placed snow node definition in a seperate function and removed those special snow tops from creative inventory

This commit is contained in:
Sokomine 2014-07-22 03:10:54 +02:00
parent 957c62c742
commit ec3d192f50

216
init.lua
View File

@ -1,6 +1,34 @@
moresnow = {}
-- the general node definition for all these snow tops (only name and nodebox vary)
moresnow.register_snow_top = function( node_name, fixed_nodebox )
minetest.register_node( node_name, {
description = "Snow",
tiles = {"default_snow.png"},
inventory_image = "default_snowball.png",
wield_image = "default_snowball.png",
is_ground_content = true,
paramtype = "light",
paramtype2 = "facedir",
buildable_to = true,
drawtype = "nodebox",
freezemelt = "default:water_flowing",
node_box = {
-- leveled would not work well in this situation
type = "fixed",
fixed = fixed_nodebox,
},
drop = "default:snow",
groups = {crumbly=3,falling_node=1, melts=1, float=1, not_in_creative_inventory=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_snow_footstep", gain=0.25},
dug = {name="default_snow_footstep", gain=0.75},
}),
on_construct = moresnow.on_construct,
})
end
moresnow.on_construct = function( pos )
@ -162,113 +190,21 @@ moresnow.on_construct = function( pos )
end
end
-- now that on_construct has been defined, we can start creating the actual nodes
minetest.registered_nodes[ 'default:snow' ].on_construct = moresnow.on_construct;
-- the nodebox for this snow node lies one node DEEPER than the node the snow is in;
-- thus, nodebox-like nodes covered by snow may look less strange
minetest.register_node("moresnow:snow_top", {
description = "Snow",
tiles = {"default_snow.png"},
inventory_image = "default_snowball.png",
wield_image = "default_snowball.png",
is_ground_content = true,
paramtype = "light",
buildable_to = true,
leveled = 7,
drawtype = "nodebox",
freezemelt = "default:water_flowing",
node_box = {
-- leveled would not work well in this situation
type = "fixed",
fixed = {
{-0.5, -1.5, -0.5, 0.5, -1.5+2/16, 0.5},
},
},
drop = "default:snow",
groups = {crumbly=3,falling_node=1, melts=1, float=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_snow_footstep", gain=0.25},
dug = {name="default_snow_footstep", gain=0.75},
}),
on_construct = moresnow.on_construct,
})
minetest.register_node("moresnow:snow_stair_top", {
description = "Snow",
-- tiles = {"default_snow.png","default_snow.png","default_ice.png","default_snow.png"},
tiles = {"default_snow.png"},
inventory_image = "default_snowball.png",
wield_image = "default_snowball.png",
is_ground_content = true,
paramtype = "light",
paramtype2 = "facedir",
buildable_to = true,
leveled = 7,
drawtype = "nodebox",
freezemelt = "default:water_flowing",
node_box = {
type = "fixed",
fixed = {
moresnow.register_snow_top( "moresnow:snow_top", {{-0.5, -1.5, -0.5, 0.5, -1.5+2/16, 0.5}} );
moresnow.register_snow_top( "moresnow:snow_stair_top", {
{-0.5, -1.0, -0.5, 0.5, -1.0+2/16, 0},
{-0.5, -0.5, 0, 0.5, -0.5+2/16, 0.5},
{-0.5, -1.0+2/16, 0-1/32, 0.5, -0.5, 0 },
{-0.5, -1.5, -0.5-1/32, 0.5, -1.0, -0.5},
},
},
drop = "default:snow",
groups = {crumbly=3,falling_node=1, melts=1, float=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_snow_footstep", gain=0.25},
dug = {name="default_snow_footstep", gain=0.75},
}),
on_construct = moresnow.on_construct,
})
minetest.register_node("moresnow:snow_slab_top", {
description = "Snow",
tiles = {"default_snow.png"},
inventory_image = "default_snowball.png",
wield_image = "default_snowball.png",
is_ground_content = true,
paramtype = "light",
paramtype2 = "facedir",
buildable_to = true,
leveled = 7,
drawtype = "nodebox",
freezemelt = "default:water_flowing",
node_box = {
type = "fixed",
fixed = {
{-0.5, -1.0, -0.5, 0.5, -1.0+2/16, 0.5},
},
},
drop = "default:snow",
groups = {crumbly=3,falling_node=1, melts=1, float=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_snow_footstep", gain=0.25},
dug = {name="default_snow_footstep", gain=0.75},
}),
