forked from Sokomine/yl_speak_up
44 lines
2.0 KiB
Lua
44 lines
2.0 KiB
Lua
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-- helper function:
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-- create a formspec dropdown list with player names (first entry: Add player) and
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-- an option to delete players from that list
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-- Note: With the what_is_the_list_about-parameter, it is possible to handle i.e. variables as well
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yl_speak_up.create_dropdown_playerlist = function(player, pname,
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table_of_names, index_selected,
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start_x, start_y, stretch_x, dropdown_name, what_is_the_list_about, delete_button_text,
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field_name_for_adding_player, explain_add_player,
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field_name_for_deleting_player, explain_delete_player)
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local text = "dropdown["..tostring(start_x)..","..tostring(start_y)..";"..
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tostring(3.8 + stretch_x)..";"..
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tostring(dropdown_name)..";Add "..tostring(what_is_the_list_about)..":"
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-- table_of_names is a table with the playernames as keys
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-- we want to work with indices later on; in order to be able to do that reliably, we
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-- need a defined order of names
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local tmp_list = yl_speak_up.sort_keys(table_of_names, true)
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for i, p in ipairs(tmp_list) do
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text = text..","..minetest.formspec_escape(p)
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end
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-- has an entry been selected?
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if(not(index_selected) or index_selected < 0 or index_selected > #tmp_list+1) then
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index_selected = 1
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end
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text = text..";"..tostring(index_selected)..";]"
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if(index_selected == 1) then
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-- first index "Add player" selected? Then offer a field for entering the name
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text = text.."field["..tostring(start_x + 4.0 + stretch_x)..","..tostring(start_y)..
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";"..tostring(3.5 + stretch_x)..",0.9;"..
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tostring(field_name_for_adding_player)..";;]"..
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"tooltip["..tostring(field_name_for_adding_player)..";"..
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tostring(explain_add_player).."]"
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else
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text = text.."button["..tostring(start_x + 3.8 + stretch_x)..","..tostring(start_y)..
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";"..tostring(3.4 + stretch_x)..",0.9;"..
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tostring(field_name_for_deleting_player)..";"..
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tostring(delete_button_text).."]"..
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"tooltip["..tostring(field_name_for_deleting_player)..";"..
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tostring(explain_delete_player).."]"
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end
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return text
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end
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