| Using the `dtime` value entirely, this will stop the clock if the game is paused in singleplayer. Since most of the clocks were fixed a long time ago, this should again be safe to use. | ||
|---|---|---|
| .. | ||
| after.lua | ||
| async_event.lua | ||
| chatcommands.lua | ||
| filterlist.lua | ||
| misc_helpers.lua | ||
| serialize.lua | ||
| strict.lua | ||
| vector.lua | ||