Spawn Settings

This commit is contained in:
ElCeejo 2022-10-22 01:27:58 -07:00
parent 1bc8aa8e75
commit 56d5e39873
2 changed files with 35 additions and 23 deletions

View File

@ -2,6 +2,14 @@
-- Spawning --
--------------
local common_spawn_chance = tonumber(minetest.settings:get("animalia_common_chance")) or 20000
local ambient_spawn_chance = tonumber(minetest.settings:get("animalia_ambient_chance")) or 6000
local pest_spawn_chance = tonumber(minetest.settings:get("animalia_pest_chance")) or 4000
local predator_spawn_chance = tonumber(minetest.settings:get("animalia_predator_chance")) or 30000
-- Get Biomes --
local chicken_biomes = {}
@ -26,7 +34,7 @@ minetest.register_on_mods_loaded(function()
end)
creatura.register_abm_spawn("animalia:chicken", {
chance = 10000,
chance = common_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 3,
@ -36,7 +44,7 @@ creatura.register_abm_spawn("animalia:chicken", {
})
creatura.register_abm_spawn("animalia:cow", {
chance = 10000,
chance = common_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 3,
@ -47,7 +55,7 @@ creatura.register_abm_spawn("animalia:cow", {
})
creatura.register_abm_spawn("animalia:fox", {
chance = 10000,
chance = predator_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 1,
@ -57,7 +65,7 @@ creatura.register_abm_spawn("animalia:fox", {
})
creatura.register_abm_spawn("animalia:horse", {
chance = 10000,
chance = common_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 3,
@ -79,7 +87,7 @@ creatura.register_abm_spawn("animalia:rat", {
})
creatura.register_abm_spawn("animalia:owl", {
chance = 30000,
chance = predator_spawn_chance,
interval = 60,
min_height = 3,
max_height = 1024,
@ -90,7 +98,7 @@ creatura.register_abm_spawn("animalia:owl", {
})
creatura.register_abm_spawn("animalia:pig", {
chance = 10000,
chance = common_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 2,
@ -100,7 +108,7 @@ creatura.register_abm_spawn("animalia:pig", {
})
creatura.register_abm_spawn("animalia:reindeer", {
chance = 10000,
chance = common_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 6,
@ -110,7 +118,7 @@ creatura.register_abm_spawn("animalia:reindeer", {
})
creatura.register_abm_spawn("animalia:sheep", {
chance = 10000,
chance = common_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 3,
@ -121,7 +129,7 @@ creatura.register_abm_spawn("animalia:sheep", {
})
creatura.register_abm_spawn("animalia:turkey", {
chance = 10000,
chance = common_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 3,
@ -130,16 +138,8 @@ creatura.register_abm_spawn("animalia:turkey", {
nodes = {"group:soil"},
})
creatura.register_mob_spawn("animalia:wolf", {
chance = 3,
min_group = 2,
max_group = 3,
spawn_on_gen = true,
biomes = animalia.registered_biome_groups["boreal"].biomes
})
creatura.register_abm_spawn("animalia:wolf", {
chance = 10000,
chance = predator_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 2,
@ -151,7 +151,7 @@ creatura.register_abm_spawn("animalia:wolf", {
-- Ambient Spawning
creatura.register_abm_spawn("animalia:bat", {
chance = 10000,
chance = ambient_spawn_chance,
interval = 30,
min_light = 0,
min_height = -31000,
@ -163,7 +163,7 @@ creatura.register_abm_spawn("animalia:bat", {
})
creatura.register_abm_spawn("animalia:bird", {
chance = 15000,
chance = ambient_spawn_chance,
interval = 60,
min_light = 0,
min_height = 1,
@ -203,7 +203,7 @@ creatura.register_on_spawn("animalia:bird", function(self, pos)
end)
creatura.register_abm_spawn("animalia:frog", {
chance = 7500,
chance = ambient_spawn_chance,
interval = 60,
min_light = 0,
min_height = -1,
@ -215,7 +215,7 @@ creatura.register_abm_spawn("animalia:frog", {
})
creatura.register_abm_spawn("animalia:tropical_fish", {
chance = 2000,
chance = ambient_spawn_chance,
min_height = -128,
max_height = 1,
min_group = 6,

View File

@ -14,4 +14,16 @@ convert_redo_items(Convert Mobs Redo Items) bool false
guano_accumulation (Guano Accumulation) bool true
# If true, Guano can be used as fertilizer
guano_fertilization (Guano Fertilization) bool true
guano_fertilization (Guano Fertilization) bool true
# Chance for Common Mobs to spawn (1 in x nodes will spawn a mob every minute)
animalia_common_chance (Common Mob Spawn Chance) int 40000 20000 60000
# Chance for Ambient Mobs to spawn (1 in x nodes will spawn a mob every minute)
animalia_ambient_chance (Ambient Mob Spawn Chance) int 15000 5000 25000
# Chance for Pest Mobs to spawn (1 in x nodes will spawn a mob every minute)
animalia_pest_chance (Pest Mob Spawn Chance) int 5000 100 15000
# Chance for Common Mobs to spawn (1 in x nodes will spawn a mob every minute)
animalia_predator_chance (Predator Mob Spawn Chance) int 40000 20000 50000