forked from Sokomine/yl_speak_up
removed files that are yl-specific and belong to yl_npc or npc_talk and not here
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92
mobs.lua
92
mobs.lua
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-- assing ID at spawning (not at first talk) and log it
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function yl_speak_up.on_spawn(self)
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--Let's protect it
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self.protected = true
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self.tamed = true
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self.object:set_armor_groups({immortal = 100})
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--Let's assign an ID (usually this happens at first talk)
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self = yl_speak_up.initialize_npc(self)
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if(not(self) or not(self.yl_speak_up) or not(self.yl_speak_up.id)) then
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-- something went very wrong
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return false
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end
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yl_speak_up.log_change("-", "n_"..self.yl_speak_up.id,
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"spawned at "..minetest.pos_to_string(self.object:get_pos()), "action")
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--Let's do it only once
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return true
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end
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-- thankyou flux for helping with this
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function yl_speak_up.alias_mob(old_mob, new_mob)
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minetest.register_entity(
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":" .. old_mob,
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{
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initial_properties = {
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physical = false,
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-- pointable = false,
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collide_with_objects = false,
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-- is_visible = false,
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glow = -1, -- disable light's effect on texture to make more visible in dark
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shaded = false,
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nametag = "Please /bug me",
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infotext = "I should have been an NPC\nbut something went wrong\nplease report to staff",
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static_save = true,
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},
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on_activate = function(self, staticdata)
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local new_entity
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local pos = self.object:get_pos()
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if pos and minetest.features.add_entity_with_staticdata then
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-- if pos is nil then we don't know where we are and we can't add entity.
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new_entity = minetest.add_entity(pos, new_mob, staticdata)
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end
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local data = minetest.deserialize(staticdata) or {}
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local pos_str = pos and minetest.pos_to_string(pos) or "NO_POS"
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local owner = data.owner or "NO_OWNER"
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local id = (data.yl_speak_up or {}).id or "NO_ID"
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if new_entity then
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self.object:remove()
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minetest.log("action", string.format("[yl_speak_up] alias_mob: converted %s ID:%s owned by %s to %s @ %s",
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old_mob, id, owner, new_mob, pos_str)
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)
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else
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self.staticdata = staticdata
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self.object:set_armor_groups({immortal = 1})
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minetest.log("error", string.format("[yl_speak_up] alias_mob: error initializing %s ID:%s owned by %s @ %s, keeping %s for safe keeping",
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new_mob, id, owner, pos_str, old_mob)
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)
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end
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end,
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get_staticdata = function(self)
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return self.staticdata
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end,
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on_blast = function()
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return false, false, {}
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end,
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-- TODO allow STAFF to pick up with lasso and move?
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})
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end
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do
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local races = {'human', 'elf', 'dwarf', 'goblin', 'orc', 'npc'}
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for _, race in pairs(races) do
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-- alias entities
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yl_speak_up.alias_mob("yl_speak_up:" .. race, "yl_npc:" .. race)
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-- alias eggs for spawning new NPCs
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minetest.register_alias("yl_speak_up:" .. race, "yl_npc:" .. race)
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-- alias eggs that store NPCs picked up with a lasso
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minetest.register_alias("yl_speak_up:" .. race .. "_set", "yl_npc:" .. race .. "_set")
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end
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end
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-- YourLand specific file.
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-- Please link local_server_do_once_on_startup.lua to this file IF running on the YourLand server!
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-- Else ignore this file.
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-- mobs registered as yl_speak_up-mobs (based on mobs_redo)
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if(true) then
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-- the actual mobs, using mobs_redo
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dofile(yl_speak_up.modpath .. "mobs.lua")
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end
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