forked from Sokomine/yl_speak_up
moved execution of lua code from fs_edit_general.lua to eval_and_execute_function.lua
This commit is contained in:
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97275128d0
commit
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58
eval_and_execute_function.lua
Normal file
58
eval_and_execute_function.lua
Normal file
@ -0,0 +1,58 @@
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-- evaluate those preconditions of type "function" (set by the staff)
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-- and execute those effects/results of type "function" (set by the staff)
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-- WARNING: This is extremly powerful!
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-- The code is taken out of the function
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-- calculate_displayable_options(..)
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-- (written by AliasAlreadyTaken).
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-- It requires the npc_master priv to add or edit this prereq.
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-- The function is called by
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-- * yl_speak_up.eval_precondition and
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-- * yl_speak_up.eval_effect.
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-- The npc also needs a priv to execute this.
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yl_speak_up.eval_and_execute_function = function(player, x_v, id_prefix)
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local pname = player:get_player_name()
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--minetest.chat_send_all("this is in a single prereq or effect: "..dump(x_v))
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local x_id = x_v[ id_prefix.. "id" ]
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if x_v[ id_prefix.."type" ] ~= "function" then
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return true
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end
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local code = x_v[ id_prefix.."value" ]
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if code:byte(1) == 27 then
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yl_speak_up.log_error_with_position(pname, n_id,
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"could not compile the content of "..tostring(x_id).." :"..dump(code)..
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" because of illegal bytecode for player "..tostring(pname))
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end
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local param = "playername"
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if( id_prefix == "r_") then
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param = "player"
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end
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local f, msg = loadstring("return function("..param..") " .. code .. " end")
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if not f then
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yl_speak_up.log_error_with_position(pname, n_id,
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"could not compile the content of "..tostring(x_id).." :"..dump(code)..
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" for player "..tostring(pname))
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else
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local func = f()
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local ok, ret = pcall(func,pname)
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if not ok then
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yl_speak_up.log_error_with_position(pname, n_id,
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"could not execute the content of "..tostring(x_id).." :"..dump(code)..
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" for player "..tostring(pname))
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end
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if type(ret) == "boolean" then
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return ret
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end
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end
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-- fallback
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return false
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end
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@ -39,63 +39,6 @@ yl_speak_up.get_node_inv_lists = function(pos, search_for_list_name)
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end
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end
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-- evaluate those preconditions of type "function" (set by the staff)
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-- and execute those effects/results of type "function" (set by the staff)
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-- WARNING: This is extremly powerful!
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-- The code is taken out of the function
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-- calculate_displayable_options(..)
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-- (written by AliasAlreadyTaken).
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-- It requires the npc_master priv to add or edit this prereq.
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-- The function is called by
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-- * yl_speak_up.eval_precondition and
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-- * yl_speak_up.eval_effect.
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-- The npc also needs a priv to execute this.
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yl_speak_up.eval_and_execute_function = function(player, x_v, id_prefix)
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local pname = player:get_player_name()
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--minetest.chat_send_all("this is in a single prereq or effect: "..dump(x_v))
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local x_id = x_v[ id_prefix.. "id" ]
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if x_v[ id_prefix.."type" ] ~= "function" then
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return true
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end
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local code = x_v[ id_prefix.."value" ]
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if code:byte(1) == 27 then
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yl_speak_up.log_error_with_position(pname, n_id,
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"could not compile the content of "..tostring(x_id).." :"..dump(code)..
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" because of illegal bytecode for player "..tostring(pname))
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end
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local param = "playername"
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if( id_prefix == "r_") then
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param = "player"
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end
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local f, msg = loadstring("return function("..param..") " .. code .. " end")
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if not f then
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yl_speak_up.log_error_with_position(pname, n_id,
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"could not compile the content of "..tostring(x_id).." :"..dump(code)..
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" for player "..tostring(pname))
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else
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local func = f()
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local ok, ret = pcall(func,pname)
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if not ok then
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yl_speak_up.log_error_with_position(pname, n_id,
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"could not execute the content of "..tostring(x_id).." :"..dump(code)..
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" for player "..tostring(pname))
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end
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if type(ret) == "boolean" then
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return ret
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end
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end
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-- fallback
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return false
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end
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-- helper function for yl_speak_up.input_fs_edit_option_related
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-- helper function for yl_speak_up.input_fs_edit_option_related
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yl_speak_up.delete_element_p_or_a_or_e = function(
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yl_speak_up.delete_element_p_or_a_or_e = function(
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player, pname, n_id, d_id, o_id, x_id, id_prefix,
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player, pname, n_id, d_id, o_id, x_id, id_prefix,
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2
init.lua
2
init.lua
@ -68,6 +68,8 @@ dofile(modpath .. "formspec_helpers.lua")
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dofile(modpath .. "fs_alternate_text.lua")
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dofile(modpath .. "fs_alternate_text.lua")
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-- implementation of chat command npc_talk_debug:
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-- implementation of chat command npc_talk_debug:
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dofile(modpath .. "command_npc_talk_debug.lua")
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dofile(modpath .. "command_npc_talk_debug.lua")
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-- execute lua code directly (preconditions and effects) - requires priv
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dofile(modpath .. "eval_and_execute_function.lua")
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-- common functions for editing preconditions and effects
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-- common functions for editing preconditions and effects
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dofile(modpath .. "fs_edit_general.lua")
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dofile(modpath .. "fs_edit_general.lua")
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-- edit preconditions (can be reached through edit options dialog)
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-- edit preconditions (can be reached through edit options dialog)
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