renamed get_fs_quest_edit_error function to build_fs_quest_edit_error as that is more appropriate

This commit is contained in:
Sokomine 2023-12-18 05:52:11 +01:00
parent 067744981b
commit eb6cf0f031
5 changed files with 9 additions and 9 deletions

View File

@ -35,7 +35,7 @@ end
-- show the error message created above
yl_speak_up.get_fs_quest_edit_error = function(error_msg, back_button_name)
yl_speak_up.build_fs_quest_edit_error = function(error_msg, back_button_name)
return "size[10,3]"..
"label[0.2,0.5;Error:]"..
"label[0.5,1.0;"..minetest.colorize("#FFFF00",
@ -117,7 +117,7 @@ yl_speak_up.input_routing_show_a_quest_step = function(player, formname, fields,
if(res.error_msg) then
yl_speak_up.show_fs(player, "msg", {
input_to = formname,
formspec = yl_speak_up.get_fs_quest_edit_error(error_msg, back_field_name)
formspec = yl_speak_up.build_fs_quest_edit_error(error_msg, back_field_name)
})
return true
end

View File

@ -13,7 +13,7 @@ end
local show_error_fs = function(player, text)
yl_speak_up.show_fs(player, "msg", {
input_to = "yl_speak_up:add_quest_steps",
formspec = yl_speak_up.get_fs_quest_edit_error(text, "back_from_error_msg")})
formspec = yl_speak_up.build_fs_quest_edit_error(text, "back_from_error_msg")})
end
@ -533,7 +533,7 @@ end
yl_speak_up.get_fs_add_quest_steps = function(player, param)
local res = yl_speak_up.player_is_working_on_quest(player)
if(res.error_msg) then
return yl_speak_up.get_fs_quest_edit_error(res.error_msg, "back")
return yl_speak_up.build_fs_quest_edit_error(res.error_msg, "back")
end
local pname = res.pname
local step_data = res.step_data or {}

View File

@ -5,7 +5,7 @@
local show_error_fs = function(player, text)
yl_speak_up.show_fs(player, "msg", {
input_to = "yl_speak_up:assign_quest_step",
formspec = yl_speak_up.get_fs_quest_edit_error(text, "back_from_error_msg")})
formspec = yl_speak_up.build_fs_quest_edit_error(text, "back_from_error_msg")})
end
@ -89,7 +89,7 @@ yl_speak_up.input_fs_assign_quest_step = function(player, formname, fields)
elseif(fields and fields.store_show_until and fields.select_show_until) then
local res = yl_speak_up.player_is_working_on_quest(player)
if(res.error_msg) then
return yl_speak_up.get_fs_quest_edit_error(res.error_msg, "back")
return yl_speak_up.build_fs_quest_edit_error(res.error_msg, "back")
end
local choose_until_step = yl_speak_up.get_choose_until_step_list(
res.pname, res.q_id, yl_speak_up.speak_to[pname].quest_step)

View File

@ -16,7 +16,7 @@ yl_speak_up.input_fs_export = function(player, formname, fields)
if(not(minetest.check_player_privs(player, {privs=true}))) then
return yl_speak_up.show_fs(player, "msg", {
input_to = "yl_speak_up:export",
formspec = yl_speak_up.get_fs_quest_edit_error(
formspec = yl_speak_up.build_fs_quest_edit_error(
"You need the \"privs\" priv in order to import NPC data.",
"back_from_error_msg")})
end
@ -30,7 +30,7 @@ yl_speak_up.input_fs_export = function(player, formname, fields)
if(not(new_dialog)) then
return yl_speak_up.show_fs(player, "msg", {
input_to = "yl_speak_up:export",
formspec = yl_speak_up.get_fs_quest_edit_error(
formspec = yl_speak_up.build_fs_quest_edit_error(
"Failed to parse the .json data.",
"back_from_error_msg")})
end

View File

@ -131,7 +131,7 @@ yl_speak_up.get_fs_manage_quest_steps = function(player, param)
local res = yl_speak_up.player_is_working_on_quest(player)
if(res.error_msg) then
return yl_speak_up.get_fs_quest_edit_error(res.error_msg, "back")
return yl_speak_up.build_fs_quest_edit_error(res.error_msg, "back")
end
local step_data = res.step_data
local quest_step_list = yl_speak_up.get_sorted_quest_step_list(res.pname)