yl_speak_up/mobs.lua
whosit c50c8ee073 automatically convert yl_speak_up entities into yl_npc on load
alias new eggs and NPCs stored in eggs

log id and owner
2023-07-14 18:08:11 +03:00

93 lines
3.5 KiB
Lua

-- assing ID at spawning (not at first talk) and log it
function yl_speak_up.on_spawn(self)
--Let's protect it
self.protected = true
self.tamed = true
self.object:set_armor_groups({immortal = 100})
--Let's assign an ID (usually this happens at first talk)
self = yl_speak_up.initialize_npc(self)
if(not(self) or not(self.yl_speak_up) or not(self.yl_speak_up.id)) then
-- something went very wrong
return false
end
yl_speak_up.log_change("-", "n_"..self.yl_speak_up.id,
"spawned at "..minetest.pos_to_string(self.object:get_pos()), "action")
--Let's do it only once
return true
end
-- thankyou flux for helping with this
function yl_speak_up.alias_mob(old_mob, new_mob)
minetest.register_entity(
":" .. old_mob,
{
initial_properties = {
physical = false,
-- pointable = false,
collide_with_objects = false,
-- is_visible = false,
glow = -1, -- disable light's effect on texture to make more visible in dark
shaded = false,
nametag = "Please /bug me",
infotext = "I should have been an NPC\nbut something went wrong\nplease report to staff",
static_save = true,
},
on_activate = function(self, staticdata)
local new_entity
local pos = self.object:get_pos()
if pos and minetest.features.add_entity_with_staticdata then
-- if pos is nil then we don't know where we are and we can't add entity.
new_entity = minetest.add_entity(pos, new_mob, staticdata)
end
local data = minetest.deserialize(staticdata) or {}
local pos_str = pos and minetest.pos_to_string(pos) or "NO_POS"
local owner = data.owner or "NO_OWNER"
local id = (data.yl_speak_up or {}).id or "NO_ID"
if new_entity then
self.object:remove()
minetest.log("action", string.format("[yl_speak_up] alias_mob: converted %s ID:%s owned by %s to %s @ %s",
old_mob, id, owner, new_mob, pos_str)
)
else
self.staticdata = staticdata
self.object:set_armor_groups({immortal = 1})
minetest.log("error", string.format("[yl_speak_up] alias_mob: error initializing %s ID:%s owned by %s @ %s, keeping %s for safe keeping",
new_mob, id, owner, pos_str, old_mob)
)
end
end,
get_staticdata = function(self)
return self.staticdata
end,
on_blast = function()
return false, false, {}
end,
-- TODO allow STAFF to pick up with lasso and move?
})
end
do
local races = {'human', 'elf', 'dwarf', 'goblin', 'orc', 'npc'}
for _, race in pairs(races) do
-- alias entities
yl_speak_up.alias_mob("yl_speak_up:" .. race, "yl_npc:" .. race)
-- alias eggs for spawning new NPCs
minetest.register_alias("yl_speak_up:" .. race, "yl_npc:" .. race)
-- alias eggs that store NPCs picked up with a lasso
minetest.register_alias("yl_speak_up:" .. race .. "_set", "yl_npc:" .. race .. "_set")
end
end