,
 | 
			
		||||
        random = {
 | 
			
		||||
            name = "better_fauna_chicken_idle",
 | 
			
		||||
            gain = 1.0,
 | 
			
		||||
            name = "animalia_chicken_idle",
 | 
			
		||||
            gain = 0.5,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        },
 | 
			
		||||
        hurt = {
 | 
			
		||||
            name = "better_fauna_chicken_hurt",
 | 
			
		||||
            gain = 1.0,
 | 
			
		||||
            name = "animalia_chicken_hurt",
 | 
			
		||||
            gain = 0.5,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        },
 | 
			
		||||
        death = {
 | 
			
		||||
            name = "better_fauna_chicken_death",
 | 
			
		||||
            gain = 1.0,
 | 
			
		||||
            name = "animalia_chicken_death",
 | 
			
		||||
            gain = 0.5,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        }
 | 
			
		||||
    },
 | 
			
		||||
	max_speed = 4,
 | 
			
		||||
	stepheight = 1.1,
 | 
			
		||||
	jump_height = 1.1,
 | 
			
		||||
	buoyancy = 0.25,
 | 
			
		||||
	lung_capacity = 10,
 | 
			
		||||
    timeout = 1200,
 | 
			
		||||
    ignore_liquidflag = false,
 | 
			
		||||
    core_growth = false,
 | 
			
		||||
	push_on_collide = true,
 | 
			
		||||
	catch_with_net = true,
 | 
			
		||||
	fall_damage = false,
 | 
			
		||||
	-- Behavior
 | 
			
		||||
	defend_owner = false,
 | 
			
		||||
	follow = {
 | 
			
		||||
		"farming:seed_cotton",
 | 
			
		||||
		"farming:seed_wheat"
 | 
			
		||||
	},
 | 
			
		||||
	drops = {
 | 
			
		||||
		{name = "better_fauna:feather", chance = 1, min = 1, max = 2},
 | 
			
		||||
		{name = "better_fauna:chicken_raw", chance = 1, min = 1, max = 4}
 | 
			
		||||
		{name = "animalia:feather", chance = 1, min = 1, max = 2},
 | 
			
		||||
		{name = "animalia:chicken_raw", chance = 1, min = 1, max = 4}
 | 
			
		||||
	},
 | 
			
		||||
	-- Functions
 | 
			
		||||
	head_data = {
 | 
			
		||||
		offset = {x = 0, y = 0.15, z = 0},
 | 
			
		||||
		pitch_correction = 55,
 | 
			
		||||
		pivot_h = 0.25,
 | 
			
		||||
		pivot_v = 0.55
 | 
			
		||||
	},
 | 
			
		||||
	on_step = better_fauna.on_step,
 | 
			
		||||
	on_activate = better_fauna.on_activate,
 | 
			
		||||
	get_staticdata = mobkit.statfunc,
 | 
			
		||||
	phsyics = better_fauna.lightweight_physics,
 | 
			
		||||
	logic = chicken_logic,
 | 
			
		||||
	get_staticdata = mobkit.statfunc,
 | 
			
		||||
	on_step = animalia.on_step,
 | 
			
		||||
	on_activate = animalia.on_activate,
 | 
			
		||||
    on_rightclick = function(self, clicker)
 | 
			
		||||
		if better_fauna.feed_tame(self, clicker, 1, false, true) then return end
 | 
			
		||||
		mob_core.protect(self, clicker, false)
 | 
			
		||||
		if animalia.feed_tame(self, clicker, 1, false, true) then return end
 | 
			
		||||
		mob_core.protect(self, clicker, true)
 | 
			
		||||
		mob_core.nametag(self, clicker, true)
 | 
			
		||||
	end,
 | 
			
		||||
	on_punch = function(self, puncher, _, tool_capabilities, dir)
 | 
			
		||||
		mobkit.clear_queue_high(self)
 | 
			
		||||
		mob_core.on_punch_basic(self, puncher, tool_capabilities, dir)
 | 
			
		||||
		better_fauna.hq_sporadic_flee(self, 10, puncher)
 | 
			
		||||
		animalia.hq_sporadic_flee(self, 10)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
mob_core.register_spawn_egg("better_fauna:chicken", "c6c6c6", "d22222")
 | 
			
		||||
mob_core.register_spawn_egg("animalia:chicken", "c6c6c6", "d22222")
 | 
			
		||||
 | 
			
		||||
mob_core.register_spawn({
 | 
			
		||||
	name = "better_fauna:chicken",
 | 
			
		||||
	nodes = {"default:dry_dirt_with_dry_grass", "default:dirt_with_grass"},
 | 
			
		||||
	name = "animalia:chicken",
 | 
			
		||||
	min_light = 0,
 | 
			
		||||
	max_light = 15,
 | 
			
		||||
	min_height = -31000,
 | 
			
		||||
@ -139,41 +172,39 @@ mob_core.register_spawn({
 | 
			
		||||
	group = 6,
 | 
			
		||||
	optional = {
 | 
			
		||||
		biomes = {
 | 
			
		||||
			"grassland",
 | 
			
		||||
			"savanna",
 | 
			
		||||
			"rainforest"
 | 
			
		||||
			unpack(animalia.grassland_biomes),
 | 
			
		||||
			unpack(animalia.tropical_biomes)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}, 16, 6)
 | 
			
		||||
}, animalia.spawn_interval, 4)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("better_fauna:chicken_raw", {
 | 
			
		||||
	description = "Raw Chicken",
 | 
			
		||||
	inventory_image = "better_fauna_chicken_raw.png",
 | 
			
		||||
minetest.register_craftitem("animalia:poultry_raw", {
 | 
			
		||||
	description = "Raw Poultry",
 | 
			
		||||
	inventory_image = "animalia_poultry_raw.png",
 | 
			
		||||
	on_use = minetest.item_eat(1),
 | 
			
		||||
	groups = {flammable = 2},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("better_fauna:chicken_cooked", {
 | 
			
		||||
	description = "Cooked Chicken",
 | 
			
		||||
	inventory_image = "better_fauna_chicken_cooked.png",
 | 
			
		||||
minetest.register_craftitem("animalia:poultry_cooked", {
 | 
			
		||||
	description = "Cooked Poultry",
 | 
			
		||||
	inventory_image = "animalia_poultry_cooked.png",
 | 
			
		||||
	on_use = minetest.item_eat(6),
 | 
			
		||||
	groups = {flammable = 2},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type  =  "cooking",
 | 
			
		||||
	recipe  = "better_fauna:chicken_raw",
 | 
			
		||||
	output = "better_fauna:chicken_cooked",
 | 
			
		||||
	recipe  = "animalia:poultry_raw",
 | 
			
		||||
	output = "animalia:poultry_cooked",
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_entity("better_fauna:chicken_egg_sprite", {
 | 
			
		||||
minetest.register_entity("animalia:chicken_egg_sprite", {
 | 
			
		||||
    hp_max = 1,
 | 
			
		||||
    physical = true,
 | 
			
		||||
    collisionbox = {0, 0, 0, 0, 0, 0},
 | 
			
		||||
    visual = "sprite",
 | 
			
		||||
    visual_size = {x = 0.5, y = 0.5},
 | 
			
		||||
    textures = {"better_fauna_egg.png"},
 | 
			
		||||
    textures = {"animalia_egg.png"},
 | 
			
		||||
    initial_sprite_basepos = {x = 0, y = 0},
 | 
			
		||||
    is_visible = true,
 | 
			
		||||
	on_step = function(self, dtime)
 | 
			
		||||
@ -182,7 +213,7 @@ minetest.register_entity("better_fauna:chicken_egg_sprite", {
 | 
			
		||||
		local cube = minetest.find_nodes_in_area(
 | 
			
		||||
			vector.new(pos.x - 0.5, pos.y - 0.5, pos.z - 0.5),
 | 
			
		||||
			vector.new(pos.x + 0.5, pos.y + 0.5, pos.z + 0.5),
 | 
			
		||||
			better_fauna.walkable_nodes)
 | 
			
		||||
			animalia.walkable_nodes)
 | 
			
		||||
		if #objects >= 2 then
 | 
			
		||||
			if objects[2]:get_armor_groups().fleshy then
 | 
			
		||||
				objects[2]:punch(self.object, 2.0, {full_punch_interval = 0.1, damage_groups = {fleshy = 1}}, nil)
 | 
			
		||||
@ -199,10 +230,10 @@ minetest.register_entity("better_fauna:chicken_egg_sprite", {
 | 
			
		||||
				minacc = vector.new(0, -9.81, 0),
 | 
			
		||||
				maxacc = vector.new(0, -9.81, 0),
 | 
			
		||||
				collisiondetection = true,
 | 
			
		||||
				texture = "better_fauna_egg_fragment.png",
 | 
			
		||||
				texture = "animalia_egg_fragment.png",
 | 
			
		||||
			})
 | 
			
		||||
			if random(1, 3) == 1 then
 | 
			
		||||
				mob_core.spawn_child(pos, "better_fauna:chicken")
 | 
			
		||||
			if random(1, 3) < 2 then
 | 
			
		||||
				mob_core.spawn_child(pos, "animalia:chicken")
 | 
			
		||||
				self.object:remove()
 | 
			
		||||
			else
 | 
			
		||||
				self.object:remove()
 | 
			
		||||
@ -227,7 +258,7 @@ local mobs_shoot_egg = function (item, player, pointed_thing)
 | 
			
		||||
		x = pos.x,
 | 
			
		||||
		y = pos.y +1.5,
 | 
			
		||||
		z = pos.z
 | 
			
		||||
	}, "better_fauna:chicken_egg_sprite")
 | 
			
		||||
	}, "animalia:chicken_egg_sprite")
 | 
			
		||||
 | 
			
		||||
	local ent = obj:get_luaentity()
 | 
			
		||||
	local dir = player:get_look_dir()
 | 
			
		||||
@ -256,9 +287,28 @@ local mobs_shoot_egg = function (item, player, pointed_thing)
 | 
			
		||||
	return item
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("better_fauna:chicken_egg", {
 | 
			
		||||
minetest.register_craftitem("animalia:chicken_egg", {
 | 
			
		||||
	description = "Chicken Egg",
 | 
			
		||||
	inventory_image = "better_fauna_egg.png",
 | 
			
		||||
	inventory_image = "animalia_egg.png",
 | 
			
		||||
	on_use = mobs_shoot_egg,
 | 
			
		||||
	groups = {flammable = 2},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("animalia:chicken_egg_fried", {
 | 
			
		||||
	description = "Fried Chicken Egg",
 | 
			
		||||
	inventory_image = "animalia_egg_fried.png",
 | 
			
		||||
	on_use = minetest.item_eat(4),
 | 
			
		||||
	groups = {flammable = 2},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type  =  "cooking",
 | 
			
		||||
	recipe  = "animalia:chicken_egg",
 | 
			
		||||
	output = "animalia:chicken_egg_fried",
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("animalia:feather", {
 | 
			
		||||
	description = "Feather",
 | 
			
		||||
	inventory_image = "animalia_feather.png",
 | 
			
		||||
	groups = {flammable = 2, feather = 1},
 | 
			
		||||
})
 | 
			
		||||
							
								
								
									
										235
									
								
								mobs/cow.lua
									
									
									
									
									
								
							
							
						
						
									
										235
									
								
								mobs/cow.lua
									
									
									
									
									
