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Fix global_exists usage
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@ -97,11 +97,11 @@ function airutils.set_player_skin(player, skin)
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else
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--remove texture
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local old_texture = player_meta:get_string("backup")
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if minetest.global_exists(set_skin) then --checking if set_skin is available
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if minetest.global_exists("set_skin") then --checking if set_skin is available
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if player:get_attribute("set_skin:player_skin") ~= nil and player:get_attribute("set_skin:player_skin") ~= "" then
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old_texture = player:get_attribute("set_skin:player_skin")
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end
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elseif minetest.global_exists(wardrobe) then --checking if wardrobe is available
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elseif minetest.global_exists("wardrobe") then --checking if wardrobe is available
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if wardrobe.playerSkins then
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if wardrobe.playerSkins[name] ~= nil then
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old_texture = wardrobe.playerSkins[name]
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