on_construct = moresnow.on_construct,
})
minetest.register_node("moresnow:snow_outer_stair_top", {
description = "Snow",
tiles = {"default_snow.png"},
inventory_image = "default_snowball.png",
wield_image = "default_snowball.png",
is_ground_content = true,
paramtype = "light",
paramtype2 = "facedir",
buildable_to = true,
leveled = 7,
drawtype = "nodebox",
freezemelt = "default:water_flowing",
node_box = {
type = "fixed",
fixed = {
});
moresnow.register_snow_top( "moresnow:snow_slab_top", { {-0.5, -1.0, -0.5, 0.5, -1.0+2/16, 0.5}});
moresnow.register_snow_top( "moresnow:snow_outer_stair_top", {
{-0.5, -1.0, -0.5, 0, -1.0+2/16, 0 },
{-0.5, -0.5, 0, 0, -0.5+2/16, 0.5},
{ 0, -1.0, -0.5, 0.5, -1.0+2/16, 0.5},
@ -278,33 +214,8 @@ minetest.register_node("moresnow:snow_outer_stair_top", {
{0, -1.0+2/16, 0, 0+1/32, -0.5, 0.5},
{0.5, -1.5, -0.5, 0.5+1/32, -1.0, 0.5},
},
},
drop = "default:snow",
groups = {crumbly=3,falling_node=1, melts=1, float=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_snow_footstep", gain=0.25},
dug = {name="default_snow_footstep", gain=0.75},
}),
on_construct = moresnow.on_construct,
})
minetest.register_node("moresnow:snow_inner_stair_top", {
description = "Snow",
tiles = {"default_snow.png"},
inventory_image = "default_snowball.png",
wield_image = "default_snowball.png",
is_ground_content = true,
paramtype = "light",
paramtype2 = "facedir",
buildable_to = true,
leveled = 7,
drawtype = "nodebox",
freezemelt = "default:water_flowing",
node_box = {
type = "fixed",
fixed = {
});
moresnow.register_snow_top( "moresnow:snow_inner_stair_top", {
{ 0, -1.0, -0.5, 0.5, -1.0+2/16, 0 },
{ 0, -0.5, 0, 0.5, -0.5+2/16, 0.5},
@ -312,16 +223,7 @@ minetest.register_node("moresnow:snow_inner_stair_top", {
{ 0, -1.0+2/16, 0-1/32, 0.5, -0.5, 0 },
{ 0, -1.0+2/16, -0.5, 0+1/32, -0.5, 0},
},
},
drop = "default:snow",
groups = {crumbly=3,falling_node=1, melts=1, float=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_snow_footstep", gain=0.25},
dug = {name="default_snow_footstep", gain=0.75},
}),
on_construct = moresnow.on_construct,
})
});
moresnow.register_shape = function( shape, new_name )
@ -353,31 +255,15 @@ moresnow.register_shape = function( shape, new_name )
end
end
minetest.register_node( new_name, {
description = "Snow",
tiles = {"default_snow.png"},
inventory_image = "default_snowball.png",
wield_image = "default_snowball.png",
is_ground_content = true,
paramtype = "light",
paramtype2 = "facedir",
buildable_to = true,
leveled = 7,
drawtype = "nodebox",
freezemelt = "default:water_flowing",
node_box = {
type = "fixed",
fixed = slopeboxedge,
},
drop = "default:snow",
groups = {crumbly=3,falling_node=1, melts=1, float=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_snow_footstep", gain=0.25},
dug = {name="default_snow_footstep", gain=0.75},
}),
on_construct = moresnow.on_construct,
})
moresnow.register_snow_top( new_name, slopeboxedge );
end
-- only add these if either technic (with its cnc machine) or homedecor (with shingles) are installed
if( minetest.get_modpath( 'homedecor' )
or minetest.get_modpath( 'technic' )) then
moresnow.register_shape( 1, 'moresnow:snow_ramp_top' );
moresnow.register_shape( 2, 'moresnow:snow_ramp_outer_top');
moresnow.register_shape( 3, 'moresnow:snow_ramp_inner_top');
end
@ -539,17 +425,11 @@ moresnow.identify_stairs_and_slabs = function()
end
end
-- only add these if either technic (with its cnc machine) or homedecor (with shingles) are installed
if( minetest.get_modpath( 'homedecor' )
or minetest.get_modpath( 'technic' )) then
moresnow.register_shape( 1, 'moresnow:snow_ramp_top' );
moresnow.register_shape( 2, 'moresnow:snow_ramp_outer_top');
moresnow.register_shape( 3, 'moresnow:snow_ramp_inner_top');
end
-- search for stairs and slabs after all nodes have been generated
minetest.after( 0, moresnow.identify_stairs_and_slabs );
--dofile(minetest.get_modpath("moresnow")..'/snow_cannon.lua');
-- TODO: add a snow cannon?
-- TODO: add the autumnleaves from LazyJ