fix formatting, remove test code from main file

This commit is contained in:
whosit 2023-06-20 10:38:40 +03:00
parent 43e7250352
commit 6a4ab435ba
2 changed files with 49 additions and 48 deletions

View File

@ -32,7 +32,7 @@ local function show_hud_waypoint(player, point_pos, name, icon_name)
size, alignment, ARROW_FORMAT, ICON_COLOR, ARROW_QUADS_STEPS,
do_auto_update)
hud:show(player)
return hud
end
@ -85,7 +85,7 @@ local function post_announcement(announcement)
minetest.log("error","[MOD] waypoint_announce: nil required fields " .. minetest.serialize(announcement))
return nil
end
for i, object in pairs(minetest.get_objects_inside_radius(announcer_pos, announcement.radius)) do
if object:is_player() then
local player = object
@ -94,7 +94,7 @@ local function post_announcement(announcement)
announcement.players_hud[player_name] = hud
end
end
local rounded_pos = vector.round(pointed_pos)
local chat_message = "[ANNOUNCE] (" ..
announcer_name ..
@ -102,7 +102,7 @@ local function post_announcement(announcement)
announcement.message .. " " ..
minetest.pos_to_string(rounded_pos)
minetest.chat_send_all(minetest.colorize(CHAT_MESSAGE_COLOR, chat_message))
announcement.timeout_job = minetest.after(announcement.timeout, remove_announcement, announcement)
for modname,func in pairs(waypoint_announce.post_announcement_hooks) do
@ -121,7 +121,7 @@ local function get_pointed_and_post_announcement(announcer, announcement)
-- player is pointing into the void, use him as target
pointed_pos = announcer_pos
end
announcement.point = pointed_pos
post_announcement(announcement)
@ -152,10 +152,11 @@ end
minetest.register_globalstep(check_click_for_prepared_players)
minetest.register_chatcommand(ANNOUNCE_PREPARE_COMMAND_NAME, {
params = "<message>",
description = "Type your message, then point to somewhere and press <punch> button. This will send your message to chat and place a waypoint where you pointed. Waypoint will be visible to people around you.", privs = {
description = "Type your message, then point to somewhere and press <punch> button. This will send your message to chat and place a waypoint where you pointed. Waypoint will be visible to people around you.",
privs = {
shout = true,
},
func = function(name, param)
@ -192,39 +193,6 @@ minetest.register_chatcommand(ANNOUNCE_COMMAND_NAME, {
})
local test_time = 0
local test_registered = false
local test_enabled = false
local function step_test_spam_look(player_name)
return function(dtime)
if not test_enabled then
return
end
test_time = test_time + dtime
if test_time < 0.2 then
return
else
test_time = 0
end
player_name = player_name or "singleplayer"
local player = minetest.get_player_by_name(player_name)
if player then -- player is online
local player_name = player:get_player_name()
local param = ""
local announcement = Announcement:new(player_name, ANNOUNCE_RADIUS, param, ANNOUNCE_ICON, ANNOUNCE_TIMEOUT)
get_pointed_and_post_announcement(player, announcement)
end
end
end
function announce_waypoint_test_spam_look(player_name)
if not test_registered then
minetest.register_globalstep(step_test_spam_look(player_name))
end
test_enabled = not test_enabled
end
local flag_dialog_context = {}
local function show_flag_config_dialog(itemstack, player)
@ -256,10 +224,10 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
return
end
local meta = flag_item:get_meta()
local message = fields.message
meta:set_string("message", message)
local success = player:set_wielded_item(flag_item)
if not success then
-- no idea why this can happen
@ -289,10 +257,10 @@ local function flag_use_callback(itemstack, user, pointed_thing)
if not minetest.check_player_privs(user, "shout") then
return
end
local player_name = user:get_player_name()
local meta = itemstack:get_meta()
local pointed_pos = nil
if pointed_thing.type == "nothing" then
@ -300,7 +268,7 @@ local function flag_use_callback(itemstack, user, pointed_thing)
else
pointed_pos = pointed_thing.above
end
if not pointed_pos then
return
end
@ -357,5 +325,3 @@ waypoint_announce = {
return waypoint_announce

35
test/test_spam_look.lua Normal file
View File

@ -0,0 +1,35 @@
-- Functions that were used to test cooldown
local test_time = 0
local test_registered = false
local test_enabled = false
local function step_test_spam_look(player_name)
return function(dtime)
if not test_enabled then
return
end
test_time = test_time + dtime
if test_time < 0.2 then
return
else
test_time = 0
end
player_name = player_name or "singleplayer"
local player = minetest.get_player_by_name(player_name)
if player then -- player is online
local player_name = player:get_player_name()
local param = ""
local announcement = Announcement:new(player_name, ANNOUNCE_RADIUS, param, ANNOUNCE_ICON, ANNOUNCE_TIMEOUT)
get_pointed_and_post_announcement(player, announcement)
end
end
end
function announce_waypoint_test_spam_look(player_name)
if not test_registered then
minetest.register_globalstep(step_test_spam_look(player_name))
end
test_enabled = not test_enabled
end