2 lines
243 B
Lua
2 lines
243 B
Lua
/eval local props = this_obj:get_properties(); me:set_properties({mesh = props.mesh, textures = props.textures, nametag = props.nametag, nametag_color = props.nametag_color, visual_size = props.visual_size, collisionbox = props.collisionbox})
|