Sokomine
|
9e09712781
|
cleanup of privs; used yl_speak_up.npc_privs_priv instead of npc_master for npc priv maintenance; npc_master REMAINS necessary for executing lua code!
|
2023-07-24 12:24:35 +02:00 |
|
Sokomine
|
9d8bff11b2
|
added priv npc_talk_admin for handling generic npc and properties starting with server*
|
2023-07-18 03:13:49 +02:00 |
|
Sokomine
|
5dd6ebe8e7
|
log changes of properties
|
2023-04-27 22:51:02 +02:00 |
|
Sokomine
|
937fb8d38f
|
fixed bug in more general property handling
|
2022-09-24 03:03:18 +02:00 |
|
Sokomine
|
2ade21640e
|
did preparations for making blocks talk
|
2022-09-24 02:37:36 +02:00 |
|
Sokomine
|
e842960830
|
added yl_speak_up.get_one_npc_property; added yl_speak_up.get_npc_properties_long_version for easier access to properties
|
2022-09-04 06:12:41 +02:00 |
|
Sokomine
|
b7d0f88790
|
properties starting with "server" can only be changed manually by players with the npc_master priv
|
2022-08-07 23:18:35 +02:00 |
|
Sokomine
|
4c577280ac
|
added handling of property changes through custom functions
|
2022-07-17 19:08:43 +02:00 |
|
Sokomine
|
299915708f
|
added general handling of properties of npc
|
2022-05-29 22:02:02 +02:00 |
|