								
							@ -2,7 +2,12 @@
 | 
			
		||||
-- Cow --
 | 
			
		||||
---------
 | 
			
		||||
 | 
			
		||||
local blend = better_fauna.frame_blend
 | 
			
		||||
local clamp_bone_rot = animalia.clamp_bone_rot
 | 
			
		||||
 | 
			
		||||
local interp = animalia.interp
 | 
			
		||||
 | 
			
		||||
local random = math.random
 | 
			
		||||
local blend = animalia.frame_blend
 | 
			
		||||
 | 
			
		||||
local function cow_logic(self)
 | 
			
		||||
	
 | 
			
		||||
@ -11,126 +16,161 @@ local function cow_logic(self)
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local pos = mobkit.get_stand_pos(self)
 | 
			
		||||
	local prty = mobkit.get_queue_priority(self)
 | 
			
		||||
	local player = mobkit.get_nearby_player(self)
 | 
			
		||||
	if self.status ~= "following" then
 | 
			
		||||
		if self.attention_span > 1 then
 | 
			
		||||
			self.attention_span = self.attention_span - self.dtime
 | 
			
		||||
			mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
		end
 | 
			
		||||
	else
 | 
			
		||||
		self.attention_span = self.attention_span + self.dtime
 | 
			
		||||
		mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	mob_core.random_sound(self, 16/self.dtime)
 | 
			
		||||
	animalia.head_tracking(self, 0.75, 0.75)
 | 
			
		||||
 | 
			
		||||
	if mobkit.timer(self,1) then 
 | 
			
		||||
	if mobkit.timer(self, 3) then
 | 
			
		||||
 | 
			
		||||
		mob_core.vitals(self)
 | 
			
		||||
		local prty = mobkit.get_queue_priority(self)
 | 
			
		||||
		local player = mobkit.get_nearby_player(self)
 | 
			
		||||
 | 
			
		||||
		mob_core.random_sound(self, 14)
 | 
			
		||||
		mob_core.growth(self)
 | 
			
		||||
 | 
			
		||||
		if math.random(1, 64) == 1 then
 | 
			
		||||
		if random(1, 64) < 2 then
 | 
			
		||||
			self.gotten = mobkit.remember(self, "gotten", false)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if self.status ~= "following" then
 | 
			
		||||
            if self.attention_span > 1 then
 | 
			
		||||
                self.attention_span = self.attention_span - 1
 | 
			
		||||
                mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
            end
 | 
			
		||||
		else
 | 
			
		||||
			self.attention_span = self.attention_span + 1
 | 
			
		||||
			mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
		if prty < 5
 | 
			
		||||
		and self.isinliquid then
 | 
			
		||||
			animalia.hq_go_to_land(self, 5)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 4
 | 
			
		||||
        and self.breeding then
 | 
			
		||||
            better_fauna.hq_breed(self, 4)
 | 
			
		||||
            animalia.hq_breed(self, 4)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 3
 | 
			
		||||
		and self.gotten
 | 
			
		||||
		and math.random(1, 16) == 1 then
 | 
			
		||||
			better_fauna.hq_eat(self, 3)
 | 
			
		||||
		and random(1, 16) < 2 then
 | 
			
		||||
			animalia.hq_eat(self, 3)
 | 
			
		||||
		end
 | 
			
		||||
		
 | 
			
		||||
        if prty < 2
 | 
			
		||||
        and player then
 | 
			
		||||
            if self.attention_span < 5 then
 | 
			
		||||
                if mob_core.follow_holding(self, player) then
 | 
			
		||||
                    better_fauna.hq_follow_player(self, 2, player)
 | 
			
		||||
                    self.attention_span = self.attention_span + 1
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
 | 
			
		||||
		if prty == 2
 | 
			
		||||
		and not self.lasso_player
 | 
			
		||||
		and (not player
 | 
			
		||||
		or not mob_core.follow_holding(self, player)) then
 | 
			
		||||
			mobkit.clear_queue_high(self)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
        if prty < 2 then
 | 
			
		||||
			if self.caught_with_lasso
 | 
			
		||||
			and self.lasso_player then
 | 
			
		||||
				animalia.hq_follow_player(self, 2, self.lasso_player, true)
 | 
			
		||||
			elseif player then
 | 
			
		||||
				if self.attention_span < 5 then
 | 
			
		||||
					if mob_core.follow_holding(self, player) then
 | 
			
		||||
						animalia.hq_follow_player(self, 2, player)
 | 
			
		||||
						self.attention_span = self.attention_span + 1
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
		if mobkit.is_queue_empty_high(self) then
 | 
			
		||||
			mob_core.hq_roam(self, 0)
 | 
			
		||||
			animalia.hq_wander_group(self, 0, 10)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local random = math.random
 | 
			
		||||
 | 
			
		||||
minetest.register_entity("better_fauna:cow",{
 | 
			
		||||
	max_hp = 20,
 | 
			
		||||
	view_range = 16,
 | 
			
		||||
	armor_groups = {fleshy = 100},
 | 
			
		||||
	physical = true,
 | 
			
		||||
	collide_with_objects = true,
 | 
			
		||||
	collisionbox = {-0.45, -0.55, -0.45, 0.45, 0.4, 0.45},
 | 
			
		||||
	visual_size = {x = 13, y = 13},
 | 
			
		||||
	scale_stage1 = 0.5,
 | 
			
		||||
    scale_stage2 = 0.65,
 | 
			
		||||
    scale_stage3 = 0.80,
 | 
			
		||||
	visual = "mesh",
 | 
			
		||||
	mesh = "better_fauna_cow.b3d",
 | 
			
		||||
	textures = {
 | 
			
		||||
		"better_fauna_cow_1.png",
 | 
			
		||||
		"better_fauna_cow_2.png",
 | 
			
		||||
		"better_fauna_cow_3.png",
 | 
			
		||||
		"better_fauna_cow_4.png"
 | 
			
		||||
animalia.register_mob("cow", {
 | 
			
		||||
    -- Stats
 | 
			
		||||
    health = 20,
 | 
			
		||||
    fleshy = 100,
 | 
			
		||||
    view_range = 32,
 | 
			
		||||
    lung_capacity = 10,
 | 
			
		||||
    -- Visual
 | 
			
		||||
	collisionbox = {-0.45, 0, -0.45, 0.45, 0.9, 0.45},
 | 
			
		||||
	visual_size = {x = 10, y = 10},
 | 
			
		||||
	mesh = "animalia_cow.b3d",
 | 
			
		||||
	female_textures = {
 | 
			
		||||
		"animalia_cow_1.png^animalia_cow_udder.png",
 | 
			
		||||
		"animalia_cow_2.png^animalia_cow_udder.png",
 | 
			
		||||
		"animalia_cow_3.png^animalia_cow_udder.png",
 | 
			
		||||
		"animalia_cow_4.png^animalia_cow_udder.png"
 | 
			
		||||
	},
 | 
			
		||||
	animation = {
 | 
			
		||||
		stand = {range = {x = 30, y = 50}, speed = 10, frame_blend = blend, loop = true},
 | 
			
		||||
		walk = {range = {x = 1, y = 20}, speed = 20, frame_blend = blend, loop = true},
 | 
			
		||||
		run = {range = {x = 1, y = 20}, speed = 30, frame_blend = blend, loop = true},
 | 
			
		||||
	male_textures = {
 | 
			
		||||
		"animalia_cow_1.png",
 | 
			
		||||
		"animalia_cow_2.png",
 | 
			
		||||
		"animalia_cow_3.png",
 | 
			
		||||
		"animalia_cow_4.png"
 | 
			
		||||
	},
 | 
			
		||||
	child_textures = {
 | 
			
		||||
		"animalia_cow_1.png",
 | 
			
		||||
		"animalia_cow_2.png",
 | 
			
		||||
		"animalia_cow_3.png",
 | 
			
		||||
		"animalia_cow_4.png"
 | 
			
		||||
	},
 | 
			
		||||
	animations = {
 | 
			
		||||
		stand = {range = {x = 1, y = 60}, speed = 10, frame_blend = 0.3, loop = true},
 | 
			
		||||
		walk = {range = {x = 70, y = 110}, speed = 40, frame_blend = 0.3, loop = true},
 | 
			
		||||
		run = {range = {x = 70, y = 110}, speed = 50, frame_blend = 0.3, loop = true},
 | 
			
		||||
	},
 | 
			
		||||
    -- Physics
 | 
			
		||||
    speed = 4,
 | 
			
		||||
    max_fall = 3,
 | 
			
		||||
    -- Attributes
 | 
			
		||||
    sounds = {
 | 
			
		||||
        alter_child_pitch = true,
 | 
			
		||||
        random = {
 | 
			
		||||
            name = "better_fauna_cow_idle",
 | 
			
		||||
            name = "animalia_cow_idle",
 | 
			
		||||
            gain = 1.0,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        },
 | 
			
		||||
        hurt = {
 | 
			
		||||
            name = "better_fauna_cow_hurt",
 | 
			
		||||
            name = "animalia_cow_hurt",
 | 
			
		||||
            gain = 1.0,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        },
 | 
			
		||||
        death = {
 | 
			
		||||
            name = "better_fauna_cow_death",
 | 
			
		||||
            name = "animalia_cow_death",
 | 
			
		||||
            gain = 1.0,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        }
 | 
			
		||||
    },
 | 
			
		||||
	max_speed = 4,
 | 
			
		||||
	stepheight = 1.1,
 | 
			
		||||
	jump_height = 1.1,
 | 
			
		||||
	buoyancy = 0.25,
 | 
			
		||||
	lung_capacity = 10,
 | 
			
		||||
    timeout = 1200,
 | 
			
		||||
    ignore_liquidflag = false,
 | 
			
		||||
    core_growth = false,
 | 
			
		||||
	push_on_collide = true,
 | 
			
		||||
	catch_with_net = true,
 | 
			
		||||
    -- Behavior
 | 
			
		||||
    defend_owner = false,
 | 
			
		||||
	follow = {
 | 
			
		||||
		"farming:wheat",
 | 
			
		||||
	},
 | 
			
		||||
	drops = {
 | 
			
		||||
		{name = "mobs:leather", chance = 1, min = 1, max = 2},
 | 
			
		||||
		{name = "better_fauna:beef_raw", chance = 1, min = 1, max = 4}
 | 
			
		||||
	consumable_nodes = {
 | 
			
		||||
		{
 | 
			
		||||
			name = "default:dirt_with_grass",
 | 
			
		||||
			replacement = "default:dirt"
 | 
			
		||||
		},
 | 
			
		||||
		{
 | 
			
		||||
			name = "default:dry_dirt_with_dry_grass",
 | 
			
		||||
			replacement = "default:dry_dirt"
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	on_step = better_fauna.on_step,
 | 
			
		||||
	on_activate = better_fauna.on_activate,
 | 
			
		||||
	get_staticdata = mobkit.statfunc,
 | 
			
		||||
	logic = cow_logic,
 | 
			
		||||
	drops = {
 | 
			
		||||
		{name = "animalia:leather", chance = 2, min = 1, max = 2},
 | 
			
		||||
		{name = "animalia:beef_raw", chance = 1, min = 1, max = 4}
 | 
			
		||||
	},
 | 
			
		||||
    -- Functions
 | 
			
		||||
	head_data = {
 | 
			
		||||
		offset = {x = 0, y = 0.5, z = 0},
 | 
			
		||||
		pitch_correction = -45,
 | 
			
		||||
		pivot_h = 0.75,
 | 
			
		||||
		pivot_v = 1
 | 
			
		||||
	},
 | 
			
		||||
    logic = cow_logic,
 | 
			
		||||
    get_staticdata = mobkit.statfunc,
 | 
			
		||||
	on_step = animalia.on_step,
 | 
			
		||||
	on_activate = animalia.on_activate,
 | 
			
		||||
	on_rightclick = function(self, clicker)
 | 
			
		||||
		if better_fauna.feed_tame(self, clicker, 1, false, true) then return end
 | 
			
		||||
		mob_core.protect(self, clicker, false)
 | 
			
		||||
		if animalia.feed_tame(self, clicker, 1, false, true) then return end
 | 
			
		||||
		mob_core.protect(self, clicker, true)
 | 
			
		||||
		mob_core.nametag(self, clicker, true)
 | 
			
		||||
 | 
			
		||||
		local tool = clicker:get_wielded_item()
 | 
			
		||||
@ -152,12 +192,12 @@ minetest.register_entity("better_fauna:cow",{
 | 
			
		||||
			tool:take_item()
 | 
			
		||||
			clicker:set_wielded_item(tool)
 | 
			
		||||
 | 
			
		||||
			if inv:room_for_item("main", {name = "better_fauna:bucket_milk"}) then
 | 
			
		||||
				clicker:get_inventory():add_item("main", "better_fauna:bucket_milk")
 | 
			
		||||
			if inv:room_for_item("main", {name = "animalia:bucket_milk"}) then
 | 
			
		||||
				clicker:get_inventory():add_item("main", "animalia:bucket_milk")
 | 
			
		||||
			else
 | 
			
		||||
				local pos = self.object:get_pos()
 | 
			
		||||
				pos.y = pos.y + 0.5
 | 
			
		||||
				minetest.add_item(pos, {name = "better_fauna:bucket_milk"})
 | 
			
		||||
				minetest.add_item(pos, {name = "animalia:bucket_milk"})
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			self.gotten = mobkit.remember(self, "gotten", true)
 | 
			
		||||
@ -165,58 +205,55 @@ minetest.register_entity("better_fauna:cow",{
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
	on_punch = function(self, puncher, _, tool_capabilities, dir)
 | 
			
		||||
		mobkit.clear_queue_high(self)
 | 
			
		||||
		mob_core.on_punch_basic(self, puncher, tool_capabilities, dir)
 | 
			
		||||
		better_fauna.hq_sporadic_flee(self, 20, puncher)
 | 
			
		||||
		animalia.hq_sporadic_flee(self, 10)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("better_fauna:bucket_milk", {
 | 
			
