forked from Sokomine/yl_speak_up
completed get_fs_edit_option_effect_move
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@ -1494,7 +1494,9 @@ yl_speak_up.get_fs_edit_option_effect_give_item_or_take_item = function(
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end
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yl_speak_up.get_fs_edit_option_effect_move = function(pname, dialog, formspec, data, id_prefix, save_button, e)
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-- "move the player to a given position (requires npc_master priv)", -- 9
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yl_speak_up.get_fs_edit_option_effect_move = function(
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pname, dialog, formspec, data, id_prefix, save_button, e)
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if(e) then
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if(e[ "r_value"] and type(e[ "r_value" ]) == "string") then
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local pos = minetest.string_to_pos(e[ "r_value" ])
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@ -1505,7 +1507,8 @@ yl_speak_up.get_fs_edit_option_effect_move = function(pname, dialog, formspec, d
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end
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end
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end
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return "label[0.2,3.0;Move the player to this position:]"..
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return formspec..
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"label[0.2,3.0;Move the player to this position:]"..
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"label[0.2,3.5;Note: You can *save* this effect only if you have the "..
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"\"npc_master\" priv!]"..
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"label[0.2,5.3;X:]"..
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