airutils/lib_planes/control.lua

253 lines
8.6 KiB
Lua
Executable File

--global constants
airutils.ideal_step = 0.02
--[[airutils.rudder_limit = 30
airutils.elevator_limit = 40]]--
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "lib_planes" .. DIR_DELIM .. "utilities.lua")
function airutils.powerAdjust(self,dtime,factor,dir,max_power)
local max = max_power or 100
local add_factor = factor/2
add_factor = add_factor * (dtime/airutils.ideal_step) --adjusting the command speed by dtime
local power_index = self._power_lever
if dir == 1 then
if self._power_lever < max then
self._power_lever = self._power_lever + add_factor
end
if self._power_lever > max then
self._power_lever = max
end
end
if dir == -1 then
if self._power_lever > 0 then
self._power_lever = self._power_lever - add_factor
if self._power_lever < 0 then self._power_lever = 0 end
end
if self._power_lever <= 0 then
self._power_lever = 0
end
end
end
function airutils.control(self, dtime, hull_direction, longit_speed, longit_drag,
later_speed, later_drag, accel, player, is_flying)
--if self.driver_name == nil then return end
local retval_accel = accel
local stop = false
local ctrl = nil
-- player control
if player then
ctrl = player:get_player_control()
--engine and power control
if ctrl.aux1 and self._last_time_command > 0.5 then
self._last_time_command = 0
if self._engine_running then
self._engine_running = false
self._autopilot = false
self._power_lever = 0 --zero power
self._last_applied_power = 0 --zero engine
elseif self._engine_running == false and self._energy > 0 then
self._engine_running = true
self._last_applied_power = -1 --send signal to start
end
end
self._acceleration = 0
if self._engine_running then
--engine acceleration calc
local engineacc = (self._power_lever * self._max_engine_acc) / 100;
local factor = 1
--increase power lever
if ctrl.jump then
airutils.powerAdjust(self, dtime, factor, 1)
end
--decrease power lever
if ctrl.sneak then
airutils.powerAdjust(self, dtime, factor, -1)
if self._power_lever <= 0 and is_flying == false then
--break
if longit_speed > 0 then
engineacc = -1
if (longit_speed + engineacc) < 0 then
engineacc = longit_speed * -1
end
end
if longit_speed < 0 then
engineacc = 1
if (longit_speed + engineacc) > 0 then
engineacc = longit_speed * -1
end
end
if abs(longit_speed) < 0.2 then
stop = true
end
end
end
--do not exceed
local max_speed = 6
if longit_speed > max_speed then
engineacc = engineacc - (longit_speed-max_speed)
if engineacc < 0 then engineacc = 0 end
end
self._acceleration = engineacc
else
local paddleacc = 0
if longit_speed < 1.0 then
if ctrl.jump then paddleacc = 0.5 end
end
if longit_speed > -1.0 then
if ctrl.sneak then paddleacc = -0.5 end
end
self._acceleration = paddleacc
end
local hull_acc = vector.multiply(hull_direction,self._acceleration)
retval_accel=vector.add(retval_accel,hull_acc)
--pitch
local pitch_cmd = 0
if ctrl.up then pitch_cmd = 1 elseif ctrl.down then pitch_cmd = -1 end
airutils.set_pitch(self, pitch_cmd, dtime)
-- yaw
local yaw_cmd = 0
if ctrl.right then yaw_cmd = 1 elseif ctrl.left then yaw_cmd = -1 end
airutils.set_yaw(self, yaw_cmd, dtime)
--I'm desperate, center all!
