allow to teleport to npc on the npc list

This commit is contained in:
Sokomine 2023-07-22 11:13:29 +02:00
parent 9c022cb7eb
commit ce4909424d

View File

@ -151,6 +151,39 @@ end
-- allow to sort the npc list, display more info on one NPC etc.
yl_speak_up.input_show_npc_list = function(player, formname, fields)
local pname = player:get_player_name()
-- teleport to NPC
if(fields.teleport
and fields.selected_id
and yl_speak_up.cache_npc_list_per_player[pname]
and minetest.check_player_privs(pname, {teleport=true})) then
local id = tonumber(fields.selected_id)
if(not(id) or id < 0
or not(yl_speak_up.npc_list[id])
or table.indexof(yl_speak_up.cache_npc_list_per_player[pname], id) < 1) then
minetest.chat_send_player(pname, "Sorry. Cannot find that NPC.")
return
end
-- try cached position
local pos = yl_speak_up.npc_list[id].pos
local obj = yl_speak_up.npc_list_objects[id]
if(obj) then
pos = obj:get_pos()
end
if(not(pos) or not(pos.x) or not(pos.y) or not(pos.z)) then
pos = yl_speak_up.npc_list[id].pos
end
if(not(pos) or not(pos.x) or not(pos.y) or not(pos.z)) then
minetest.chat_send_player(pname, "Sorry. Cannot find position of that NPC.")
return
end
player:set_pos(pos)
minetest.chat_send_player(pname, "Teleporting to NPC with ID "..
tostring(fields.selected_id)..': '..
tostring(yl_speak_up.npc_list[id].name)..'.')
return
end
-- sort by column or select an NPC
if(fields.show_npc_list) then
local selected = minetest.explode_table_event(fields.show_npc_list)
-- sort by column
@ -277,13 +310,7 @@ yl_speak_up.get_fs_show_npc_list = function(pname, selected_row)
end
local formspec_start = 'size[18,14.7]'..
-- 'button[0.5,11.1;17,0.8;',
-- back_link,
-- ']'..
'label[4.5,0.5;List of all NPC (that you can edit)]'..
-- 'button[0.5,0.1;3,0.8;',
-- log_type_switch,
-- ']',
'tablecolumns[' ..
'color;text,align=right;'.. -- the ID
'color;text,align=center;'.. -- is the NPC a generic one?
@ -336,7 +363,15 @@ yl_speak_up.get_fs_show_npc_list = function(pname, selected_row)
if(data.created_at and data.created_at ~= "") then
first_seen_at = minetest.formspec_escape(os.date("%m/%d/%y", data.created_at))
end
-- TODO edit, visit button
-- allow those with teleport priv to easily visit their NPC
local teleport_button = ''
if(minetest.check_player_privs(pname, {teleport=true})) then
-- the ID of the NPC we want to visit is hidden in a field; this is unsafe,
-- but the actual check needs to happen when the teleport button is pressed
-- anyway
teleport_button = 'field[40,40;0,0;selected_id;;'..tostring(k)..']'..
'button_exit[12.1,1.8;5,0.6;teleport;Teleport to this NPC]'
end
info_current_row =
'container[0.1,11.2]'..
'label[0.1,0.0;Name, Desc:]'..
@ -344,8 +379,8 @@ yl_speak_up.get_fs_show_npc_list = function(pname, selected_row)
'label[0.1,0.5;Typ:]'..
'label[3.0,0.5;'..
minetest.formspec_escape(tostring(data.typ or '- ? -'))..']'..
'label[11.1,0.5;First seen at:]'..
'label[13.4,0.5;'..
'label[12.1,0.5;First seen at:]'..
'label[14.4,0.5;'..
first_seen_at..']'..
'label[0.1,1.0;Can be edited by:]'..
'label[3.0,1.0;'..
@ -355,6 +390,7 @@ yl_speak_up.get_fs_show_npc_list = function(pname, selected_row)
minetest.formspec_escape(table.concat(priv_list, ', '))..']'..
'label[0.1,2.0;Properties:]'..
prop_text..
teleport_button..
'container_end[]'
end
else