add /eval_reset to clear your personal environment
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README.md
14
README.md
@ -1,7 +1,11 @@
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## Adds `/eval` command
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`/eval` takes lua code as argument and executes it. It will echo your command and show it's output and returned value.
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Each player gets their own "global" environment so they can't interfere with other user's envs by accident (exposed as `cmd_eval.e[player_name]`).
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`/eval` takes lua code as argument and executes it. It will echo your
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command and show it's output and returned value. Each player gets
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their own "global" environment so they can't interfere with other
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user's envs by accident (exposed as `cmd_eval.e[player_name]`).
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Type `/eval help` to see the built-in help.
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## Some nice features:
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### Expression/statement agnostic
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@ -230,3 +234,9 @@ You can still resume it by typing `/eval_resume <text>` - the argument
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text will be passed instead of the context of text area of the formspec.
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### Resetting your personal environment
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If your environment gets messed up, or you just want to get rid of the
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variables you've stored, you can type:
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`/eval_reset`
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init.lua
13
init.lua
@ -425,6 +425,19 @@ core.register_chatcommand("eval_resume",
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)
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core.register_chatcommand("eval_reset",
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{
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description = "Restore your environment by clearing all variables you assigned",
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privs = { server = true },
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func = function(player_name, param)
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core.log("action", string.format("[cmd_eval] %s reset their environmet", player_name, dump(param)))
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api.e[player_name] = nil
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return true, orange_fmt("* Your environment has been reset to default.")
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end
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}
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)
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core.register_on_player_receive_fields(
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function(player, formname, fields)
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if formname == "cmd_eval:dump" or formname == "cmd_eval:input" then
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