if ctrl.right and ctrl.left then
self._elevator_angle = 0
self._rudder_angle = 0
end
end
if longit_speed > 0 then
if ctrl then
if ctrl.right or ctrl.left then
else
airutils.rudder_auto_correction(self, longit_speed, dtime)
end
else
airutils.rudder_auto_correction(self, longit_speed, dtime)
end
if airutils.elevator_auto_correction then
self._elevator_angle = airutils.elevator_auto_correction(self, longit_speed, self.dtime, self._max_speed, self._elevator_angle, self._elevator_limit, airutils.ideal_step, 100)
end
end
return retval_accel, stop
end
function airutils.set_pitch(self, dir, dtime)
local pitch_factor = 12
local multiplier = pitch_factor*dtime
if dir == -1 then
--minetest.chat_send_all("cabrando")
if self._elevator_angle > 0 then pitch_factor = pitch_factor * 2 end
self._elevator_angle = math.max(self._elevator_angle-multiplier,-self._elevator_limit)
elseif dir == 1 then
--minetest.chat_send_all("picando")
if self._angle_of_attack < 0 then pitch_factor = 1 end --lets reduce the command power to avoid accidents
self._elevator_angle = math.min(self._elevator_angle+multiplier,self._elevator_limit)
end
end
function airutils.set_yaw(self, dir, dtime)
local yaw_factor = 25
if dir == 1 then
self._rudder_angle = math.max(self._rudder_angle-(yaw_factor*dtime),-self._rudder_limit)
elseif dir == -1 then
self._rudder_angle = math.min(self._rudder_angle+(yaw_factor*dtime),self._rudder_limit)
end
end
function airutils.rudder_auto_correction(self, longit_speed, dtime)
local factor = 1
if self._rudder_angle > 0 then factor = -1 end
local correction = (self._rudder_limit*(longit_speed/1000)) * factor * (dtime/airutils.ideal_step)
local before_correction = self._rudder_angle
local new_rudder_angle = self._rudder_angle + correction
if math.sign(before_correction) ~= math.sign(new_rudder_angle) then
self._rudder_angle = 0
else
self._rudder_angle = new_rudder_angle
end
end
--obsolete, will be removed
function getAdjustFactor(curr_y, desired_y)
local max_difference = 0.1
local adjust_factor = 0.5
local difference = math.abs(curr_y - desired_y)
if difference > max_difference then difference = max_difference end
return (difference * adjust_factor) / max_difference
end
function airutils.autopilot(self, dtime, hull_direction, longit_speed, accel, curr_pos)
local retval_accel = accel
local max_autopilot_power = 85
--climb
local velocity = self.object:get_velocity()
local climb_rate = velocity.y * 1.5
if climb_rate > 5 then climb_rate = 5 end
if climb_rate < -5 then
climb_rate = -5
end
self._acceleration = 0
if self._engine_running then
--engine acceleration calc
local engineacc = (self._power_lever * airutils.max_engine_acc) / 100;
--self.engine:set_animation_frame_speed(60 + self._power_lever)
local factor = math.abs(climb_rate * 0.1) --getAdjustFactor(curr_pos.y, self._auto_pilot_altitude)
--increase power lever
if climb_rate > 0.2 then
airutils.powerAdjust(self, dtime, factor, -1)
end
--decrease power lever
if climb_rate < 0 then
airutils.powerAdjust(self, dtime, factor, 1, max_autopilot_power)
end
--do not exceed
local max_speed = airutils.max_speed
if longit_speed > max_speed then
engineacc = engineacc - (longit_speed-max_speed)
if engineacc < 0 then engineacc = 0 end
end
self._acceleration = engineacc
end
local hull_acc = vector.multiply(hull_direction,self._acceleration)
retval_accel=vector.add(retval_accel,hull_acc)
--pitch
if self._angle_of_attack > self._max_attack_angle then
airutils.set_pitch(self, 1, dtime)
elseif self._angle_of_attack < self._max_attack_angle then
airutils.set_pitch(self, -1, dtime)
end
-- yaw
airutils.set_yaw(self, 0, dtime)
if longit_speed > 0 then
airutils.rudder_auto_correction(self, longit_speed, dtime)
if airutils.elevator_auto_correction then
self._elevator_angle = airutils.elevator_auto_correction(self, longit_speed, self.dtime, airutils.max_speed, self._elevator_angle, airutils.elevator_limit, airutils.ideal_step, 100)
end
end
return retval_accel
end