		||||
minetest.register_craftitem("animalia:leather", {
 | 
			
		||||
    description = "Leather",
 | 
			
		||||
    inventory_image = "animalia_leather.png"
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("animalia:bucket_milk", {
 | 
			
		||||
	description = "Bucket of Milk",
 | 
			
		||||
	inventory_image = "better_fauna_milk_bucket.png",
 | 
			
		||||
	inventory_image = "animalia_milk_bucket.png",
 | 
			
		||||
	stack_max = 1,
 | 
			
		||||
	on_use = minetest.item_eat(8, "bucket:bucket_empty"),
 | 
			
		||||
	groups = {food_milk = 1, flammable = 3},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("better_fauna:beef_raw", {
 | 
			
		||||
minetest.register_craftitem("animalia:beef_raw", {
 | 
			
		||||
	description = "Raw Beef",
 | 
			
		||||
	inventory_image = "better_fauna_beef_raw.png",
 | 
			
		||||
	inventory_image = "animalia_beef_raw.png",
 | 
			
		||||
	on_use = minetest.item_eat(1),
 | 
			
		||||
	groups = {flammable = 2},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("better_fauna:beef_cooked", {
 | 
			
		||||
minetest.register_craftitem("animalia:beef_cooked", {
 | 
			
		||||
	description = "Steak",
 | 
			
		||||
	inventory_image = "better_fauna_beef_cooked.png",
 | 
			
		||||
	inventory_image = "animalia_beef_cooked.png",
 | 
			
		||||
	on_use = minetest.item_eat(8),
 | 
			
		||||
	groups = {flammable = 2},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type  =  "cooking",
 | 
			
		||||
	recipe  = "better_fauna:beef_raw",
 | 
			
		||||
	output = "better_fauna:beef_cooked",
 | 
			
		||||
	recipe  = "animalia:beef_raw",
 | 
			
		||||
	output = "animalia:beef_cooked",
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
mob_core.register_spawn_egg("better_fauna:cow", "cac3a1" ,"464438")
 | 
			
		||||
mob_core.register_spawn_egg("animalia:cow", "cac3a1" ,"464438")
 | 
			
		||||
 | 
			
		||||
mob_core.register_spawn({
 | 
			
		||||
	name = "better_fauna:cow",
 | 
			
		||||
	nodes = {
 | 
			
		||||
		"default:dirt_with_grass",
 | 
			
		||||
		"default:dry_dirt_with_dry_grass"
 | 
			
		||||
	},
 | 
			
		||||
	name = "animalia:cow",
 | 
			
		||||
	min_light = 0,
 | 
			
		||||
	max_light = 15,
 | 
			
		||||
	min_height = -31000,
 | 
			
		||||
	max_height = 31000,
 | 
			
		||||
	group = 3,
 | 
			
		||||
	optional = {
 | 
			
		||||
		biomes = {
 | 
			
		||||
			"grassland",
 | 
			
		||||
			"savanna"
 | 
			
		||||
		}
 | 
			
		||||
		biomes = animalia.grassland_biomes
 | 
			
		||||
	}
 | 
			
		||||
}, 4, 6)
 | 
			
		||||
}, animalia.spawn_interval, 2)
 | 
			
		||||
							
								
								
									
										295
									
								
								mobs/horse.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										295
									
								
								mobs/horse.lua
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,295 @@
 | 
			
		||||
-----------
 | 
			
		||||
-- Horse --
 | 
			
		||||
-----------
 | 
			
		||||
 | 
			
		||||
local random = math.random
 | 
			
		||||
 | 
			
		||||
local function set_pattern(self)
 | 
			
		||||
	local types = {
 | 
			
		||||
		"spots",
 | 
			
		||||
		"patches"
 | 
			
		||||
	}
 | 
			
		||||
    if mobkit.recall(self, "pattern")
 | 
			
		||||
	and not mobkit.recall(self, "pattern"):find("better_fauna") then
 | 
			
		||||
        local pattern = mobkit.recall(self, "pattern")
 | 
			
		||||
        local texture = self.object:get_properties().textures[1]
 | 
			
		||||
        self.object:set_properties({
 | 
			
		||||
            textures = {texture .. "^" .. pattern}
 | 
			
		||||
        })
 | 
			
		||||
    else
 | 
			
		||||
		local type = types[random(#types)]
 | 
			
		||||
        local overlay = "(animalia_horse_".. type ..".png)"
 | 
			
		||||
		if type == "patches" then
 | 
			
		||||
			local colors = {
 | 
			
		||||
				"brown",
 | 
			
		||||
				"white"
 | 
			
		||||
			}
 | 
			
		||||
			if self.texture_no < 1 then
 | 
			
		||||
				table.insert(colors, "black")
 | 
			
		||||
			else
 | 
			
		||||
				table.remove(colors, 1)
 | 
			
		||||
			end
 | 
			
		||||
			overlay = "(animalia_horse_".. colors[random(#colors)] .."_patches.png)"
 | 
			
		||||
		end
 | 
			
		||||
        if random(100) > 50 then
 | 
			
		||||
            overlay = "transparency.png"
 | 
			
		||||
        end
 | 
			
		||||
        local texture = self.object:get_properties().textures[1]
 | 
			
		||||
        self.object:set_properties({
 | 
			
		||||
            textures = {texture .. "^" .. overlay}
 | 
			
		||||
        })
 | 
			
		||||
        mobkit.remember(self, "pattern", overlay)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function horse_logic(self)
 | 
			
		||||
	
 | 
			
		||||
	if self.hp <= 0 then
 | 
			
		||||
		mob_core.on_die(self)
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if self.status ~= "following" then
 | 
			
		||||
		if self.attention_span > 1 then
 | 
			
		||||
			self.attention_span = self.attention_span - self.dtime
 | 
			
		||||
			mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
		end
 | 
			
		||||
	else
 | 
			
		||||
		self.attention_span = self.attention_span + self.dtime
 | 
			
		||||
		mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	animalia.head_tracking(self)
 | 
			
		||||
 | 
			
		||||
	if mobkit.timer(self, 1) then
 | 
			
		||||
 | 
			
		||||
		local prty = mobkit.get_queue_priority(self)
 | 
			
		||||
		local player = mobkit.get_nearby_player(self)
 | 
			
		||||
		local pos = self.object:get_pos()
 | 
			
		||||
 | 
			
		||||
		mob_core.random_sound(self, 14)
 | 
			
		||||
		mob_core.growth(self)
 | 
			
		||||
 | 
			
		||||
		if self.breaking then
 | 
			
		||||
			if not minetest.get_player_by_name(self.breaker)
 | 
			
		||||
			or not self.driver then
 | 
			
		||||
				self.breaking = nil
 | 
			
		||||
				self.breaker = nil
 | 
			
		||||
			else
 | 
			
		||||
				local yaw = self.object:get_yaw()
 | 
			
		||||
				local yaw2 = minetest.get_player_by_name(self.breaker):get_look_horizontal()
 | 
			
		||||
				if math.abs(yaw - yaw2) > 5.8
 | 
			
		||||
				or math.abs(yaw - yaw2) < 0.5 then
 | 
			
		||||
					self.breaking_progress = self.breaking_progress + 1
 | 
			
		||||
				else
 | 
			
		||||
					self.breaking_progress = self.breaking_progress - 1
 | 
			
		||||
				end
 | 
			
		||||
				animalia.hq_sporadic_flee(self, 10)
 | 
			
		||||
				if self.breaking_progress < -5
 | 
			
		||||
				or minetest.get_player_by_name(self.breaker):get_player_control().sneak then
 | 
			
		||||
					mob_core.detach(self.driver, {x = 1, y = 0, z = 1})
 | 
			
		||||
					mobkit.lq_idle(self, 0.5, "rear")
 | 
			
		||||
					self.breaking = nil
 | 
			
		||||
					self.breaker = nil
 | 
			
		||||
					self.breaking_progress = nil
 | 
			
		||||
				elseif self.breaking_progress > 5 then
 | 
			
		||||
					mob_core.set_owner(self, self.breaker)
 | 
			
		||||
					self.breaking = nil
 | 
			
		||||
					self.breaker = nil
 | 
			
		||||
					self.breaking_progress = nil
 | 
			
		||||
					local prt_pos = vector.new(pos.x, pos.y + 2, pos.z)
 | 
			
		||||
					local minppos = vector.add(prt_pos, 1)
 | 
			
		||||
					local maxppos = vector.subtract(prt_pos, 1)
 | 
			
		||||
					animalia.particle_spawner(prt_pos, "mob_core_green_particle.png", "float", minppos, maxppos)
 | 
			
		||||
					mobkit.clear_queue_high(self)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 20
 | 
			
		||||
		and self.driver
 | 
			
		||||
		and not self.breaking then
 | 
			
		||||
			animalia.hq_mount_logic(self, 20)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 5
 | 
			
		||||
		and self.isinliquid then
 | 
			
		||||
			animalia.hq_go_to_land(self, 5)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 4
 | 
			
		||||
        and self.breeding then
 | 
			
		||||
            animalia.hq_horse_breed(self, 4)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty == 2
 | 
			
		||||
		and not self.lasso_player
 | 
			
		||||
		and (not player
 | 
			
		||||
		or not mob_core.follow_holding(self, player)) then
 | 
			
		||||
			mobkit.clear_queue_high(self)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
        if prty < 2 then
 | 
			
		||||
			if self.caught_with_lasso
 | 
			
		||||
			and self.lasso_player then
 | 
			
		||||
				animalia.hq_follow_player(self, 2, self.lasso_player, true)
 | 
			
		||||
			elseif player then
 | 
			
		||||
				if self.attention_span < 5 then
 | 
			
		||||
					if mob_core.follow_holding(self, player) then
 | 
			
		||||
						animalia.hq_follow_player(self, 2, player)
 | 
			
		||||
						self.attention_span = self.attention_span + 1
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
		if mobkit.is_queue_empty_high(self) then
 | 
			
		||||
			animalia.hq_wander_group(self, 0, 12)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
animalia.register_mob("horse", {
 | 
			
		||||
    -- Stats
 | 
			
		||||
    health = 40,
 | 
			
		||||
    fleshy = 100,
 | 
			
		||||
    view_range = 32,
 | 
			
		||||
    lung_capacity = 10,
 | 
			
		||||
    -- Visual
 | 
			
		||||
	collisionbox = {-0.65, 0, -0.65, 0.65, 1.95, 0.65},
 | 
			
		||||
	visual_size = {x = 10, y = 10},
 | 
			
		||||
	mesh = "animalia_horse.b3d",
 | 
			
		||||
	textures = {
 | 
			
		||||
		"animalia_horse_1.png",
 | 
			
		||||
		"animalia_horse_2.png",
 | 
			
		||||
		"animalia_horse_3.png",
 | 
			
		||||
		"animalia_horse_4.png",
 | 
			
		||||
		"animalia_horse_5.png",
 | 
			
		||||
		"animalia_horse_6.png"
 | 
			
		||||
	},
 | 
			
		||||
	animations = {
 | 
			
		||||
		stand = {range = {x = 1, y = 60}, speed = 10, frame_blend = 0.3, loop = true},
 | 
			
		||||
		walk = {range = {x = 70, y = 110}, speed = 25, frame_blend = 0.3, loop = true},
 | 
			
		||||
		run = {range = {x = 70, y = 110}, speed = 45, frame_blend = 0.3, loop = true},
 | 
			
		||||
		rear = {range = {x = 120, y = 150}, speed = 27, frame_blend = 0.2, loop = false},
 | 
			
		||||
		rear_constant = {range = {x = 130, y = 140}, speed = 20, frame_blend = 0.3, loop = true}
 | 
			
		||||
	},
 | 
			
		||||
    -- Physics
 | 
			
		||||
    speed = 10,
 | 
			
		||||
    max_fall = 8,
 | 
			
		||||
    -- Attributes
 | 
			
		||||
    sounds = {
 | 
			
		||||
        alter_child_pitch = true,
 | 
			
		||||
        random = {
 | 
			
		||||
            {
 | 
			
		||||
				name = "animalia_horse_idle_1",
 | 
			
		||||
				gain = 1.0,
 | 
			
		||||
				distance = 8
 | 
			
		||||
			},
 | 
			
		||||
			{
 | 
			
		||||
				name = "animalia_horse_idle_2",
 | 
			
		||||
				gain = 1.0,
 | 
			
		||||
				distance = 8
 | 
			
		||||
			},
 | 
			
		||||
			{
 | 
			
		||||
				name = "animalia_horse_idle_3",
 | 
			
		||||
				gain = 1.0,
 | 
			
		||||
				distance = 8
 | 
			
		||||
			}
 | 
			
		||||
        },
 | 
			
		||||
        hurt = {
 | 
			
		||||
            name = "animalia_horse_hurt",
 | 
			
		||||
            gain = 1.0,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        },
 | 
			
