added hint that players with npc_talk_admin priv can set names of npc to those of players

This commit is contained in:
Sokomine 2023-09-12 03:58:40 +02:00
parent e69e2f4c02
commit 698472c16f

View File

@ -62,8 +62,10 @@ yl_speak_up.input_fs_initial_config = function(player, formname, fields)
elseif(not(fields.n_npc) or string.len(fields.n_npc) < 2) then
error_msg = "The name of your NPC needs to be\nat least two characters long."
elseif(minetest.check_player_privs(fields.n_npc, {interact=true})
and not(minetest.check_player_privs(player, {npc_talk_master=true}))) then
error_msg = "You cannot name your NPC\nafter an existing player."
and not(minetest.check_player_privs(player, {npc_talk_master=true}))
and not(minetest.check_player_privs(player, {npc_talk_admin=true}))) then
error_msg = "You cannot name your NPC after an existing player.\n"..
"Only those with the npc_talk_admin priv can do so."
elseif(not(fields.n_description) or string.len(fields.n_description) < 2) then
error_msg = "Please provide a description of your NPC!"
-- sensible length limit