textures | ||
Deciduous Forest.png | ||
depends.txt | ||
init.lua | ||
intllib.lua | ||
LICENSE | ||
mod.conf | ||
Rainforest.png | ||
README.md | ||
Savana Reeds.png |
Falls
A Particle-based Minetest Waterfalls/Lavafalls Mod
Optionally depends on: Unified Inventory, Titanium, Quartz, and Moreores
Adds following Nodes:
Waterfall Block: A block that spawns particles in a defined direction that fall a defined height. Can be adjusted with right click Can swim through, but will drown
Waterfall Basin:
A block for placing at the bottom of a given waterfall, spawns particles that rebound from the ground in a defined direction and
height. Can be ajusted with right click. Not water, nor can you drown. May be changed in future
Fountain: A Beautiful Fountain with a simple particle animation, non-adjustable.
Lavafall Block, Basin, Fountain Works the same way for lava as above nodes
Whirlpool Machine:
A furnace-like node that allows a user to input a bucket of water and a quartz crystal. Then after pulling a lever, the device
runs for 10 seconds, outputing a turbulent water bucket.
Adds following items:
Turbulent Water Bucket: A crafting item used for making the three active nodes of this mod. Does not make a new liquid type (yet).
Special Thanks to @JamieStanton96, for creating many of the textures, helping with node design and functionality, and general testing support and feedback!