		||||
        death = {
 | 
			
		||||
            name = "animalia_horse_death",
 | 
			
		||||
            gain = 1.0,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        }
 | 
			
		||||
    },
 | 
			
		||||
    -- Behavior
 | 
			
		||||
    defend_owner = false,
 | 
			
		||||
	follow = {
 | 
			
		||||
		"farming:wheat",
 | 
			
		||||
	},
 | 
			
		||||
	drops = {
 | 
			
		||||
		{name = "animalia:leather", chance = 2, min = 1, max = 4},
 | 
			
		||||
	},
 | 
			
		||||
	player_rotation = {x = -60, y = 180, z = 0},
 | 
			
		||||
	driver_scale = {x = 0.1, y = 0.1},
 | 
			
		||||
    driver_attach_at = {x = 0, y = 1.1, z = 0.5},
 | 
			
		||||
	driver_attach_bone = "Torso",
 | 
			
		||||
    driver_eye_offset = {{x = 0, y = 15, z = 0}, {x = 0, y = 15, z = 15}},
 | 
			
		||||
    -- Functions
 | 
			
		||||
	head_data = {
 | 
			
		||||
		bone = "Neck.CTRL",
 | 
			
		||||
		offset = {x = 0, y = 1.98, z = 0},
 | 
			
		||||
		pitch_correction = 35,
 | 
			
		||||
		pivot_h = 1,
 | 
			
		||||
		pivot_v = 1.5
 | 
			
		||||
	},
 | 
			
		||||
    logic = horse_logic,
 | 
			
		||||
    get_staticdata = mobkit.statfunc,
 | 
			
		||||
	on_step = animalia.on_step,
 | 
			
		||||
	on_activate = function(self, staticdata, dtime_s)
 | 
			
		||||
		animalia.on_activate(self, staticdata, dtime_s)
 | 
			
		||||
		set_pattern(self)
 | 
			
		||||
		self.saddled = mobkit.recall(self, "saddled") or false
 | 
			
		||||
		self.max_hp = mobkit.recall(self, "max_hp") or random(30, 45)
 | 
			
		||||
		self.speed = mobkit.recall(self, "speed") or random(5, 10)
 | 
			
		||||
		self.jump_power = mobkit.recall(self, "speed") or random(2, 5)
 | 
			
		||||
		if self.saddled then
 | 
			
		||||
			local texture = self.object:get_properties().textures[1]
 | 
			
		||||
			self.object:set_properties({
 | 
			
		||||
				textures = {texture .. "^animalia_horse_saddle.png"}
 | 
			
		||||
			})
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
	on_rightclick = function(self, clicker)
 | 
			
		||||
		if animalia.feed_tame(self, clicker, 1, false, true) then return end
 | 
			
		||||
		mob_core.protect(self, clicker, false)
 | 
			
		||||
		mob_core.nametag(self, clicker, true)
 | 
			
		||||
		local tool = clicker:get_wielded_item()
 | 
			
		||||
		if self.tamed
 | 
			
		||||
        and self.owner == clicker:get_player_name() then
 | 
			
		||||
			if self.saddled
 | 
			
		||||
			and tool:get_name() == "" then
 | 
			
		||||
            	mob_core.mount(self, clicker)
 | 
			
		||||
			elseif tool:get_name() == "animalia:saddle" then
 | 
			
		||||
				self.saddled = mobkit.remember(self, "saddled", true)
 | 
			
		||||
				local texture = self.object:get_properties().textures[1]
 | 
			
		||||
				self.object:set_properties({
 | 
			
		||||
					textures = {texture .. "^animalia_horse_saddle.png"}
 | 
			
		||||
				})
 | 
			
		||||
				tool:take_item()
 | 
			
		||||
				clicker:set_wielded_item(tool)
 | 
			
		||||
			end
 | 
			
		||||
        elseif not self.tamed
 | 
			
		||||
		and tool:get_name() == "" then
 | 
			
		||||
			mob_core.mount(self, clicker)
 | 
			
		||||
			self.breaking = true
 | 
			
		||||
			self.breaker = clicker:get_player_name()
 | 
			
		||||
			self.breaking_progress = 0
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
	on_punch = function(self, puncher, _, tool_capabilities, dir)
 | 
			
		||||
		mob_core.on_punch_basic(self, puncher, tool_capabilities, dir)
 | 
			
		||||
		animalia.hq_sporadic_flee(self, 10)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
mob_core.register_spawn_egg("animalia:horse", "ebdfd8" ,"653818")
 | 
			
		||||
 | 
			
		||||
mob_core.register_spawn({
 | 
			
		||||
	name = "animalia:horse",
 | 
			
		||||
	min_light = 0,
 | 
			
		||||
	max_light = 15,
 | 
			
		||||
	min_height = -31000,
 | 
			
		||||
	max_height = 31000,
 | 
			
		||||
	group = 6,
 | 
			
		||||
	optional = {
 | 
			
		||||
		biomes = animalia.grassland_biomes
 | 
			
		||||
	}
 | 
			
		||||
}, animalia.spawn_interval, 8)
 | 
			
		||||
							
								
								
									
										173
									
								
								mobs/pig.lua
									
									
									
									
									
								
							
							
						
						
									
										173
									
								
								mobs/pig.lua
									
									
									
									
									
								
							@ -2,8 +2,6 @@
 | 
			
		||||
-- Pig --
 | 
			
		||||
---------
 | 
			
		||||
 | 
			
		||||
local blend = better_fauna.frame_blend
 | 
			
		||||
 | 
			
		||||
local function pig_logic(self)
 | 
			
		||||
	
 | 
			
		||||
	if self.hp <= 0 then	
 | 
			
		||||
@ -11,148 +9,162 @@ local function pig_logic(self)
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local pos = mobkit.get_stand_pos(self)
 | 
			
		||||
	local prty = mobkit.get_queue_priority(self)
 | 
			
		||||
	local player = mobkit.get_nearby_player(self)
 | 
			
		||||
	if self.status ~= "following" then
 | 
			
		||||
		if self.attention_span > 1 then
 | 
			
		||||
			self.attention_span = self.attention_span - self.dtime
 | 
			
		||||
			mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
		end
 | 
			
		||||
	else
 | 
			
		||||
		self.attention_span = self.attention_span + self.dtime
 | 
			
		||||
		mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	mob_core.random_sound(self, 16/self.dtime)
 | 
			
		||||
	if mobkit.timer(self, 3) then
 | 
			
		||||
 | 
			
		||||
	if mobkit.timer(self,1) then 
 | 
			
		||||
		local prty = mobkit.get_queue_priority(self)
 | 
			
		||||
		local player = mobkit.get_nearby_player(self)
 | 
			
		||||
 | 
			
		||||
		mob_core.vitals(self)
 | 
			
		||||
		mob_core.random_sound(self, 14)
 | 
			
		||||
		mob_core.growth(self)
 | 
			
		||||
 | 
			
		||||
		if self.status ~= "following" then
 | 
			
		||||
            if self.attention_span > 1 then
 | 
			
		||||
                self.attention_span = self.attention_span - 1
 | 
			
		||||
                mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
            end
 | 
			
		||||
		else
 | 
			
		||||
			self.attention_span = self.attention_span + 1
 | 
			
		||||
			mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
		if prty < 4
 | 
			
		||||
		and self.isinliquid then
 | 
			
		||||
			animalia.hq_go_to_land(self, 4)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 3
 | 
			
		||||
        and self.breeding then
 | 
			
		||||
            better_fauna.hq_breed(self, 3)
 | 
			
		||||
            animalia.hq_breed(self, 3)
 | 
			
		||||
		end
 | 
			
		||||
		
 | 
			
		||||
        if prty < 2
 | 
			
		||||
        and player then
 | 
			
		||||
            if self.attention_span < 5 then
 | 
			
		||||
                if mob_core.follow_holding(self, player) then
 | 
			
		||||
                    better_fauna.hq_follow_player(self, 2, player)
 | 
			
		||||
                    self.attention_span = self.attention_span + 1
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
		if prty == 2
 | 
			
		||||
		and not self.lasso_player
 | 
			
		||||
		and (not player
 | 
			
		||||
		or not mob_core.follow_holding(self, player)) then
 | 
			
		||||
			mobkit.clear_queue_high(self)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
        if prty < 2 then
 | 
			
		||||
			if self.caught_with_lasso
 | 
			
		||||
			and self.lasso_player then
 | 
			
		||||
				animalia.hq_follow_player(self, 2, self.lasso_player, true)
 | 
			
		||||
			elseif player then
 | 
			
		||||
	        	if self.attention_span < 5 then
 | 
			
		||||
				    if mob_core.follow_holding(self, player) then
 | 
			
		||||
            	        animalia.hq_follow_player(self, 2, player)
 | 
			
		||||
            	        self.attention_span = self.attention_span + 3
 | 
			
		||||
            	    end
 | 
			
		||||
            	end
 | 
			
		||||
			end
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
		if mobkit.is_queue_empty_high(self) then
 | 
			
		||||
			mob_core.hq_roam(self, 0)
 | 
			
		||||
			animalia.hq_wander_group(self, 0, 8)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local random = math.random
 | 
			
		||||
 | 
			
		||||
minetest.register_entity("better_fauna:pig",{
 | 
			
		||||
	max_hp = 20,
 | 
			
		||||
	view_range = 16,
 | 
			
		||||
	armor_groups = {fleshy = 100},
 | 
			
		||||
	physical = true,
 | 
			
		||||
	collide_with_objects = true,
 | 
			
		||||
animalia.register_mob("pig", {
 | 
			
		||||
    -- Stats
 | 
			
		||||
    health = 20,
 | 
			
		||||
    fleshy = 100,
 | 
			
		||||
    view_range = 32,
 | 
			
		||||
    lung_capacity = 10,
 | 
			
		||||
    -- Visual
 | 
			
		||||
	collisionbox = {-0.35, -0.45, -0.35, 0.35, 0.4, 0.35},
 | 
			
		||||
	visual_size = {x = 11, y = 11},
 | 
			
		||||
	scale_stage1 = 0.5,
 | 
			
		||||
    scale_stage2 = 0.65,
 | 
			
		||||
    scale_stage3 = 0.80,
 | 
			
		||||
	visual = "mesh",
 | 
			
		||||
	mesh = "better_fauna_pig.b3d",
 | 
			
		||||
	textures = {
 | 
			
		||||
		"better_fauna_pig_1.png",
 | 
			
		||||
		"better_fauna_pig_2.png",
 | 
			
		||||
		"better_fauna_pig_3.png"
 | 
			
		||||
	mesh = "animalia_pig.b3d",
 | 
			
		||||
	female_textures = {
 | 
			
		||||
		"animalia_pig_1.png",
 | 
			
		||||
		"animalia_pig_2.png",
 | 
			
		||||
		"animalia_pig_3.png"
 | 
			
		||||
	},
 | 
			
		||||
	animation = {
 | 
			
		||||
		stand = {range = {x = 30, y = 50}, speed = 10, frame_blend = blend, loop = true},
 | 
			
		||||
		walk = {range = {x = 1, y = 20}, speed = 30, frame_blend = blend, loop = true},
 | 
			
		||||
		run = {range = {x = 1, y = 20}, speed = 45, frame_blend = blend, loop = true},
 | 
			
		||||
	male_textures = {
 | 
			
		||||
		"animalia_pig_1.png^animalia_pig_tusks.png",
 | 
			
		||||
		"animalia_pig_2.png^animalia_pig_tusks.png",
 | 
			
		||||
		"animalia_pig_3.png^animalia_pig_tusks.png"
 | 
			
		||||
	},
 | 
			
		||||
	child_textures = {
 | 
			
		||||
		"animalia_pig_1.png",
 | 
			
		||||
		"animalia_pig_2.png",
 | 
			
		||||
		"animalia_pig_3.png"
 | 
			
		||||
	},
 | 
			
		||||
	animations = {
 | 
			
		||||
		stand = {range = {x = 30, y = 50}, speed = 10, frame_blend = 0.3, loop = true},
 | 
			
		||||
		walk = {range = {x = 1, y = 20}, speed = 30, frame_blend = 0.3, loop = true},
 | 
			
