forked from Sokomine/yl_speak_up
added hint that players with npc_talk_admin priv can set names of npc to those of players
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@ -62,8 +62,10 @@ yl_speak_up.input_fs_initial_config = function(player, formname, fields)
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elseif(not(fields.n_npc) or string.len(fields.n_npc) < 2) then
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elseif(not(fields.n_npc) or string.len(fields.n_npc) < 2) then
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error_msg = "The name of your NPC needs to be\nat least two characters long."
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error_msg = "The name of your NPC needs to be\nat least two characters long."
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elseif(minetest.check_player_privs(fields.n_npc, {interact=true})
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elseif(minetest.check_player_privs(fields.n_npc, {interact=true})
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and not(minetest.check_player_privs(player, {npc_talk_master=true}))) then
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and not(minetest.check_player_privs(player, {npc_talk_master=true}))
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error_msg = "You cannot name your NPC\nafter an existing player."
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and not(minetest.check_player_privs(player, {npc_talk_admin=true}))) then
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error_msg = "You cannot name your NPC after an existing player.\n"..
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"Only those with the npc_talk_admin priv can do so."
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elseif(not(fields.n_description) or string.len(fields.n_description) < 2) then
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elseif(not(fields.n_description) or string.len(fields.n_description) < 2) then
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error_msg = "Please provide a description of your NPC!"
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error_msg = "Please provide a description of your NPC!"
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-- sensible length limit
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-- sensible length limit
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