From feb9276c3fcedd59c83c26e76213b2a24ed2da00 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?F=C3=A1bio=20Rodrigues=20Ribeiro?= Date: Sun, 19 Oct 2025 22:09:12 -0300 Subject: [PATCH] Change to core namespace in pilot_skin_manager --- pilot_skin_manager.lua | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/pilot_skin_manager.lua b/pilot_skin_manager.lua index 17f3a41..6329081 100644 --- a/pilot_skin_manager.lua +++ b/pilot_skin_manager.lua @@ -2,29 +2,29 @@ local S = airutils.S airutils.pilot_textures = {"pilot_clothes1.png","pilot_clothes2.png","pilot_clothes3.png","pilot_clothes4.png", "pilot_novaskin_girl.png","pilot_novaskin_girl_steampunk.png","pilot_novaskin_girl_2.png","pilot_novaskin_girl_steampunk_2.png"} -local skinsdb_mod_path = minetest.get_modpath("skinsdb") +local skinsdb_mod_path = core.get_modpath("skinsdb") -minetest.register_chatcommand("au_uniform", { +core.register_chatcommand("au_uniform", { func = function(name, param) - local player = minetest.get_player_by_name(name) + local player = core.get_player_by_name(name) if player then if skinsdb_mod_path then local skdb_skin = skins.get_player_skin(player) if skdb_skin:get_meta("format") == "1.8" then - minetest.chat_send_player(name, S("Sorry, but uniform cannot be applied to format 1.8 skins.")) + core.chat_send_player(name, S("Sorry, but uniform cannot be applied to format 1.8 skins.")) return end end airutils.uniform_formspec(name) else - minetest.chat_send_player(name, S("Something isn't working...")) + core.chat_send_player(name, S("Something isn't working...")) end end, }) local set_player_textures = - minetest.get_modpath("player_api") and player_api.set_textures + core.get_modpath("player_api") and player_api.set_textures or default.player_set_textures if skinsdb_mod_path then @@ -97,18 +97,18 @@ function airutils.set_player_skin(player, skin) else --remove texture local old_texture = player_meta:get_string("backup") - if minetest.global_exists("set_skin") then --checking if set_skin is available + if core.global_exists("set_skin") then --checking if set_skin is available if player:get_attribute("set_skin:player_skin") ~= nil and player:get_attribute("set_skin:player_skin") ~= "" then old_texture = player:get_attribute("set_skin:player_skin") end - elseif minetest.global_exists("wardrobe") then --checking if wardrobe is available + elseif core.global_exists("wardrobe") then --checking if wardrobe is available if wardrobe.playerSkins then if wardrobe.playerSkins[name] ~= nil then old_texture = wardrobe.playerSkins[name] end end end - --minetest.chat_send_all(dump(old_texture)) + --core.chat_send_all(dump(old_texture)) if old_texture ~= nil and old_texture ~= "" then set_player_textures(player, { old_texture }) end @@ -127,7 +127,7 @@ function airutils.uniform_formspec(name) "size[5,2.9]", }, "") - --minetest.chat_send_all(dump(airutils.pilot_textures)) + --core.chat_send_all(dump(airutils.pilot_textures)) local textures = "" if airutils.pilot_textures then @@ -138,30 +138,30 @@ function airutils.uniform_formspec(name) basic_form = basic_form.."dropdown[0.5,0.5;4,0.8;textures;".. textures ..";0;false]" basic_form = basic_form.."button[0.5,1.6;4,0.8;set_texture;" .. S("Set Player Texture") .. "]" - minetest.show_formspec(name, "airutils:change", basic_form) + core.show_formspec(name, "airutils:change", basic_form) else - minetest.chat_send_player(name, S("The isn't activated as secure. Aborting")) + core.chat_send_player(name, S("The isn't activated as secure. Aborting")) end end -minetest.register_on_player_receive_fields(function(player, formname, fields) +core.register_on_player_receive_fields(function(player, formname, fields) if formname == "airutils:change" then local name = player:get_player_name() if fields.textures or fields.set_texture then airutils.set_player_skin(player, fields.textures) end - minetest.close_formspec(name, "airutils:change") + core.close_formspec(name, "airutils:change") end end) -minetest.register_on_joinplayer(function(player) +core.register_on_joinplayer(function(player) local player_meta = player:get_meta() local skin = player_meta:get_string("curr_skin") - --minetest.chat_send_all(">>>"..skin) + --core.chat_send_all(">>>"..skin) if skin and skin ~= "" and skin ~= nil then -- setting player skin on connect has no effect, so delay skin change - minetest.after(3, function(player1, skin1) + core.after(3, function(player1, skin1) airutils.set_player_skin(player1, skin1) end, player, skin) end