		||||
		run = {range = {x = 1, y = 20}, speed = 45, frame_blend = 0.3, loop = true},
 | 
			
		||||
	},
 | 
			
		||||
    -- Physics
 | 
			
		||||
    speed = 4,
 | 
			
		||||
    max_fall = 3,
 | 
			
		||||
    -- Attributes
 | 
			
		||||
    sounds = {
 | 
			
		||||
        alter_child_pitch = true,
 | 
			
		||||
        random = {
 | 
			
		||||
            name = "better_fauna_pig_idle",
 | 
			
		||||
            name = "animalia_pig_idle",
 | 
			
		||||
            gain = 1.0,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        },
 | 
			
		||||
        hurt = {
 | 
			
		||||
            name = "better_fauna_pig_idle",
 | 
			
		||||
            name = "animalia_pig_idle",
 | 
			
		||||
			gain = 1.0,
 | 
			
		||||
			pitch = 0.5,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        },
 | 
			
		||||
        death = {
 | 
			
		||||
            name = "better_fauna_pig_death",
 | 
			
		||||
            name = "animalia_pig_death",
 | 
			
		||||
            gain = 1.0,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        }
 | 
			
		||||
    },
 | 
			
		||||
	max_speed = 4,
 | 
			
		||||
	stepheight = 1.1,
 | 
			
		||||
	jump_height = 1.1,
 | 
			
		||||
	buoyancy = 0.25,
 | 
			
		||||
	lung_capacity = 10,
 | 
			
		||||
    timeout = 1200,
 | 
			
		||||
    ignore_liquidflag = false,
 | 
			
		||||
    core_growth = false,
 | 
			
		||||
	push_on_collide = true,
 | 
			
		||||
	catch_with_net = true,
 | 
			
		||||
    -- Behavior
 | 
			
		||||
    defend_owner = false,
 | 
			
		||||
	follow = {
 | 
			
		||||
		"farming:carrot"
 | 
			
		||||
	},
 | 
			
		||||
	drops = {
 | 
			
		||||
		{name = "better_fauna:porkchop_raw", chance = 1, min = 1, max = 4}
 | 
			
		||||
		{name = "animalia:porkchop_raw", chance = 1, min = 1, max = 4}
 | 
			
		||||
	},
 | 
			
		||||
	on_step = better_fauna.on_step,
 | 
			
		||||
	on_activate = better_fauna.on_activate,
 | 
			
		||||
	get_staticdata = mobkit.statfunc,
 | 
			
		||||
	logic = pig_logic,
 | 
			
		||||
    -- Functions
 | 
			
		||||
    logic = pig_logic,
 | 
			
		||||
    get_staticdata = mobkit.statfunc,
 | 
			
		||||
	on_step = animalia.on_step,
 | 
			
		||||
	on_activate = animalia.on_activate,
 | 
			
		||||
	on_rightclick = function(self, clicker)
 | 
			
		||||
		if better_fauna.feed_tame(self, clicker, 1, false, true) then return end
 | 
			
		||||
		mob_core.protect(self, clicker, false)
 | 
			
		||||
		if animalia.feed_tame(self, clicker, 1, false, true) then return end
 | 
			
		||||
		mob_core.protect(self, clicker, true)
 | 
			
		||||
		mob_core.nametag(self, clicker, true)
 | 
			
		||||
	end,
 | 
			
		||||
	on_punch = function(self, puncher, _, tool_capabilities, dir)
 | 
			
		||||
		mobkit.clear_queue_high(self)
 | 
			
		||||
		mob_core.on_punch_basic(self, puncher, tool_capabilities, dir)
 | 
			
		||||
		better_fauna.hq_sporadic_flee(self, 20, puncher)
 | 
			
		||||
		animalia.hq_sporadic_flee(self, 10)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("better_fauna:porkchop_raw", {
 | 
			
		||||
minetest.register_craftitem("animalia:porkchop_raw", {
 | 
			
		||||
	description = "Raw Porkchop",
 | 
			
		||||
	inventory_image = "better_fauna_porkchop_raw.png",
 | 
			
		||||
	inventory_image = "animalia_porkchop_raw.png",
 | 
			
		||||
	on_use = minetest.item_eat(1),
 | 
			
		||||
	groups = {flammable = 2},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("better_fauna:porkchop_cooked", {
 | 
			
		||||
minetest.register_craftitem("animalia:porkchop_cooked", {
 | 
			
		||||
	description = "Cooked Porkchop",
 | 
			
		||||
	inventory_image = "better_fauna_porkchop_cooked.png",
 | 
			
		||||
	inventory_image = "animalia_porkchop_cooked.png",
 | 
			
		||||
	on_use = minetest.item_eat(7),
 | 
			
		||||
	groups = {flammable = 2},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type  =  "cooking",
 | 
			
		||||
	recipe  = "better_fauna:porkchop_raw",
 | 
			
		||||
	output = "better_fauna:porkchop_cooked",
 | 
			
		||||
	recipe  = "animalia:porkchop_raw",
 | 
			
		||||
	output = "animalia:porkchop_cooked",
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
mob_core.register_spawn_egg("better_fauna:pig", "e0b1a7" ,"cc9485")
 | 
			
		||||
mob_core.register_spawn_egg("animalia:pig", "e0b1a7" ,"cc9485")
 | 
			
		||||
 | 
			
		||||
mob_core.register_spawn({
 | 
			
		||||
	name = "better_fauna:pig",
 | 
			
		||||
	name = "animalia:pig",
 | 
			
		||||
	nodes = {"default:dirt_with_grass"},
 | 
			
		||||
	min_light = 0,
 | 
			
		||||
	max_light = 15,
 | 
			
		||||
@ -161,8 +173,9 @@ mob_core.register_spawn({
 | 
			
		||||
	group = 3,
 | 
			
		||||
	optional = {
 | 
			
		||||
		biomes = {
 | 
			
		||||
			"grassland",
 | 
			
		||||
			"deciduous_forest"
 | 
			
		||||
			unpack(animalia.grassland_biomes),
 | 
			
		||||
			unpack(animalia.temperate_biomes),
 | 
			
		||||
			unpack(animalia.boreal_biomes)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}, 16, 1)
 | 
			
		||||
}, animalia.spawn_interval, 4)
 | 
			
		||||
							
								
								
									
										206
									
								
								mobs/sheep.lua
									
									
									
									
									
								
							
							
						
						
									
										206
									
								
								mobs/sheep.lua
									
									
									
									
									
								
							@ -2,7 +2,7 @@
 | 
			
		||||
-- Sheep --
 | 
			
		||||
-----------
 | 
			
		||||
 | 
			
		||||
local blend = better_fauna.frame_blend
 | 
			
		||||
local creative = minetest.settings:get_bool("creative_mode")
 | 
			
		||||
 | 
			
		||||
local palette  = {
 | 
			
		||||
	{"black",      "Black",      "#000000b0"},
 | 
			
		||||
@ -22,6 +22,10 @@ local palette  = {
 | 
			
		||||
	{"yellow",     "Yellow",     "#e3ff0070"},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local clamp_bone_rot = animalia.clamp_bone_rot
 | 
			
		||||
 | 
			
		||||
local interp = animalia.interp
 | 
			
		||||
 | 
			
		||||
local min = math.min
 | 
			
		||||
local abs = math.abs
 | 
			
		||||
local random = math.random
 | 
			
		||||
@ -33,109 +37,113 @@ local function sheep_logic(self)
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local pos = mobkit.get_stand_pos(self)
 | 
			
		||||
	local prty = mobkit.get_queue_priority(self)
 | 
			
		||||
	local player = mobkit.get_nearby_player(self)
 | 
			
		||||
	if self.status ~= "following" then
 | 
			
		||||
		if self.attention_span > 1 then
 | 
			
		||||
			self.attention_span = self.attention_span - self.dtime
 | 
			
		||||
			mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
		end
 | 
			
		||||
	else
 | 
			
		||||
		self.attention_span = self.attention_span + self.dtime
 | 
			
		||||
		mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	mob_core.random_sound(self, 16/self.dtime)
 | 
			
		||||
	animalia.head_tracking(self, 0.5, 0.5)
 | 
			
		||||
 | 
			
		||||
	if mobkit.timer(self,1) then 
 | 
			
		||||
	if mobkit.timer(self, 3) then 
 | 
			
		||||
 | 
			
		||||
		mob_core.vitals(self)
 | 
			
		||||
		local pos = mobkit.get_stand_pos(self)
 | 
			
		||||
		local prty = mobkit.get_queue_priority(self)
 | 
			
		||||
		local player = mobkit.get_nearby_player(self)
 | 
			
		||||
 | 
			
		||||
		mob_core.random_sound(self, 14)
 | 
			
		||||
		mob_core.growth(self)
 | 
			
		||||
 | 
			
		||||
		if self.status ~= "following" then
 | 
			
		||||
            if self.attention_span > 1 then
 | 
			
		||||
                self.attention_span = self.attention_span - 1
 | 
			
		||||
                mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
            end
 | 
			
		||||
		else
 | 
			
		||||
			self.attention_span = self.attention_span + 1
 | 
			
		||||
			mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
		if prty < 5
 | 
			
		||||
		and self.isinliquid then
 | 
			
		||||
			animalia.hq_go_to_land(self, 5)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 4
 | 
			
		||||
        and self.breeding then
 | 
			
		||||
            better_fauna.hq_breed(self, 4)
 | 
			
		||||
            animalia.hq_breed(self, 4)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 3
 | 
			
		||||
		and self.gotten
 | 
			
		||||
		and math.random(1, 16) == 1 then
 | 
			
		||||
			better_fauna.hq_eat(self, 3)
 | 
			
		||||
			animalia.hq_eat(self, 3)
 | 
			
		||||
		end
 | 
			
		||||
		
 | 
			
		||||
        if prty < 2
 | 
			
		||||
        and player then
 | 
			
		||||
            if self.attention_span < 5 then
 | 
			
		||||
                if mob_core.follow_holding(self, player) then
 | 
			
		||||
                    better_fauna.hq_follow_player(self, 2, player)
 | 
			
		||||
                    self.attention_span = self.attention_span + 1
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
 | 
			
		||||
		if prty == 2
 | 
			
		||||
		and not self.lasso_player
 | 
			
		||||
		and (not player
 | 
			
		||||
		or not mob_core.follow_holding(self, player)) then
 | 
			
		||||
			mobkit.clear_queue_high(self)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
        if prty < 2 then
 | 
			
		||||
			if self.caught_with_lasso
 | 
			
		||||
			and self.lasso_player then
 | 
			
		||||
				animalia.hq_follow_player(self, 2, self.lasso_player, true)
 | 
			
		||||
			elseif player then
 | 
			
		||||
	        	if self.attention_span < 5 then
 | 
			
		||||
				    if mob_core.follow_holding(self, player) then
 | 
			
		||||
            	        animalia.hq_follow_player(self, 2, player)
 | 
			
		||||
            	        self.attention_span = self.attention_span + 3
 | 
			
		||||
            	    end
 | 
			
		||||
            	end
 | 
			
		||||
			end
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
		if mobkit.is_queue_empty_high(self) then
 | 
			
		||||
			mob_core.hq_roam(self, 0)
 | 
			
		||||
			animalia.hq_wander_group(self, 0, 12)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_entity("better_fauna:sheep",{
 | 
			
		||||
	max_hp = 20,
 | 
			
		||||
	view_range = 16,
 | 
			
		||||
	armor_groups = {fleshy = 100},
 | 
			
		||||
	physical = true,
 | 
			
		||||
	collide_with_objects = true,
 | 
			
		||||
	collisionbox = {-0.4, -0.4, -0.4, 0.4, 0.4, 0.4},
 | 
			
		||||
animalia.register_mob("sheep", {
 | 
			
		||||
    -- Stats
 | 
			
		||||
    health = 20,
 | 
			
		||||
    fleshy = 100,
 | 
			
		||||
    view_range = 32,
 | 
			
		||||
    lung_capacity = 10,
 | 
			
		||||
    -- Visual
 | 
			
		||||
	collisionbox = {-0.4, 0, -0.4, 0.4, 0.8, 0.4},
 | 
			
		||||
	visual_size = {x = 10, y = 10},
 | 
			
		||||
	scale_stage1 = 0.5,
 | 
			
		||||
    scale_stage2 = 0.65,
 | 
			
		||||
    scale_stage3 = 0.80,
 | 
			
		||||
	visual = "mesh",
 | 
			
		||||
	mesh = "better_fauna_sheep.b3d",
 | 
			
		||||
	textures = {"better_fauna_sheep.png^better_fauna_sheep_wool.png"},
 | 
			
		||||
	child_textures = {"better_fauna_sheep.png"},
 | 
			
		||||
	animation = {
 | 
			
		||||
		stand = {range = {x = 30, y = 50}, speed = 10, frame_blend = blend, loop = true},
 | 
			
