local function clamp(val, min_val, max_val) return math.min(math.max(val, min_val), max_val) end core.register_chatcommand( "wolfvision", { privs = { interact = true }, func = function(player_name, params) local p = core.get_player_by_name(player_name) if not p then return end local words = string.split(params, " ") local saturation, light = 1.0, nil if words[1] then saturation = tonumber(words[1]) or 1.0 saturation = clamp(saturation, -2.0, 2.0) end if words[2] then light = tonumber(words[2]) if light then light = clamp(light, 0.0, 1.0) end end p:set_lighting({saturation = saturation}) p:override_day_night_ratio(light) return true, string.format("set: saturation=%s, light=%s %s", dump(saturation), dump(light), ".") end, } )