if an action fails and has no existing on_failure dialog, go back to the current dialog

This commit is contained in:
Sokomine 2021-06-21 19:45:47 +02:00
parent 711cbe69d5
commit 5efdd9fd79

View File

@ -155,6 +155,10 @@ yl_speak_up.execute_next_action = function(player, a_id, result_of_a_id)
local this_action = actions[ sorted_key_list[ nr ]]
-- if there is an on_failure target dialog: go there
if(this_action.a_on_failure) then
-- go back to the same dialog
if(not(dialog.n_dialogs[this_action.a_on_failure])) then
this_action.a_on_failure = d_id
end
-- set the current action to nil
yl_speak_up.speak_to[pname].a_id = nil
-- no option of the new dialog has been selected yet