		||||
		walk = {range = {x = 1, y = 20}, speed = 30, frame_blend = blend, loop = true},
 | 
			
		||||
		run = {range = {x = 1, y = 20}, speed = 45, frame_blend = blend, loop = true},
 | 
			
		||||
	mesh = "animalia_sheep.b3d",
 | 
			
		||||
	textures = {"animalia_sheep.png^animalia_sheep_wool.png"},
 | 
			
		||||
	child_textures = {"animalia_sheep.png"},
 | 
			
		||||
	animations = {
 | 
			
		||||
		stand = {range = {x = 1, y = 60}, speed = 10, frame_blend = 0.3, loop = true},
 | 
			
		||||
		walk = {range = {x = 70, y = 110}, speed = 40, frame_blend = 0.3, loop = true},
 | 
			
		||||
		run = {range = {x = 70, y = 110}, speed = 50, frame_blend = 0.3, loop = true},
 | 
			
		||||
	},
 | 
			
		||||
    -- Physics
 | 
			
		||||
    speed = 4,
 | 
			
		||||
    max_fall = 3,
 | 
			
		||||
    -- Attributes
 | 
			
		||||
    sounds = {
 | 
			
		||||
        alter_child_pitch = true,
 | 
			
		||||
        random = {
 | 
			
		||||
            name = "better_fauna_sheep_idle",
 | 
			
		||||
            name = "animalia_sheep_idle",
 | 
			
		||||
            gain = 1.0,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        },
 | 
			
		||||
        hurt = {
 | 
			
		||||
            name = "better_fauna_sheep_idle",
 | 
			
		||||
            name = "animalia_sheep_hurt",
 | 
			
		||||
			gain = 1.0,
 | 
			
		||||
			pitch = 0.5,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        },
 | 
			
		||||
        death = {
 | 
			
		||||
            name = "better_fauna_sheep_idle",
 | 
			
		||||
            name = "animalia_sheep_death",
 | 
			
		||||
			gain = 1.0,
 | 
			
		||||
			pitch = 0.25,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        }
 | 
			
		||||
    },
 | 
			
		||||
	max_speed = 4,
 | 
			
		||||
	stepheight = 1.1,
 | 
			
		||||
	jump_height = 1.1,
 | 
			
		||||
	buoyancy = 0.25,
 | 
			
		||||
	lung_capacity = 10,
 | 
			
		||||
    timeout = 1200,
 | 
			
		||||
    ignore_liquidflag = false,
 | 
			
		||||
    core_growth = false,
 | 
			
		||||
	push_on_collide = true,
 | 
			
		||||
	catch_with_net = true,
 | 
			
		||||
    -- Behavior
 | 
			
		||||
    defend_owner = false,
 | 
			
		||||
	follow = {
 | 
			
		||||
		"farming:wheat"
 | 
			
		||||
	},
 | 
			
		||||
	drops = {
 | 
			
		||||
		{name = "better_fauna:mutton_raw", chance = 1, min = 1, max = 4}
 | 
			
		||||
		"farming:wheat",
 | 
			
		||||
	},
 | 
			
		||||
	consumable_nodes = {
 | 
			
		||||
		{
 | 
			
		||||
@ -147,43 +155,53 @@ minetest.register_entity("better_fauna:sheep",{
 | 
			
		||||
			replacement = "default:dry_dirt"
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	get_staticdata = mobkit.statfunc,
 | 
			
		||||
	logic = sheep_logic,
 | 
			
		||||
	drops = {
 | 
			
		||||
		{name = "animalia:mutton_raw", chance = 1, min = 1, max = 4}
 | 
			
		||||
	},
 | 
			
		||||
    -- Functions
 | 
			
		||||
	head_data = {
 | 
			
		||||
		offset = {x = 0, y = 0.41, z = 0},
 | 
			
		||||
		pitch_correction = -45,
 | 
			
		||||
		pivot_h = 0.75,
 | 
			
		||||
		pivot_v = 0.85
 | 
			
		||||
	},
 | 
			
		||||
    logic = sheep_logic,
 | 
			
		||||
    get_staticdata = mobkit.statfunc,
 | 
			
		||||
	on_step = function(self, dtime, moveresult)
 | 
			
		||||
		better_fauna.on_step(self, dtime, moveresult)
 | 
			
		||||
		animalia.on_step(self, dtime, moveresult)
 | 
			
		||||
		if mobkit.is_alive(self) then
 | 
			
		||||
			if self.object:get_properties().textures[1] == "better_fauna_sheep.png"
 | 
			
		||||
			if self.object:get_properties().textures[1] == "animalia_sheep.png"
 | 
			
		||||
			and not self.gotten then
 | 
			
		||||
				self.object:set_properties({
 | 
			
		||||
					textures = {"better_fauna_sheep.png^better_fauna_sheep_wool.png"},
 | 
			
		||||
					textures = {"animalia_sheep.png^animalia_sheep_wool.png"},
 | 
			
		||||
				})
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
	on_activate = function(self, staticdata, dtime_s)
 | 
			
		||||
		better_fauna.on_activate(self, staticdata, dtime_s)
 | 
			
		||||
		animalia.on_activate(self, staticdata, dtime_s)
 | 
			
		||||
		self.dye_color = mobkit.recall(self, "dye_color") or "white"
 | 
			
		||||
		self.dye_hex = mobkit.recall(self, "dye_hex") or ""
 | 
			
		||||
		if self.dye_color ~= "white"
 | 
			
		||||
		and not self.gotten then
 | 
			
		||||
			self.object:set_properties({
 | 
			
		||||
				textures = {"better_fauna_sheep.png^(better_fauna_sheep_wool.png^[colorize:" .. self.dye_hex .. ")"},
 | 
			
		||||
				textures = {"animalia_sheep.png^(animalia_sheep_wool.png^[colorize:" .. self.dye_hex .. ")"},
 | 
			
		||||
			})
 | 
			
		||||
		end
 | 
			
		||||
		if self.gotten then
 | 
			
		||||
			self.object:set_properties({
 | 
			
		||||
				textures = {"better_fauna_sheep.png"},
 | 
			
		||||
				textures = {"animalia_sheep.png"},
 | 
			
		||||
			})
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
	on_rightclick = function(self, clicker)
 | 
			
		||||
		if better_fauna.feed_tame(self, clicker, 1, false, true) then return end
 | 
			
		||||
		mob_core.protect(self, clicker, false)
 | 
			
		||||
		if animalia.feed_tame(self, clicker, 1, false, true) then return end
 | 
			
		||||
		mob_core.protect(self, clicker, true)
 | 
			
		||||
		mob_core.nametag(self, clicker, true)
 | 
			
		||||
		local item = clicker:get_wielded_item()
 | 
			
		||||
		local itemname = item:get_name()
 | 
			
		||||
		local name = clicker:get_player_name()
 | 
			
		||||
		if itemname == "mobs:shears"
 | 
			
		||||
		if itemname == "animalia:shears"
 | 
			
		||||
		and not self.gotten
 | 
			
		||||
		and not self.child then
 | 
			
		||||
			if not minetest.get_modpath("wool") then
 | 
			
		||||
@ -204,7 +222,7 @@ minetest.register_entity("better_fauna:sheep",{
 | 
			
		||||
			clicker:set_wielded_item(item)
 | 
			
		||||
 | 
			
		||||
			self.object:set_properties({
 | 
			
		||||
				textures = {"better_fauna_sheep.png"},
 | 
			
		||||
				textures = {"animalia_sheep.png"},
 | 
			
		||||
			})
 | 
			
		||||
		end
 | 
			
		||||
		for _, color in ipairs(palette) do
 | 
			
		||||
@ -218,15 +236,15 @@ minetest.register_entity("better_fauna:sheep",{
 | 
			
		||||
					self.dye_hex = mobkit.remember(self, "dye_hex", color[3])
 | 
			
		||||
 | 
			
		||||
					self.drops = {
 | 
			
		||||
						{name = "better_fauna:mutton_raw", chance = 1, min = 1, max = 4},
 | 
			
		||||
						{name = "animalia:mutton_raw", chance = 1, min = 1, max = 4},
 | 
			
		||||
						{name = "wool:"..self.dye_color, chance = 2, min = 1, max = 2},
 | 
			
		||||
					}
 | 
			
		||||
 | 
			
		||||
					self.object:set_properties({
 | 
			
		||||
						textures = {"better_fauna_sheep.png^(better_fauna_sheep_wool.png^[colorize:" .. color[3] .. ")"},
 | 
			
		||||
						textures = {"animalia_sheep.png^(animalia_sheep_wool.png^[colorize:" .. color[3] .. ")"},
 | 
			
		||||
					})
 | 
			
		||||
 | 
			
		||||
					if not mobs.is_creative(clicker:get_player_name()) then
 | 
			
		||||
					if not creative then
 | 
			
		||||
						item:take_item()
 | 
			
		||||
						clicker:set_wielded_item(item)
 | 
			
		||||
					end
 | 
			
		||||
@ -235,44 +253,44 @@ minetest.register_entity("better_fauna:sheep",{
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	on_punch = function(self, puncher, _, tool_capabilities, dir)
 | 
			
		||||
		mobkit.clear_queue_high(self)
 | 
			
		||||
		mob_core.on_punch_basic(self, puncher, tool_capabilities, dir)
 | 
			
		||||
		better_fauna.hq_sporadic_flee(self, 10, puncher)
 | 
			
		||||
	end,
 | 
			
		||||
		animalia.hq_sporadic_flee(self, 10)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
mob_core.register_spawn_egg("better_fauna:sheep", "f4e6cf", "e1ca9b")
 | 
			
		||||
mob_core.register_spawn_egg("animalia:sheep", "f4e6cf", "e1ca9b")
 | 
			
		||||
 | 
			
		||||
mob_core.register_spawn({
 | 
			
		||||
	name = "better_fauna:sheep",
 | 
			
		||||
	nodes = {"default:dirt_with_grass"},
 | 
			
		||||
	name = "animalia:sheep",
 | 
			
		||||
	min_light = 0,
 | 
			
		||||
	max_light = 15,
 | 
			
		||||
	min_height = -31000,
 | 
			
		||||
	max_height = 31000,
 | 
			
		||||
	min_rad = 24,
 | 
			
		||||
	max_rad = 256,
 | 
			
		||||
	group = 6
 | 
			
		||||
}, 2, 8)
 | 
			
		||||
	group = 6,
 | 
			
		||||
	optional = {
 | 
			
		||||
		biomes = animalia.grassland_biomes
 | 
			
		||||
	}
 | 
			
		||||
}, animalia.spawn_interval, 4)
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("better_fauna:mutton_raw", {
 | 
			
		||||
minetest.register_craftitem("animalia:mutton_raw", {
 | 
			
		||||
	description = "Raw Mutton",
 | 
			
		||||
	inventory_image = "better_fauna_mutton_raw.png",
 | 
			
		||||
	inventory_image = "animalia_mutton_raw.png",
 | 
			
		||||
	on_use = minetest.item_eat(1),
 | 
			
		||||
	groups = {flammable = 2},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("better_fauna:mutton_cooked", {
 | 
			
		||||
minetest.register_craftitem("animalia:mutton_cooked", {
 | 
			
		||||
	description = "Cooked Mutton",
 | 
			
		||||
	inventory_image = "better_fauna_mutton_cooked.png",
 | 
			
		||||
	inventory_image = "animalia_mutton_cooked.png",
 | 
			
		||||
	on_use = minetest.item_eat(6),
 | 
			
		||||
	groups = {flammable = 2},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type  =  "cooking",
 | 
			
		||||
	recipe  = "better_fauna:mutton_raw",
 | 
			
		||||
	output = "better_fauna:mutton_cooked",
 | 
			
		||||
	recipe  = "animalia:mutton_raw",
 | 
			
		||||
	output = "animalia:mutton_cooked",
 | 
			
		||||
})
 | 
			
		||||
							
								
								
									
										182
									
								
								mobs/turkey.lua
									
									
									
									
									
								
							
							
						
						
									
										182
									
								
								mobs/turkey.lua
									
									
									
									
									
