improved show_lift command

This commit is contained in:
Alexsandro Percy 2024-01-24 08:07:23 -03:00
parent 8b95f31494
commit 446c58db33
1 changed files with 2 additions and 3 deletions

View File

@ -330,8 +330,7 @@ function airutils.getLiftAccel(self, velocity, accel, longit_speed, roll, curr_p
if lift_val < 1 then lift_val = 1 end -- hipotetical aerodinamic wing will have no "lift" for down
if airutils.show_lift then
--yes, I limited it to singleplayer only, it is just for dev purposes
minetest.chat_send_player("singleplayer",core.colorize('#ffff00', " >>> lift: "..lift_val))
minetest.chat_send_player(airutils.show_lift,core.colorize('#ffff00', " >>> lift: "..lift_val))
end
local lift_acc = vector.multiply(lift_dir,lift_val)
@ -583,7 +582,7 @@ minetest.register_chatcommand("show_lift", {
local player = minetest.get_player_by_name(name)
if minetest.check_player_privs(name, {server=true}) then
if param == "on" or param == "" then
airutils.show_lift = true
airutils.show_lift = name
minetest.chat_send_player(name,core.colorize('#0000ff', " >>> Lift printing turned on."))
elseif param == "off" then
airutils.show_lift = nil