								
							@ -2,7 +2,9 @@
 | 
			
		||||
-- Turkey --
 | 
			
		||||
------------
 | 
			
		||||
 | 
			
		||||
local blend = better_fauna.frame_blend
 | 
			
		||||
local clamp_bone_rot = animalia.clamp_bone_rot
 | 
			
		||||
 | 
			
		||||
local interp = animalia.interp
 | 
			
		||||
 | 
			
		||||
local function turkey_logic(self)
 | 
			
		||||
 | 
			
		||||
@ -10,115 +12,141 @@ local function turkey_logic(self)
 | 
			
		||||
		mob_core.on_die(self)
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local prty = mobkit.get_queue_priority(self)
 | 
			
		||||
	local player = mobkit.get_nearby_player(self)
 | 
			
		||||
 | 
			
		||||
	if mobkit.timer(self,1) then
 | 
			
		||||
	if self.status ~= "following" then
 | 
			
		||||
		if self.attention_span > 1 then
 | 
			
		||||
			self.attention_span = self.attention_span - self.dtime
 | 
			
		||||
			mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
		end
 | 
			
		||||
	else
 | 
			
		||||
		self.attention_span = self.attention_span + self.dtime
 | 
			
		||||
		mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
		mob_core.vitals(self)
 | 
			
		||||
		mob_core.random_sound(self, 12)
 | 
			
		||||
	animalia.head_tracking(self, 0.45, 0.25)
 | 
			
		||||
 | 
			
		||||
	if mobkit.timer(self, 3) then
 | 
			
		||||
 | 
			
		||||
		local prty = mobkit.get_queue_priority(self)
 | 
			
		||||
		local player = mobkit.get_nearby_player(self)
 | 
			
		||||
 | 
			
		||||
		mob_core.random_sound(self, 14)
 | 
			
		||||
 | 
			
		||||
		if prty < 4
 | 
			
		||||
		and self.isinliquid then
 | 
			
		||||
			animalia.hq_go_to_land(self, 4)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 3
 | 
			
		||||
        and self.breeding then
 | 
			
		||||
            better_fauna.hq_fowl_breed(self, 3)
 | 
			
		||||
		end
 | 
			
		||||
		
 | 
			
		||||
        if prty < 2
 | 
			
		||||
        and player then
 | 
			
		||||
            if self.attention_span < 5 then
 | 
			
		||||
                if mob_core.follow_holding(self, player) then
 | 
			
		||||
                    better_fauna.hq_follow_player(self, 2, player)
 | 
			
		||||
                    self.attention_span = self.attention_span + 1
 | 
			
		||||
                end
 | 
			
		||||
            end
 | 
			
		||||
            animalia.hq_fowl_breed(self, 3)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty == 2
 | 
			
		||||
		and not self.lasso_player
 | 
			
		||||
		and (not player
 | 
			
		||||
		or not mob_core.follow_holding(self, player)) then
 | 
			
		||||
			mobkit.clear_queue_high(self)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
        if prty < 2 then
 | 
			
		||||
			if self.caught_with_lasso
 | 
			
		||||
			and self.lasso_player then
 | 
			
		||||
				animalia.hq_follow_player(self, 2, self.lasso_player, true)
 | 
			
		||||
			elseif player then
 | 
			
		||||
	        	if self.attention_span < 5 then
 | 
			
		||||
				    if mob_core.follow_holding(self, player) then
 | 
			
		||||
            	        animalia.hq_follow_player(self, 2, player)
 | 
			
		||||
            	        self.attention_span = self.attention_span + 3
 | 
			
		||||
            	    end
 | 
			
		||||
            	end
 | 
			
		||||
			end
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
		if mobkit.is_queue_empty_high(self) then
 | 
			
		||||
			mob_core.hq_roam(self, 0)
 | 
			
		||||
			animalia.hq_wander_group(self, 0, 8)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_entity("better_fauna:turkey",{
 | 
			
		||||
	max_hp = 10,
 | 
			
		||||
	view_range = 16,
 | 
			
		||||
	armor_groups = {fleshy = 100},
 | 
			
		||||
	physical = true,
 | 
			
		||||
	collide_with_objects = true,
 | 
			
		||||
animalia.register_mob("turkey", {
 | 
			
		||||
	-- Stats
 | 
			
		||||
	health = 15,
 | 
			
		||||
	fleshy = 100,
 | 
			
		||||
	view_range = 26,
 | 
			
		||||
	lung_capacity = 10,
 | 
			
		||||
	-- Visual
 | 
			
		||||
	collisionbox = {-0.3, -0.2, -0.3, 0.3, 0.4, 0.3},
 | 
			
		||||
	visual_size = {x = 7, y = 7},
 | 
			
		||||
	scale_stage1 = 0.25,
 | 
			
		||||
    scale_stage2 = 0.5,
 | 
			
		||||
    scale_stage3 = 0.75,
 | 
			
		||||
	visual = "mesh",
 | 
			
		||||
	mesh = "better_fauna_turkey.b3d",
 | 
			
		||||
	female_textures = {"better_fauna_turkey_hen.png"},
 | 
			
		||||
	male_textures = {"better_fauna_turkey_tom.png"},
 | 
			
		||||
	child_textures = {"better_fauna_turkey_chick.png"},
 | 
			
		||||
    animation = {
 | 
			
		||||
		stand = {range = {x = 0, y = 0}, speed = 1, frame_blend = blend, loop = true},
 | 
			
		||||
		walk = {range = {x = 10, y = 30}, speed = 30, frame_blend = blend, loop = true},
 | 
			
		||||
		run = {range = {x = 10, y = 30}, speed = 45, frame_blend = blend, loop = true},
 | 
			
		||||
        fall = {range = {x = 40, y = 60}, speed = 30, frame_blend = blend, loop = true},
 | 
			
		||||
	mesh = "animalia_turkey.b3d",
 | 
			
		||||
	female_textures = {"animalia_turkey_hen.png"},
 | 
			
		||||
	male_textures = {"animalia_turkey_tom.png"},
 | 
			
		||||
	child_textures = {"animalia_turkey_chick.png"},
 | 
			
		||||
    animations = {
 | 
			
		||||
		stand = {range = {x = 0, y = 0}, speed = 1, frame_blend = 0.3, loop = true},
 | 
			
		||||
		walk = {range = {x = 10, y = 30}, speed = 30, frame_blend = 0.3, loop = true},
 | 
			
		||||
		run = {range = {x = 40, y = 60}, speed = 45, frame_blend = 0.3, loop = true},
 | 
			
		||||
        fall = {range = {x = 70, y = 90}, speed = 30, frame_blend = 0.3, loop = true},
 | 
			
		||||
	},
 | 
			
		||||
	-- Physics
 | 
			
		||||
	speed = 5,
 | 
			
		||||
	max_fall = 6,
 | 
			
		||||
	-- Attributes
 | 
			
		||||
    sounds = {
 | 
			
		||||
        alter_child_pitch = true,
 | 
			
		||||
        random = {
 | 
			
		||||
            name = "better_fauna_turkey_idle",
 | 
			
		||||
            name = "animalia_turkey_idle",
 | 
			
		||||
            gain = 1.0,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        },
 | 
			
		||||
        hurt = {
 | 
			
		||||
            name = "better_fauna_turkey_hurt",
 | 
			
		||||
            name = "animalia_turkey_hurt",
 | 
			
		||||
            gain = 1.0,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        },
 | 
			
		||||
        death = {
 | 
			
		||||
            name = "better_fauna_turkey_death",
 | 
			
		||||
            name = "animalia_turkey_death",
 | 
			
		||||
            gain = 1.0,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        }
 | 
			
		||||
    },
 | 
			
		||||
	max_speed = 4,
 | 
			
		||||
	stepheight = 1.1,
 | 
			
		||||
	jump_height = 1.1,
 | 
			
		||||
	buoyancy = 0.25,
 | 
			
		||||
	lung_capacity = 10,
 | 
			
		||||
    timeout = 1200,
 | 
			
		||||
    ignore_liquidflag = false,
 | 
			
		||||
    core_growth = false,
 | 
			
		||||
	push_on_collide = true,
 | 
			
		||||
	catch_with_net = true,
 | 
			
		||||
	-- Behavior
 | 
			
		||||
	defend_owner = false,
 | 
			
		||||
	follow = {
 | 
			
		||||
		"farming:seed_cotton",
 | 
			
		||||
		"farming:seed_wheat"
 | 
			
		||||
	},
 | 
			
		||||
	drops = {
 | 
			
		||||
		{name = "better_fauna:feather", chance = 1, min = 1, max = 2},
 | 
			
		||||
		{name = "better_fauna:turkey_raw", chance = 1, min = 3, max = 5}
 | 
			
		||||
		{name = "animalia:feather", chance = 1, min = 1, max = 2},
 | 
			
		||||
		{name = "animalia:poultry_raw", chance = 1, min = 2, max = 5}
 | 
			
		||||
	},
 | 
			
		||||
	on_step = better_fauna.on_step,
 | 
			
		||||
	on_activate = better_fauna.on_activate,
 | 
			
		||||
	get_staticdata = mobkit.statfunc,
 | 
			
		||||
	phsyics = better_fauna.lightweight_physics,
 | 
			
		||||
	-- Functions
 | 
			
		||||
	head_data = {
 | 
			
		||||
		offset = {x = 0, y = 0.15, z = 0},
 | 
			
		||||
		pitch_correction = 45,
 | 
			
		||||
		pivot_h = 0.45,
 | 
			
		||||
		pivot_v = 0.65
 | 
			
		||||
	},
 | 
			
		||||
	physics = animalia.lightweight_physics,
 | 
			
		||||
	logic = turkey_logic,
 | 
			
		||||
	get_staticdata = mobkit.statfunc,
 | 
			
		||||
	on_step = animalia.on_step,
 | 
			
		||||
	on_activate = animalia.on_activate,
 | 
			
		||||
    on_rightclick = function(self, clicker)
 | 
			
		||||
		if better_fauna.feed_tame(self, clicker, 1, false, true) then return end
 | 
			
		||||
		mob_core.protect(self, clicker, false)
 | 
			
		||||
		if animalia.feed_tame(self, clicker, 1, false, true) then return end
 | 
			
		||||
		mob_core.protect(self, clicker, true)
 | 
			
		||||
		mob_core.nametag(self, clicker, true)
 | 
			
		||||
	end,
 | 
			
		||||
	on_punch = function(self, puncher, _, tool_capabilities, dir)
 | 
			
		||||
		mobkit.clear_queue_high(self)
 | 
			
		||||
		mob_core.on_punch_basic(self, puncher, tool_capabilities, dir)
 | 
			
		||||
		better_fauna.hq_sporadic_flee(self, 10, puncher)
 | 
			
		||||
		animalia.hq_sporadic_flee(self, 10)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
mob_core.register_spawn_egg("better_fauna:turkey", "352b22", "2f2721")
 | 
			
		||||
mob_core.register_spawn_egg("animalia:turkey", "352b22", "2f2721")
 | 
			
		||||
 | 
			
		||||
mob_core.register_spawn({
 | 
			
		||||
	name = "better_fauna:turkey",
 | 
			
		||||
	nodes = {"default:dry_dirt_with_dry_grass", "default:dirt_with_grass"},
 | 
			
		||||
	name = "animalia:turkey",
 | 
			
		||||
	min_light = 0,
 | 
			
		||||
	max_light = 15,
 | 
			
		||||
	min_height = -31000,
 | 
			
		||||
@ -127,30 +155,6 @@ mob_core.register_spawn({
 | 
			
		||||
	max_rad = 256,
 | 
			
		||||
	group = 6,
 | 
			
		||||
	optional = {
 | 
			
		||||
		biomes = {
 | 
			
		||||
			"deciduous_forest",
 | 
			
		||||
			"taiga"
 | 
			
		||||
		}
 | 
			
		||||
		biomes = animalia.temperate_biomes
 | 
			
		||||
	}
 | 
			
		||||
}, 16, 6)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("better_fauna:turkey_raw", {
 | 
			
		||||
	description = "Raw Turkey",
 | 
			
		||||
	inventory_image = "better_fauna_turkey_raw.png",
 | 
			
		||||
	on_use = minetest.item_eat(1),
 | 
			
		||||
	groups = {flammable = 2},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("better_fauna:turkey_cooked", {
 | 
			
		||||
	description = "Cooked Turkey",
 | 
			
		||||
	inventory_image = "better_fauna_turkey_cooked.png",
 | 
			
		||||
	on_use = minetest.item_eat(6),
 | 
			
		||||
	groups = {flammable = 2},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type  =  "cooking",
 | 
			
		||||
	recipe  = "better_fauna:turkey_raw",
 | 
			
		||||
	output = "better_fauna:turkey_cooked",
 | 
			
		||||
})
 | 
			
		||||
}, animalia.spawn_interval, 6)
 | 
			
		||||
							
								
								
									
										237
									
								
								mobs/wolf.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										237
									
								
								mobs/wolf.lua
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,237 @@
 | 
			
		||||
----------
 | 
			
		||||
-- Wolf --
 | 
			
		||||
----------
 | 
			
		||||
 | 
			
		||||
local clamp_bone_rot = animalia.clamp_bone_rot
 | 
			
		||||
 | 
			
		||||
local interp = animalia.interp
 | 
			
		||||
 | 
			
		||||
local follow = {
 | 
			
		||||
	"animalia:mutton_raw",
 | 
			
		||||
	"animalia:beef_raw",
 | 
			
		||||
	"animalia:porkchop_raw",
 | 
			
		||||
	"animalia:poultry_raw"
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
if minetest.registered_items["bonemeal:bone"] then
 | 
			
		||||
	follow = {
 | 
			
		||||
		"bonemeal:bone",
 | 
			
		||||
		"animalia:beef_raw",
 | 
			
		||||
		"animalia:porkchop_raw",
 | 
			
		||||
		"animalia:mutton_raw",
 | 
			
		||||
		"animalia:poultry_raw"
 | 
			
		||||
	}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function animalia.bh_attack(self, prty, target)
 | 
			
		||||
	if mobkit.is_alive(target) then
 | 
			
		||||
		if target:is_player() then
 | 
			
		||||
			if not self.tamed
 | 
			
		||||
			or target:get_player_name() ~= self.owner then
 | 
			
		||||
				animalia.hq_attack(self, prty, target)
 | 
			
		||||
			end
 | 
			
		||||
		elseif target:get_luaentity() then
 | 
			
		||||
			if not self.tamed
 | 
			
		||||
			or not mob_core.shared_owner(self, target) then
 | 
			
		||||
				animalia.hq_attack(self, prty, target)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function wolf_logic(self)
 | 
			
		||||
	
 | 
			
		||||
	if self.hp <= 0 then	
 | 
			
		||||
		mob_core.on_die(self)
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	animalia.head_tracking(self, 0.5, 0.75)
 | 
			
		||||
 | 
			
		||||
	if mobkit.timer(self, 1) then
 | 
			
		||||
 | 
			
		||||
		local prty = mobkit.get_queue_priority(self)
 | 
			
		||||
		local player = mobkit.get_nearby_player(self)
 | 
			
		||||
 | 
			
		||||
		mob_core.random_sound(self, 22)
 | 
			
		||||
		mob_core.growth(self)
 | 
			
		||||
 | 
			
		||||
		if self.status ~= "following" then
 | 
			
		||||
            if self.attention_span > 1 then
 | 
			
		||||
                self.attention_span = self.attention_span - 1
 | 
			
		||||
                mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
            end
 | 
			
		||||
		else
 | 
			
		||||
			self.attention_span = self.attention_span + 1
 | 
			
		||||
			mobkit.remember(self, "attention_span", self.attention_span)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 22
 | 
			
		||||
		and self.order == "sit" then
 | 
			
		||||
			if not mobkit.is_queue_empty_high(self) then
 | 
			
		||||
				mobkit.clear_queue_high(self)
 | 
			
		||||
			end
 | 
			
		||||
			mobkit.animate(self, "sit")
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 21
 | 
			
		||||
		and self.owner_target then
 | 
			
		||||
			if not mob_core.shared_owner(self, self.owner_target) then
 | 
			
		||||
            	animalia.hq_attack(self, 21, self.owner_target)
 | 
			
		||||
			end
 | 
			
		||||
        end
 | 
			
		||||
 | 
			
		||||
		if prty < 20
 | 
			
		||||
		and self.order == "follow"
 | 
			
		||||
		and self.owner
 | 
			
		||||
		and minetest.get_player_by_name(self.owner) then
 | 
			
		||||
			local owner = minetest.get_player_by_name(self.owner)
 | 
			
		||||
			animalia.hq_follow_player(self, 20, owner, true)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 5
 | 
			
		||||
		and self.isinliquid then
 | 
			
		||||
			animalia.hq_go_to_land(self, 5)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty < 4
 | 
			
		||||
        and self.breeding then
 | 
			
		||||
            animalia.hq_breed(self, 4)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if prty == 3
 | 
			
		||||
		and not self.lasso_player
 | 
			
		||||
		and (not player
 | 
			
		||||
		or not mob_core.follow_holding(self, player)) then
 | 
			
		||||
			mobkit.clear_queue_high(self)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
        if prty < 3 then
 | 
			
		||||
			if self.caught_with_lasso
 | 
			
		||||
			and self.lasso_player then
 | 
			
		||||
				animalia.hq_follow_player(self, 3, self.lasso_player, true)
 | 
			
		||||
			elseif player then
 | 
			
		||||
	        	if self.attention_span < 5 then
 | 
			
		||||
				    if mob_core.follow_holding(self, player) then
 | 
			
		||||
            	        animalia.hq_follow_player(self, 3, player)
 | 
			
		||||
            	        self.attention_span = self.attention_span + 3
 | 
			
		||||
            	    end
 | 
			
		||||
            	end
 | 
			
		||||
			end
 | 
			
		||||
        end
 | 
			
		||||
		
 | 
			
		||||
		if prty < 2 then
 | 
			
		||||
			local target = mobkit.get_closest_entity(self, "animalia:sheep")
 | 
			
		||||
			if target then
 | 
			
		||||
				animalia.bh_attack(self, 2, target)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if mobkit.is_queue_empty_high(self) then
 | 
			
		||||
			animalia.hq_wander_group(self, 0, 8)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
animalia.register_mob("wolf", {
 | 
			
		||||
    -- Stats
 | 
			
		||||
    health = 25,
 | 
			
		||||
    fleshy = 100,
 | 
			
		||||
    view_range = 32,
 | 
			
		||||
    lung_capacity = 10,
 | 
			
		||||
    -- Visual
 | 
			
		||||
	collisionbox = {-0.35, -0.375, -0.35, 0.35, 0.4, 0.35},
 | 
			
		||||
	visual_size = {x = 9, y = 9},
 | 
			
		||||
	scale_stage1 = 0.5,
 | 
			
		||||
    scale_stage2 = 0.65,
 | 
			
		||||
    scale_stage3 = 0.80,
 | 
			
		||||
	mesh = "animalia_wolf.b3d",
 | 
			
		||||
	textures = {"animalia_wolf.png"},
 | 
			
		||||
	animations = {
 | 
			
		||||
		stand = {range = {x = 30, y = 49}, speed = 10, frame_blend = 0.3, loop = true},
 | 
			
		||||
		sit = {range = {x = 60, y = 90}, speed = 20, frame_blend = 0.3, loop = true},
 | 
			
		||||
		walk = {range = {x = 1, y = 20}, speed = 30, frame_blend = 0.3, loop = true},
 | 
			
		||||
		run = {range = {x = 1, y = 20}, speed = 45, frame_blend = 0.3, loop = true},
 | 
			
		||||
	},
 | 
			
		||||
    -- Physics
 | 
			
		||||
    speed = 8,
 | 
			
		||||
    max_fall = 4,
 | 
			
		||||
    -- Attributes
 | 
			
		||||
    sounds = {
 | 
			
		||||
        alter_child_pitch = true,
 | 
			
		||||
        random = {
 | 
			
		||||
            name = "animalia_wolf_idle",
 | 
			
		||||
            gain = 1.0,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        },
 | 
			
		||||
        hurt = {
 | 
			
		||||
            name = "animalia_wolf_hurt",
 | 
			
		||||
			gain = 1.0,
 | 
			
		||||
			pitch = 0.5,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        },
 | 
			
		||||
        death = {
 | 
			
		||||
            name = "animalia_wolf_death",
 | 
			
		||||
            gain = 1.0,
 | 
			
		||||
            distance = 8
 | 
			
		||||
        }
 | 
			
		||||
	},
 | 
			
		||||
	reach = 2,
 | 
			
		||||
    damage = 3,
 | 
			
		||||
    knockback = 2,
 | 
			
		||||
    punch_cooldown = 1,
 | 
			
		||||
    -- Behavior
 | 
			
		||||
    defend_owner = true,
 | 
			
		||||
	follow = {
 | 
			
		||||
		"bonemeal:bone",
 | 
			
		||||
		"animalia:beef_raw",
 | 
			
		||||
		"animalia:porkchop_raw",
 | 
			
		||||
		"animalia:mutton_raw",
 | 
			
		||||
		"animalia:poultry_raw"
 | 
			
		||||
	},
 | 
			
		||||
    -- Functions
 | 
			
		||||
	head_data = {
 | 
			
		||||
		offset = {x = 0, y = 0.22, z = 0},
 | 
			
		||||
		pitch_correction = -20,
 | 
			
		||||
		pivot_h = 0.65,
 | 
			
		||||
		pivot_v = 0.65
 | 
			
		||||
	},
 | 
			
		||||
    logic = wolf_logic,
 | 
			
		||||
    get_staticdata = mobkit.statfunc,
 | 
			
		||||
	on_step = animalia.on_step,
 | 
			
		||||
	on_activate = animalia.on_activate,
 | 
			
		||||
	on_rightclick = function(self, clicker)
 | 
			
		||||
		if animalia.feed_tame(self, clicker, math.random(3, 5), true, true) then return end
 | 
			
		||||
		mob_core.protect(self, clicker, false)
 | 
			
		||||
		mob_core.nametag(self, clicker, true)
 | 
			
		||||
		if not self.owner
 | 
			
		||||
		or clicker:get_player_name() ~= self.owner then return end
 | 
			
		||||
		if self.order == "wander" then
 | 
			
		||||
			self.order = "follow"
 | 
			
		||||
		elseif self.order == "follow" then
 | 
			
		||||
			self.order = "sit"
 | 
			
		||||
		else
 | 
			
		||||
			self.order = "wander"
 | 
			
		||||
		end
 | 
			
		||||
		mobkit.remember(self, "order", self.order)
 | 
			
		||||
	end,
 | 
			
		||||
	on_punch = function(self, puncher, _, tool_capabilities, dir)
 | 
			
		||||
		mob_core.on_punch_basic(self, puncher, tool_capabilities, dir)
 | 
			
		||||
		animalia.bh_attack(self, 10, puncher)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
mob_core.register_spawn_egg("animalia:wolf", "a19678" ,"231b13")
 | 
			
		||||
 | 
			
		||||
mob_core.register_spawn({
 | 
			
		||||
	name = "animalia:wolf",
 | 
			
		||||
	min_light = 0,
 | 
			
		||||
	max_light = 15,
 | 
			
		||||
	min_height = -31000,
 | 
			
		||||
	max_height = 31000,
 | 
			
		||||
	group = 4,
 | 
			
		||||
	optional = {
 | 
			
		||||
		biomes = animalia.temperate_biomes
 | 
			
		||||
	}
 | 
			
		||||
}, animalia.spawn_interval, 4)
 | 
			
		||||
							
								
								
									
										5
									
								
								mod.conf
									
									
									
									
									
								
							
							
						
						
									
										5
									
								
								mod.conf
									
									
									
									
									
								
							@ -1,3 +1,4 @@
 | 
			
		||||
name = better_fauna
 | 
			
		||||
depends = mobkit, mob_core, default
 | 
			
		||||
name = animalia
 | 
			
		||||
depends = mobkit, mob_core
 | 
			
		||||
optional_depends = default
 | 
			
		||||
description = Basic Fauna for Minetest Game
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								models/animalia_cat.b3d
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								models/animalia_cat.b3d
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								models/animalia_chicken.b3d
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								models/animalia_chicken.b3d
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								models/animalia_cow.b3d
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								models/animalia_cow.b3d
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								models/animalia_horse.b3d
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								models/animalia_horse.b3d
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								models/animalia_lasso.b3d
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								models/animalia_lasso.b3d
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								models/animalia_pig.b3d
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								models/animalia_pig.b3d
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								models/animalia_sheep.b3d
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								models/animalia_sheep.b3d
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								models/animalia_turkey.b3d
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								models/animalia_turkey.b3d
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								models/animalia_wolf.b3d
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								models/animalia_wolf.b3d
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										5
									
								
								settingtypes.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								settingtypes.txt
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,5 @@
 | 
			
		||||
#    How many chunks can generate before adding another to spawn queue
 | 
			
		||||
chunk_spawn_add_int (Chunk Spawning Addition Interval) float 32
 | 
			
		||||
 | 
			
		||||
#    How often (in seconds) the spawn queue is executed and cleared
 | 
			
		||||
chunk_spawn_queue_int (Chunk Spawning Queue Execution Interval) float 10
 | 
			
		||||
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		Reference in New Issue
	
	Block a user